Android:如何处理从右向左滑动手势

发布于 2024-10-01 14:56:15 字数 54 浏览 0 评论 0原文

我希望我的应用程序能够识别用户何时在手机屏幕上从右向左滑动。

如何做到这一点?

I want my app to recognize when a user swipes from right to left on the phone screen.

How to do this?

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蝶…霜飞 2024-10-08 14:56:15

OnSwipeTouchListener.java

import android.content.Context;
import android.view.GestureDetector;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;

public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector;

    public OnSwipeTouchListener (Context ctx){
        gestureDetector = new GestureDetector(ctx, new GestureListener());
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight();
                        } else {
                            onSwipeLeft();
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom();
                    } else {
                        onSwipeTop();
                    }
                    result = true;
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }
    }

    public void onSwipeRight() {
    }

    public void onSwipeLeft() {
    }

    public void onSwipeTop() {
    }

    public void onSwipeBottom() {
    }
}

用法:

imageView.setOnTouchListener(new OnSwipeTouchListener(MyActivity.this) {
    public void onSwipeTop() {
        Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeRight() {
        Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeLeft() {
        Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeBottom() {
        Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
    }

});

OnSwipeTouchListener.java:

import android.content.Context;
import android.view.GestureDetector;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;

public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector;

    public OnSwipeTouchListener (Context ctx){
        gestureDetector = new GestureDetector(ctx, new GestureListener());
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight();
                        } else {
                            onSwipeLeft();
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom();
                    } else {
                        onSwipeTop();
                    }
                    result = true;
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }
    }

    public void onSwipeRight() {
    }

    public void onSwipeLeft() {
    }

    public void onSwipeTop() {
    }

    public void onSwipeBottom() {
    }
}

Usage:

imageView.setOnTouchListener(new OnSwipeTouchListener(MyActivity.this) {
    public void onSwipeTop() {
        Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeRight() {
        Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeLeft() {
        Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeBottom() {
        Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
    }

});
合约呢 2024-10-08 14:56:15

此代码检测左右滑动,避免已弃用的 API 调用,并且比早期答案有其他改进。

/**
 * Detects left and right swipes across a view.
 */
public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector;

    public OnSwipeTouchListener(Context context) {
        gestureDetector = new GestureDetector(context, new GestureListener());
    }

    public void onSwipeLeft() {
    }

    public void onSwipeRight() {
    }

    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_DISTANCE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            float distanceX = e2.getX() - e1.getX();
            float distanceY = e2.getY() - e1.getY();
            if (Math.abs(distanceX) > Math.abs(distanceY) && Math.abs(distanceX) > SWIPE_DISTANCE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                if (distanceX > 0)
                    onSwipeRight();
                else
                    onSwipeLeft();
                return true;
            }
            return false;
        }
    }
}

像这样使用它:

view.setOnTouchListener(new OnSwipeTouchListener(context) {
    @Override
    public void onSwipeLeft() {
        // Whatever
    }
});

This code detects left and right swipes, avoids deprecated API calls, and has other miscellaneous improvements over earlier answers.

/**
 * Detects left and right swipes across a view.
 */
public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector;

    public OnSwipeTouchListener(Context context) {
        gestureDetector = new GestureDetector(context, new GestureListener());
    }

    public void onSwipeLeft() {
    }

    public void onSwipeRight() {
    }

    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_DISTANCE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            float distanceX = e2.getX() - e1.getX();
            float distanceY = e2.getY() - e1.getY();
            if (Math.abs(distanceX) > Math.abs(distanceY) && Math.abs(distanceX) > SWIPE_DISTANCE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                if (distanceX > 0)
                    onSwipeRight();
                else
                    onSwipeLeft();
                return true;
            }
            return false;
        }
    }
}

Use it like this:

view.setOnTouchListener(new OnSwipeTouchListener(context) {
    @Override
    public void onSwipeLeft() {
        // Whatever
    }
});
陈独秀 2024-10-08 14:56:15

如果您还需要处理点击事件,请在此处进行一些修改:

public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector = new GestureDetector(new GestureListener());

    public boolean onTouch(final View v, final MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;


        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            result = onSwipeRight();
                        } else {
                            result = onSwipeLeft();
                        }
                    }
                } else {
                    if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffY > 0) {
                            result = onSwipeBottom();
                        } else {
                            result = onSwipeTop();
                        }
                    }
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }
    }

    public boolean onSwipeRight() {
        return false;
    }

    public boolean onSwipeLeft() {
        return false;
    }

    public boolean onSwipeTop() {
        return false;
    }

    public boolean onSwipeBottom() {
        return false;
    }
}

以及示例用法:

    background.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View arg0) {
            toggleSomething();
        }
    });
    background.setOnTouchListener(new OnSwipeTouchListener() {
        public boolean onSwipeTop() {
            Toast.makeText(MainActivity.this, "top", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeRight() {
            Toast.makeText(MainActivity.this, "right", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeLeft() {
            Toast.makeText(MainActivity.this, "left", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeBottom() {
            Toast.makeText(MainActivity.this, "bottom", Toast.LENGTH_SHORT).show();
            return true;
        }
    });

If you also need to process click events here some modifications:

public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector = new GestureDetector(new GestureListener());

    public boolean onTouch(final View v, final MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;


        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            result = onSwipeRight();
                        } else {
                            result = onSwipeLeft();
                        }
                    }
                } else {
                    if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffY > 0) {
                            result = onSwipeBottom();
                        } else {
                            result = onSwipeTop();
                        }
                    }
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }
    }

    public boolean onSwipeRight() {
        return false;
    }

    public boolean onSwipeLeft() {
        return false;
    }

    public boolean onSwipeTop() {
        return false;
    }

    public boolean onSwipeBottom() {
        return false;
    }
}

And sample usage:

    background.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View arg0) {
            toggleSomething();
        }
    });
    background.setOnTouchListener(new OnSwipeTouchListener() {
        public boolean onSwipeTop() {
            Toast.makeText(MainActivity.this, "top", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeRight() {
            Toast.makeText(MainActivity.this, "right", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeLeft() {
            Toast.makeText(MainActivity.this, "left", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeBottom() {
            Toast.makeText(MainActivity.this, "bottom", Toast.LENGTH_SHORT).show();
            return true;
        }
    });
情绪操控生活 2024-10-08 14:56:15

扩展 Mirek 的答案,适用于您想在滚动视图内使用滑动手势的情况。默认情况下,滚动视图的触摸侦听器被禁用,因此不会发生滚动操作。为了解决这个问题,您需要重写 ActivitydispatchTouchEvent 方法,并在使用完自己的侦听器后返回此方法的继承版本。

为了对 Mirek 的代码做一些修改:
我在 OnSwipeTouchListener 中为 gestureDetector 添加了一个 getter。

public GestureDetector getGestureDetector(){
    return  gestureDetector;
}

将 Activity 内的 OnSwipeTouchListener 声明为类范围字段。

OnSwipeTouchListener onSwipeTouchListener;

相应地修改使用代码:

onSwipeTouchListener = new OnSwipeTouchListener(MyActivity.this) {
    public void onSwipeTop() {
        Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeRight() {
        Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeLeft() {
        Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeBottom() {
        Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
    }
});

imageView.setOnTouchListener(onSwipeTouchListener);

并覆盖 Activity 中的 dispatchTouchEvent 方法:

@Override
    public boolean dispatchTouchEvent(MotionEvent ev){
        swipeListener.getGestureDetector().onTouchEvent(ev); 
            return super.dispatchTouchEvent(ev);   
    }

现在滚动和滑动操作都应该可以工作。

Expanding on Mirek's answer, for the case when you want to use the swipe gestures inside a scroll view. By default the touch listener for the scroll view get disabled and therefore scroll action does not happen. In order to fix this you need to override the dispatchTouchEvent method of the Activity and return the inherited version of this method after you're done with your own listener.

In order to do a few modifications to Mirek's code:
I add a getter for the gestureDetector in the OnSwipeTouchListener.

public GestureDetector getGestureDetector(){
    return  gestureDetector;
}

Declare the OnSwipeTouchListener inside the Activity as a class-wide field.

OnSwipeTouchListener onSwipeTouchListener;

Modify the usage code accordingly:

onSwipeTouchListener = new OnSwipeTouchListener(MyActivity.this) {
    public void onSwipeTop() {
        Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeRight() {
        Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeLeft() {
        Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeBottom() {
        Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
    }
});

imageView.setOnTouchListener(onSwipeTouchListener);

And override the dispatchTouchEvent method inside Activity:

@Override
    public boolean dispatchTouchEvent(MotionEvent ev){
        swipeListener.getGestureDetector().onTouchEvent(ev); 
            return super.dispatchTouchEvent(ev);   
    }

Now both scroll and swipe actions should work.

凌乱心跳 2024-10-08 14:56:15

为了拥有Click ListenerDoubleClick ListenerOnLongPress Listener向左滑动向右滑动< /code>、向上滑动向下滑动在单个View上,您需要setOnTouchListener。即,

view.setOnTouchListener(new OnSwipeTouchListener(MainActivity.this) {

            @Override
            public void onClick() {
                super.onClick();
                // your on click here
            }

            @Override
            public void onDoubleClick() {
                super.onDoubleClick();
                // your on onDoubleClick here
            }

            @Override
            public void onLongClick() {
                super.onLongClick();
                // your on onLongClick here
            }

            @Override
            public void onSwipeUp() {
                super.onSwipeUp();
                // your swipe up here
            }

            @Override
            public void onSwipeDown() {
                super.onSwipeDown();
                // your swipe down here.
            }

            @Override
            public void onSwipeLeft() {
                super.onSwipeLeft();
                // your swipe left here.
            }

            @Override
            public void onSwipeRight() {
                super.onSwipeRight();
                // your swipe right here.
            }
        });

}

为此您需要实现 OnTouchListenerOnSwipeTouchListener 类。

public class OnSwipeTouchListener implements View.OnTouchListener {

private GestureDetector gestureDetector;

public OnSwipeTouchListener(Context c) {
    gestureDetector = new GestureDetector(c, new GestureListener());
}

public boolean onTouch(final View view, final MotionEvent motionEvent) {
    return gestureDetector.onTouchEvent(motionEvent);
}

private final class GestureListener extends GestureDetector.SimpleOnGestureListener {

    private static final int SWIPE_THRESHOLD = 100;
    private static final int SWIPE_VELOCITY_THRESHOLD = 100;

    @Override
    public boolean onDown(MotionEvent e) {
        return true;
    }

    @Override
    public boolean onSingleTapUp(MotionEvent e) {
        onClick();
        return super.onSingleTapUp(e);
    }

    @Override
    public boolean onDoubleTap(MotionEvent e) {
        onDoubleClick();
        return super.onDoubleTap(e);
    }

    @Override
    public void onLongPress(MotionEvent e) {
        onLongClick();
        super.onLongPress(e);
    }

    // Determines the fling velocity and then fires the appropriate swipe event accordingly
    @Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
        boolean result = false;
        try {
            float diffY = e2.getY() - e1.getY();
            float diffX = e2.getX() - e1.getX();
            if (Math.abs(diffX) > Math.abs(diffY)) {
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        onSwipeRight();
                    } else {
                        onSwipeLeft();
                    }
                }
            } else {
                if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeDown();
                    } else {
                        onSwipeUp();
                    }
                }
            }
        } catch (Exception exception) {
            exception.printStackTrace();
        }
        return result;
    }
}

public void onSwipeRight() {
}

public void onSwipeLeft() {
}

public void onSwipeUp() {
}

public void onSwipeDown() {
}

public void onClick() {

}

public void onDoubleClick() {

}

public void onLongClick() {

}
}

In order to have Click Listener, DoubleClick Listener, OnLongPress Listener, Swipe Left, Swipe Right, Swipe Up, Swipe Down on Single View you need to setOnTouchListener. i.e,

view.setOnTouchListener(new OnSwipeTouchListener(MainActivity.this) {

            @Override
            public void onClick() {
                super.onClick();
                // your on click here
            }

            @Override
            public void onDoubleClick() {
                super.onDoubleClick();
                // your on onDoubleClick here
            }

            @Override
            public void onLongClick() {
                super.onLongClick();
                // your on onLongClick here
            }

            @Override
            public void onSwipeUp() {
                super.onSwipeUp();
                // your swipe up here
            }

            @Override
            public void onSwipeDown() {
                super.onSwipeDown();
                // your swipe down here.
            }

            @Override
            public void onSwipeLeft() {
                super.onSwipeLeft();
                // your swipe left here.
            }

            @Override
            public void onSwipeRight() {
                super.onSwipeRight();
                // your swipe right here.
            }
        });

}

For this you need OnSwipeTouchListener class that implements OnTouchListener.

public class OnSwipeTouchListener implements View.OnTouchListener {

private GestureDetector gestureDetector;

public OnSwipeTouchListener(Context c) {
    gestureDetector = new GestureDetector(c, new GestureListener());
}

public boolean onTouch(final View view, final MotionEvent motionEvent) {
    return gestureDetector.onTouchEvent(motionEvent);
}

private final class GestureListener extends GestureDetector.SimpleOnGestureListener {

    private static final int SWIPE_THRESHOLD = 100;
    private static final int SWIPE_VELOCITY_THRESHOLD = 100;

    @Override
    public boolean onDown(MotionEvent e) {
        return true;
    }

    @Override
    public boolean onSingleTapUp(MotionEvent e) {
        onClick();
        return super.onSingleTapUp(e);
    }

    @Override
    public boolean onDoubleTap(MotionEvent e) {
        onDoubleClick();
        return super.onDoubleTap(e);
    }

    @Override
    public void onLongPress(MotionEvent e) {
        onLongClick();
        super.onLongPress(e);
    }

    // Determines the fling velocity and then fires the appropriate swipe event accordingly
    @Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
        boolean result = false;
        try {
            float diffY = e2.getY() - e1.getY();
            float diffX = e2.getX() - e1.getX();
            if (Math.abs(diffX) > Math.abs(diffY)) {
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        onSwipeRight();
                    } else {
                        onSwipeLeft();
                    }
                }
            } else {
                if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeDown();
                    } else {
                        onSwipeUp();
                    }
                }
            }
        } catch (Exception exception) {
            exception.printStackTrace();
        }
        return result;
    }
}

public void onSwipeRight() {
}

public void onSwipeLeft() {
}

public void onSwipeUp() {
}

public void onSwipeDown() {
}

public void onClick() {

}

public void onDoubleClick() {

}

public void onLongClick() {

}
}
一桥轻雨一伞开 2024-10-08 14:56:15

@Mirek Rusin 的 Kotlin 版本在这里:

OnSwipeTouchListener.kt :

open class OnSwipeTouchListener(ctx: Context) : OnTouchListener {

    private val gestureDetector: GestureDetector

    companion object {

        private val SWIPE_THRESHOLD = 100
        private val SWIPE_VELOCITY_THRESHOLD = 100
    }

    init {
        gestureDetector = GestureDetector(ctx, GestureListener())
    }

    override fun onTouch(v: View, event: MotionEvent): Boolean {
        return gestureDetector.onTouchEvent(event)
    }

    private inner class GestureListener : SimpleOnGestureListener() {


        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
            var result = false
            try {
                val diffY = e2.y - e1.y
                val diffX = e2.x - e1.x
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight()
                        } else {
                            onSwipeLeft()
                        }
                        result = true
                    }
                } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom()
                    } else {
                        onSwipeTop()
                    }
                    result = true
                }
            } catch (exception: Exception) {
                exception.printStackTrace()
            }

            return result
        }


    }

    open fun onSwipeRight() {}

    open fun onSwipeLeft() {}

    open fun onSwipeTop() {}

    open fun onSwipeBottom() {}
}

用法:

view.setOnTouchListener(object : OnSwipeTouchListener(context) {

    override fun onSwipeTop() {
        super.onSwipeTop()
    }

    override fun onSwipeBottom() {
        super.onSwipeBottom()
    }

    override fun onSwipeLeft() {
        super.onSwipeLeft()
    }

    override fun onSwipeRight() {
        super.onSwipeRight()
    }
})

open 关键字对我来说是重点......

Kotlin version of @Mirek Rusin is here:

OnSwipeTouchListener.kt :

open class OnSwipeTouchListener(ctx: Context) : OnTouchListener {

    private val gestureDetector: GestureDetector

    companion object {

        private val SWIPE_THRESHOLD = 100
        private val SWIPE_VELOCITY_THRESHOLD = 100
    }

    init {
        gestureDetector = GestureDetector(ctx, GestureListener())
    }

    override fun onTouch(v: View, event: MotionEvent): Boolean {
        return gestureDetector.onTouchEvent(event)
    }

    private inner class GestureListener : SimpleOnGestureListener() {


        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
            var result = false
            try {
                val diffY = e2.y - e1.y
                val diffX = e2.x - e1.x
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight()
                        } else {
                            onSwipeLeft()
                        }
                        result = true
                    }
                } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom()
                    } else {
                        onSwipeTop()
                    }
                    result = true
                }
            } catch (exception: Exception) {
                exception.printStackTrace()
            }

            return result
        }


    }

    open fun onSwipeRight() {}

    open fun onSwipeLeft() {}

    open fun onSwipeTop() {}

    open fun onSwipeBottom() {}
}

Usage:

view.setOnTouchListener(object : OnSwipeTouchListener(context) {

    override fun onSwipeTop() {
        super.onSwipeTop()
    }

    override fun onSwipeBottom() {
        super.onSwipeBottom()
    }

    override fun onSwipeLeft() {
        super.onSwipeLeft()
    }

    override fun onSwipeRight() {
        super.onSwipeRight()
    }
})

the open keyword was the point for me...

无所谓啦 2024-10-08 14:56:15

您不需要复杂的计算。
只需使用 GestureDetector 类中的 OnGestureListener 接口即可完成。

onFling 方法中,您可以检测所有四个方向,如下所示:

MyGestureListener.java

import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;

public class MyGestureListener implements GestureDetector.OnGestureListener{

    private static final long VELOCITY_THRESHOLD = 3000;

    @Override
    public boolean onDown(final MotionEvent e){ return false; }

    @Override
    public void onShowPress(final MotionEvent e){ }

    @Override
    public boolean onSingleTapUp(final MotionEvent e){ return false; }

    @Override
    public boolean onScroll(final MotionEvent e1, final MotionEvent e2, final float distanceX,
                        final float distanceY){ return false; }

    @Override
    public void onLongPress(final MotionEvent e){ }

    @Override
    public boolean onFling(final MotionEvent e1, final MotionEvent e2,
                       final float velocityX,
                       final float velocityY){

        if(Math.abs(velocityX) < VELOCITY_THRESHOLD 
                    && Math.abs(velocityY) < VELOCITY_THRESHOLD){
            return false;//if the fling is not fast enough then it's just like drag
        }

        //if velocity in X direction is higher than velocity in Y direction,
        //then the fling is horizontal, else->vertical
        if(Math.abs(velocityX) > Math.abs(velocityY)){
            if(velocityX >= 0){
                Log.i("TAG", "swipe right");
            }else{//if velocityX is negative, then it's towards left
                Log.i("TAG", "swipe left");
            }
        }else{
            if(velocityY >= 0){
                Log.i("TAG", "swipe down");
            }else{
                Log.i("TAG", "swipe up");
            }
        }

        return true;
    }
}

用法:

GestureDetector mDetector = new GestureDetector(MainActivity.this, new MyGestureListener());

view.setOnTouchListener(new View.OnTouchListener(){
    @Override
    public boolean onTouch(final View v, final MotionEvent event){
        return mDetector.onTouchEvent(event);
    }
});

You don't need complicated calculations.
It can be done just by using OnGestureListener interface from GestureDetector class.

Inside onFling method you can detect all four directions like this:

MyGestureListener.java:

import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;

public class MyGestureListener implements GestureDetector.OnGestureListener{

    private static final long VELOCITY_THRESHOLD = 3000;

    @Override
    public boolean onDown(final MotionEvent e){ return false; }

    @Override
    public void onShowPress(final MotionEvent e){ }

    @Override
    public boolean onSingleTapUp(final MotionEvent e){ return false; }

    @Override
    public boolean onScroll(final MotionEvent e1, final MotionEvent e2, final float distanceX,
                        final float distanceY){ return false; }

    @Override
    public void onLongPress(final MotionEvent e){ }

    @Override
    public boolean onFling(final MotionEvent e1, final MotionEvent e2,
                       final float velocityX,
                       final float velocityY){

        if(Math.abs(velocityX) < VELOCITY_THRESHOLD 
                    && Math.abs(velocityY) < VELOCITY_THRESHOLD){
            return false;//if the fling is not fast enough then it's just like drag
        }

        //if velocity in X direction is higher than velocity in Y direction,
        //then the fling is horizontal, else->vertical
        if(Math.abs(velocityX) > Math.abs(velocityY)){
            if(velocityX >= 0){
                Log.i("TAG", "swipe right");
            }else{//if velocityX is negative, then it's towards left
                Log.i("TAG", "swipe left");
            }
        }else{
            if(velocityY >= 0){
                Log.i("TAG", "swipe down");
            }else{
                Log.i("TAG", "swipe up");
            }
        }

        return true;
    }
}

usage:

GestureDetector mDetector = new GestureDetector(MainActivity.this, new MyGestureListener());

view.setOnTouchListener(new View.OnTouchListener(){
    @Override
    public boolean onTouch(final View v, final MotionEvent event){
        return mDetector.onTouchEvent(event);
    }
});
┾廆蒐ゝ 2024-10-08 14:56:15

使用 SwipeListView 并让它为您处理手势检测。

屏幕截图

Use SwipeListView and let it handle the gesture detection for you.

Screenshot

你不是我要的菜∠ 2024-10-08 14:56:15

要添加 onClick,这就是我所做的。

....
// in OnSwipeTouchListener class

private final class GestureListener extends SimpleOnGestureListener {

    .... // normal GestureListener  code

   @Override
    public boolean onSingleTapConfirmed(MotionEvent e) {
        onClick(); // my method
        return super.onSingleTapConfirmed(e);
    }

} // end GestureListener class

    public void onSwipeRight() {
    }

    public void onSwipeLeft() {
    }

    public void onSwipeTop() {
    }

    public void onSwipeBottom() {
    }

    public void onClick(){ 
    }


    // as normal
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
}

} // end OnSwipeTouchListener class

我正在使用 Fragments,因此使用 getActivity() 作为上下文。这就是我实现它的方式 - 并且它有效。


myLayout.setOnTouchListener(new OnSwipeTouchListener(getActivity()) {
            public void onSwipeTop() {
                Toast.makeText(getActivity(), "top", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeRight() {
                Toast.makeText(getActivity(), "right", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeLeft() {
                Toast.makeText(getActivity(), "left", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeBottom() {
                Toast.makeText(getActivity(), "bottom", Toast.LENGTH_SHORT).show();
            }

            public void onClick(){
                Toast.makeText(getActivity(), "clicked", Toast.LENGTH_SHORT).show();
            }
        });

To add an onClick as well, here's what I did.

....
// in OnSwipeTouchListener class

private final class GestureListener extends SimpleOnGestureListener {

    .... // normal GestureListener  code

   @Override
    public boolean onSingleTapConfirmed(MotionEvent e) {
        onClick(); // my method
        return super.onSingleTapConfirmed(e);
    }

} // end GestureListener class

    public void onSwipeRight() {
    }

    public void onSwipeLeft() {
    }

    public void onSwipeTop() {
    }

    public void onSwipeBottom() {
    }

    public void onClick(){ 
    }


    // as normal
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
}

} // end OnSwipeTouchListener class

I'm using Fragments, so using getActivity() for context. This is how I implemented it - and it works.


myLayout.setOnTouchListener(new OnSwipeTouchListener(getActivity()) {
            public void onSwipeTop() {
                Toast.makeText(getActivity(), "top", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeRight() {
                Toast.makeText(getActivity(), "right", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeLeft() {
                Toast.makeText(getActivity(), "left", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeBottom() {
                Toast.makeText(getActivity(), "bottom", Toast.LENGTH_SHORT).show();
            }

            public void onClick(){
                Toast.makeText(getActivity(), "clicked", Toast.LENGTH_SHORT).show();
            }
        });
对不⑦ 2024-10-08 14:56:15

由于这个问题有点旧而且很受欢迎,我尝试通过结合答案和评论中的多个建议来更新答案并改进它。

  • 从 Java 切换到 Kotlin 并使用了一些 Kotlin 语法 Eyecandy(主观)
  • Made onSwipe-funcitons 返回它们是否消耗了该事件(ruX 答案)
  • 从 if 语句中提升结果赋值并删除变量(直接返回)
  • 仅检测垂直和水平滑动的替代方案
  • 仅检测向上、向下、向右和向左的替代方案。
  • 为了保持一致性(方向,而不是位置),将“顶部”和“底部”重命名为“向上”和“向下”。

滑动所有四个方向:

open class OnSwipeTouchListener(val context: Context?) : OnTouchListener {
    companion object {
        private const val SwipeThreshold = 100
        private const val SwipeVelocityThreshold = 100
    }

    private val gestureDetector = GestureDetector(context, GestureListener())

    override fun onTouch(v: View, event: MotionEvent): Boolean {
        return gestureDetector.onTouchEvent(event)
    }

    open fun onSwipeRight(): Boolean { return false }
    open fun onSwipeLeft(): Boolean { return false }
    open fun onSwipeUp(): Boolean { return false }
    open fun onSwipeDown(): Boolean { return false }

    private inner class GestureListener : SimpleOnGestureListener() {
        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(
            e1: MotionEvent,
            e2: MotionEvent,
            velocityX: Float,
            velocityY: Float,
        ): Boolean {
            try {
                val diffY = e2.y - e1.y
                val diffX = e2.x - e1.x

                if (abs(diffX) > abs(diffY)) {
                    if (abs(diffX) > SwipeThreshold && abs(velocityX) > SwipeVelocityThreshold) {
                        return when {
                            diffX > 0 -> onSwipeRight()
                            else -> onSwipeLeft()
                        }
                    }
                } else if (abs(diffY) > SwipeThreshold && abs(velocityY) > SwipeVelocityThreshold) {
                    return when {
                        diffY > 0 -> onSwipeDown()
                        else -> onSwipeUp()
                    }
                }
            } catch (exception: Exception) {
                exception.printStackTrace()
            }
            return false
        }
    }
}

用法:

myView.setOnTouchListener(object : OnSwipeTouchListener(context) {
            // Implement any function you need:
            override fun onSwipeUp(): Boolean {
                Toast.makeText(context, "UP", Toast.LENGTH_SHORT).show()
                return true
            }

            override fun onSwipeLeft(): Boolean {
                Toast.makeText(context, "LEFT", Toast.LENGTH_SHORT).show()
                return true
            }
        })

onFling() 的替代方案

替代方案删除了​​更多代码并重新排序检查。重新排序是没有必要的,但我认为它看起来更整洁,也更容易理解。
代码要放在 try 括号中。用法保持不变,只需实现相应的 onSwipe 函数

即可

val diffY = e2.y - e1.y

return if (abs(velocityY) > SwipeVelocityThreshold) {
    when {
        diffY > SwipeThreshold -> onSwipeDown()
        diffY < -SwipeThreshold -> onSwipeUp()
        else -> false
    }
} else false

垂直的

val diffX = e2.x - e1.x

return if (abs(velocityX) > SwipeVelocityThreshold) {
    when {
        diffX > SwipeThreshold -> onSwipeRight()
        diffX < -SwipeThreshold -> onSwipeLeft()
        else -> false
    }
} else false

一个方向

“向上”的示例

val diffY = e2.y - e1.y

return when {
    diffY < -SwipeThreshold -> onSwipeUp()
    else -> false
}

附加说明:
在(ruX 答案)中,他们讨论了删除 onDown 以检测 onClickListener 相同的视图。但是,当我删除 onDown 时,该类不再工作。我不知道为什么。我查看了 GestureDetector 的代码,但它非常复杂,并且 onDown 返回值的结果似乎有一些含义。所以我把它留了下来。此外,您可以像使用 onFling 一样使用 SimpleOnGestureListener.onSingleTapUp() 并创建一个 onClick() 函数那就是那里所说的。

版本信息:

  • compileSdkVersion 31
  • minSdkVersion 24
  • targetSdkVersion 31

Since this Question is somewhat old and very popular I tried to update the answer and improve it by combining multiple suggestions in the answers and comments.

  • Switch from Java to Kotlin and used some Kotlin Syntax Eyecandy (subjective)
  • Made onSwipe-funcitons return whether they consumed the event (ruX answer)
  • Lifted result assignment out of if statement and removed variable (returns directly)
  • Alternatives to detect only either vertical and horizontal swipes
  • Alternatives to detect only either up, down, right and left.
  • Renamed Top and Bottom to Up and Down for consistency (directions, not positions).

Swipe all four directions:

open class OnSwipeTouchListener(val context: Context?) : OnTouchListener {
    companion object {
        private const val SwipeThreshold = 100
        private const val SwipeVelocityThreshold = 100
    }

    private val gestureDetector = GestureDetector(context, GestureListener())

    override fun onTouch(v: View, event: MotionEvent): Boolean {
        return gestureDetector.onTouchEvent(event)
    }

    open fun onSwipeRight(): Boolean { return false }
    open fun onSwipeLeft(): Boolean { return false }
    open fun onSwipeUp(): Boolean { return false }
    open fun onSwipeDown(): Boolean { return false }

    private inner class GestureListener : SimpleOnGestureListener() {
        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(
            e1: MotionEvent,
            e2: MotionEvent,
            velocityX: Float,
            velocityY: Float,
        ): Boolean {
            try {
                val diffY = e2.y - e1.y
                val diffX = e2.x - e1.x

                if (abs(diffX) > abs(diffY)) {
                    if (abs(diffX) > SwipeThreshold && abs(velocityX) > SwipeVelocityThreshold) {
                        return when {
                            diffX > 0 -> onSwipeRight()
                            else -> onSwipeLeft()
                        }
                    }
                } else if (abs(diffY) > SwipeThreshold && abs(velocityY) > SwipeVelocityThreshold) {
                    return when {
                        diffY > 0 -> onSwipeDown()
                        else -> onSwipeUp()
                    }
                }
            } catch (exception: Exception) {
                exception.printStackTrace()
            }
            return false
        }
    }
}

Usage:

myView.setOnTouchListener(object : OnSwipeTouchListener(context) {
            // Implement any function you need:
            override fun onSwipeUp(): Boolean {
                Toast.makeText(context, "UP", Toast.LENGTH_SHORT).show()
                return true
            }

            override fun onSwipeLeft(): Boolean {
                Toast.makeText(context, "LEFT", Toast.LENGTH_SHORT).show()
                return true
            }
        })

Alternatives for onFling()

The alternatives remove a bit more code and reorder checks. The reorder is not necessary but I think it looks a bit neater and its easier to understand.
The code is to be put in the try bracket. The usage stays the same, just implement the respective onSwipe functions

Horizontal

val diffY = e2.y - e1.y

return if (abs(velocityY) > SwipeVelocityThreshold) {
    when {
        diffY > SwipeThreshold -> onSwipeDown()
        diffY < -SwipeThreshold -> onSwipeUp()
        else -> false
    }
} else false

Vertical

val diffX = e2.x - e1.x

return if (abs(velocityX) > SwipeVelocityThreshold) {
    when {
        diffX > SwipeThreshold -> onSwipeRight()
        diffX < -SwipeThreshold -> onSwipeLeft()
        else -> false
    }
} else false

One direction

Example for "up"

val diffY = e2.y - e1.y

return when {
    diffY < -SwipeThreshold -> onSwipeUp()
    else -> false
}

Additional Notes:
In (ruX answer) they discussed removing onDown to also detect an onClickListener for the same view. However, when I removed onDown, the class did not work anymore. I don't exactly know why. I looked into the code of GestureDetector but it is very complex and the consequences of the return value of onDown seems to have some implications. So I left it in. Also, you can just use SimpleOnGestureListener.onSingleTapUp() just like you did onFling and create a onClick() function that is called there.

Version Info:

  • compileSdkVersion 31
  • minSdkVersion 24
  • targetSdkVersion 31
无语# 2024-10-08 14:56:15

@Edward Brey 的方法效果很好。如果有人也想复制&粘贴 OnSwipeTouchListener 的导入,它们是:

 import android.content.Context;
 import android.view.GestureDetector;
 import android.view.GestureDetector.SimpleOnGestureListener;
 import android.view.MotionEvent;
 import android.view.View;
 import android.view.View.OnTouchListener;

@Edward Brey's method works great. If someone would also like to copy & paste the imports for the OnSwipeTouchListener, here they are:

 import android.content.Context;
 import android.view.GestureDetector;
 import android.view.GestureDetector.SimpleOnGestureListener;
 import android.view.MotionEvent;
 import android.view.View;
 import android.view.View.OnTouchListener;
流年里的时光 2024-10-08 14:56:15

我的解决方案与上面的类似,但我将手势处理抽象为一个抽象类 OnGestureRegisterListener.java,其中包括 swipeclick 和 <强>长按手势。

OnGestureRegisterListener.java

public abstract class OnGestureRegisterListener implements View.OnTouchListener {

    private final GestureDetector gestureDetector;
    private View view;

    public OnGestureRegisterListener(Context context) {
        gestureDetector = new GestureDetector(context, new GestureListener());
    }

    @Override
    public boolean onTouch(View view, MotionEvent event) {
        this.view = view;
        return gestureDetector.onTouchEvent(event);
    }

    public abstract void onSwipeRight(View view);
    public abstract void onSwipeLeft(View view);
    public abstract void onSwipeBottom(View view);
    public abstract void onSwipeTop(View view);
    public abstract void onClick(View view);
    public abstract boolean onLongClick(View view);

    private final class GestureListener extends GestureDetector.SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public void onLongPress(MotionEvent e) {
            onLongClick(view);
            super.onLongPress(e);
        }

        @Override
        public boolean onSingleTapUp(MotionEvent e) {
            onClick(view);
            return super.onSingleTapUp(e);
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight(view);
                        } else {
                            onSwipeLeft(view);
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom(view);
                    } else {
                        onSwipeTop(view);
                    }
                    result = true;
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }

    }
}

并像这样使用它。请注意,您还可以轻松传递 View 参数。

OnGestureRegisterListener onGestureRegisterListener = new OnGestureRegisterListener(this) {
    public void onSwipeRight(View view) {
        // Do something
    }
    public void onSwipeLeft(View view) {
        // Do something
    }
    public void onSwipeBottom(View view) {
        // Do something
    }
    public void onSwipeTop(View view) {
        // Do something
    }
    public void onClick(View view) {
        // Do something
    }
    public boolean onLongClick(View view) { 
        // Do something
        return true;
    }
};

Button button = findViewById(R.id.my_button);
button.setOnTouchListener(onGestureRegisterListener);

My solution is similar to those above but I have abstracted the gesture handling into an abstract class OnGestureRegisterListener.java, which includes swipe, click and long click gestures.

OnGestureRegisterListener.java

public abstract class OnGestureRegisterListener implements View.OnTouchListener {

    private final GestureDetector gestureDetector;
    private View view;

    public OnGestureRegisterListener(Context context) {
        gestureDetector = new GestureDetector(context, new GestureListener());
    }

    @Override
    public boolean onTouch(View view, MotionEvent event) {
        this.view = view;
        return gestureDetector.onTouchEvent(event);
    }

    public abstract void onSwipeRight(View view);
    public abstract void onSwipeLeft(View view);
    public abstract void onSwipeBottom(View view);
    public abstract void onSwipeTop(View view);
    public abstract void onClick(View view);
    public abstract boolean onLongClick(View view);

    private final class GestureListener extends GestureDetector.SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public void onLongPress(MotionEvent e) {
            onLongClick(view);
            super.onLongPress(e);
        }

        @Override
        public boolean onSingleTapUp(MotionEvent e) {
            onClick(view);
            return super.onSingleTapUp(e);
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight(view);
                        } else {
                            onSwipeLeft(view);
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom(view);
                    } else {
                        onSwipeTop(view);
                    }
                    result = true;
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }

    }
}

And use it like so. Note that you can also easily pass in your View parameter.

OnGestureRegisterListener onGestureRegisterListener = new OnGestureRegisterListener(this) {
    public void onSwipeRight(View view) {
        // Do something
    }
    public void onSwipeLeft(View view) {
        // Do something
    }
    public void onSwipeBottom(View view) {
        // Do something
    }
    public void onSwipeTop(View view) {
        // Do something
    }
    public void onClick(View view) {
        // Do something
    }
    public boolean onLongClick(View view) { 
        // Do something
        return true;
    }
};

Button button = findViewById(R.id.my_button);
button.setOnTouchListener(onGestureRegisterListener);
梦里人 2024-10-08 14:56:15

对 @Mirek Rusin 答案进行一些修改,现在您可以检测多点触控滑动。这段代码位于 Kotlin 上:

class OnSwipeTouchListener(ctx: Context, val onGesture: (gestureCode: Int) -> Unit) : OnTouchListener {

private val SWIPE_THRESHOLD = 200
private val SWIPE_VELOCITY_THRESHOLD = 200

private val gestureDetector: GestureDetector

var fingersCount = 0

fun resetFingers() {
    fingersCount = 0
}

init {
    gestureDetector = GestureDetector(ctx, GestureListener())
}

override fun onTouch(v: View, event: MotionEvent): Boolean {
    if (event.pointerCount > fingersCount) {
        fingersCount = event.pointerCount
    }
    return gestureDetector.onTouchEvent(event)
}

private inner class GestureListener : SimpleOnGestureListener() {

    override fun onDown(e: MotionEvent): Boolean {
        return true
    }

    override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
        var result = false
        try {
            val diffY = e2.y - e1.y
            val diffX = e2.x - e1.x
            if (Math.abs(diffX) > Math.abs(diffY)) {
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        val gesture = when (fingersCount) {
                            1 -> Gesture.SWIPE_RIGHT
                            2 -> Gesture.TWO_FINGER_SWIPE_RIGHT
                            3 -> Gesture.THREE_FINGER_SWIPE_RIGHT
                            else -> -1
                        }
                        if (gesture > 0) {
                            onGesture.invoke(gesture)
                        }
                    } else {
                        val gesture = when (fingersCount) {
                            1 -> Gesture.SWIPE_LEFT
                            2 -> Gesture.TWO_FINGER_SWIPE_LEFT
                            3 -> Gesture.THREE_FINGER_SWIPE_LEFT
                            else -> -1
                        }
                        if (gesture > 0) {
                            onGesture.invoke(gesture)
                        }
                    }
                    resetFingers()
                }
            } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                if (diffY > 0) {
                    val gesture = when (fingersCount) {
                        1 ->  Gesture.SWIPE_DOWN
                        2 -> Gesture.TWO_FINGER_SWIPE_DOWN
                        3 -> Gesture.THREE_FINGER_SWIPE_DOWN
                        else -> -1
                    }
                    if (gesture > 0) {
                        onGesture.invoke(gesture)
                    }
                } else {
                    val gesture = when (fingersCount) {
                        1 ->  Gesture.SWIPE_UP
                        2 -> Gesture.TWO_FINGER_SWIPE_UP
                        3 -> Gesture.THREE_FINGER_SWIPE_UP
                        else -> -1
                    }
                    if (gesture > 0) {
                        onGesture.invoke(gesture)
                    }
                }
                resetFingers()
            }
            result = true

        } catch (exception: Exception) {
            exception.printStackTrace()
        }

        return result
    }
}}

其中 Gesture.SWIPE_RIGHT 和其他都是手势的唯一整数标识符,我稍后在活动中使用它来检测手势类型:

rootView?.setOnTouchListener(OnSwipeTouchListener(this, {
    gesture -> log(Gesture.parseName(this, gesture))
}))

所以你会看到这里的手势是一个整数变量,它保存我之前传递的值。

A little modification of @Mirek Rusin answer and now you can detect multitouch swipes. This code is on Kotlin:

class OnSwipeTouchListener(ctx: Context, val onGesture: (gestureCode: Int) -> Unit) : OnTouchListener {

private val SWIPE_THRESHOLD = 200
private val SWIPE_VELOCITY_THRESHOLD = 200

private val gestureDetector: GestureDetector

var fingersCount = 0

fun resetFingers() {
    fingersCount = 0
}

init {
    gestureDetector = GestureDetector(ctx, GestureListener())
}

override fun onTouch(v: View, event: MotionEvent): Boolean {
    if (event.pointerCount > fingersCount) {
        fingersCount = event.pointerCount
    }
    return gestureDetector.onTouchEvent(event)
}

private inner class GestureListener : SimpleOnGestureListener() {

    override fun onDown(e: MotionEvent): Boolean {
        return true
    }

    override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
        var result = false
        try {
            val diffY = e2.y - e1.y
            val diffX = e2.x - e1.x
            if (Math.abs(diffX) > Math.abs(diffY)) {
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        val gesture = when (fingersCount) {
                            1 -> Gesture.SWIPE_RIGHT
                            2 -> Gesture.TWO_FINGER_SWIPE_RIGHT
                            3 -> Gesture.THREE_FINGER_SWIPE_RIGHT
                            else -> -1
                        }
                        if (gesture > 0) {
                            onGesture.invoke(gesture)
                        }
                    } else {
                        val gesture = when (fingersCount) {
                            1 -> Gesture.SWIPE_LEFT
                            2 -> Gesture.TWO_FINGER_SWIPE_LEFT
                            3 -> Gesture.THREE_FINGER_SWIPE_LEFT
                            else -> -1
                        }
                        if (gesture > 0) {
                            onGesture.invoke(gesture)
                        }
                    }
                    resetFingers()
                }
            } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                if (diffY > 0) {
                    val gesture = when (fingersCount) {
                        1 ->  Gesture.SWIPE_DOWN
                        2 -> Gesture.TWO_FINGER_SWIPE_DOWN
                        3 -> Gesture.THREE_FINGER_SWIPE_DOWN
                        else -> -1
                    }
                    if (gesture > 0) {
                        onGesture.invoke(gesture)
                    }
                } else {
                    val gesture = when (fingersCount) {
                        1 ->  Gesture.SWIPE_UP
                        2 -> Gesture.TWO_FINGER_SWIPE_UP
                        3 -> Gesture.THREE_FINGER_SWIPE_UP
                        else -> -1
                    }
                    if (gesture > 0) {
                        onGesture.invoke(gesture)
                    }
                }
                resetFingers()
            }
            result = true

        } catch (exception: Exception) {
            exception.printStackTrace()
        }

        return result
    }
}}

Where Gesture.SWIPE_RIGHT and others are unique integer indentificator of gesture that I`m using to detect kind of gesture later in my activity:

rootView?.setOnTouchListener(OnSwipeTouchListener(this, {
    gesture -> log(Gesture.parseName(this, gesture))
}))

So you see gesture here is an integer variable that holds value I have passed before.

辞旧 2024-10-08 14:56:15

我一直在做类似的事情,但仅适用于水平滑动

import android.content.Context
import android.view.GestureDetector
import android.view.MotionEvent
import android.view.View

abstract class OnHorizontalSwipeListener(val context: Context) : View.OnTouchListener {    

    companion object {
         const val SWIPE_MIN = 50
         const val SWIPE_VELOCITY_MIN = 100
    }

    private val detector = GestureDetector(context, GestureListener())

    override fun onTouch(view: View, event: MotionEvent) = detector.onTouchEvent(event)    

    abstract fun onRightSwipe()

    abstract fun onLeftSwipe()

    private inner class GestureListener : GestureDetector.SimpleOnGestureListener() {    

        override fun onDown(e: MotionEvent) = true

        override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float)
            : Boolean {

            val deltaY = e2.y - e1.y
            val deltaX = e2.x - e1.x

            if (Math.abs(deltaX) < Math.abs(deltaY)) return false

            if (Math.abs(deltaX) < SWIPE_MIN
                    && Math.abs(velocityX) < SWIPE_VELOCITY_MIN) return false

            if (deltaX > 0) onRightSwipe() else onLeftSwipe()

            return true
        }
    }
}

然后它可以用于视图组件

private fun listenHorizontalSwipe(view: View) {
    view.setOnTouchListener(object : OnHorizontalSwipeListener(context!!) {
            override fun onRightSwipe() {
                Log.d(TAG, "Swipe right")
            }

            override fun onLeftSwipe() {
                Log.d(TAG, "Swipe left")
            }

        }
    )
}

I've been doing similar things, but for horizontal swipes only

import android.content.Context
import android.view.GestureDetector
import android.view.MotionEvent
import android.view.View

abstract class OnHorizontalSwipeListener(val context: Context) : View.OnTouchListener {    

    companion object {
         const val SWIPE_MIN = 50
         const val SWIPE_VELOCITY_MIN = 100
    }

    private val detector = GestureDetector(context, GestureListener())

    override fun onTouch(view: View, event: MotionEvent) = detector.onTouchEvent(event)    

    abstract fun onRightSwipe()

    abstract fun onLeftSwipe()

    private inner class GestureListener : GestureDetector.SimpleOnGestureListener() {    

        override fun onDown(e: MotionEvent) = true

        override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float)
            : Boolean {

            val deltaY = e2.y - e1.y
            val deltaX = e2.x - e1.x

            if (Math.abs(deltaX) < Math.abs(deltaY)) return false

            if (Math.abs(deltaX) < SWIPE_MIN
                    && Math.abs(velocityX) < SWIPE_VELOCITY_MIN) return false

            if (deltaX > 0) onRightSwipe() else onLeftSwipe()

            return true
        }
    }
}

And then it can be used for view components

private fun listenHorizontalSwipe(view: View) {
    view.setOnTouchListener(object : OnHorizontalSwipeListener(context!!) {
            override fun onRightSwipe() {
                Log.d(TAG, "Swipe right")
            }

            override fun onLeftSwipe() {
                Log.d(TAG, "Swipe left")
            }

        }
    )
}
御弟哥哥 2024-10-08 14:56:15

这个问题很多年前就被问过。现在,有一个更好的解决方案:SmartSwipe:https://github.com/luckybilly/SmartSwipe

代码看起来像这样:

SmartSwipe.wrap(contentView)
        .addConsumer(new StayConsumer()) //contentView stay while swiping with StayConsumer
        .enableAllDirections() //enable directions as needed
        .addListener(new SimpleSwipeListener() {
            @Override
            public void onSwipeOpened(SmartSwipeWrapper wrapper, SwipeConsumer consumer, int direction) {
                //direction: 
                //  1: left
                //  2: right
                //  4: top
                //  8: bottom
            }
        })
;

This question was asked many years ago. Now, there is a better solution: SmartSwipe: https://github.com/luckybilly/SmartSwipe

code looks like this:

SmartSwipe.wrap(contentView)
        .addConsumer(new StayConsumer()) //contentView stay while swiping with StayConsumer
        .enableAllDirections() //enable directions as needed
        .addListener(new SimpleSwipeListener() {
            @Override
            public void onSwipeOpened(SmartSwipeWrapper wrapper, SwipeConsumer consumer, int direction) {
                //direction: 
                //  1: left
                //  2: right
                //  4: top
                //  8: bottom
            }
        })
;
煞人兵器 2024-10-08 14:56:15

@Mirek Rusin 的回答非常好。
但是,有一个小错误,需要修复 -

public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            if (getOnSwipeListener() != null) {
                                getOnSwipeListener().onSwipeRight();
                            }
                        } else {
                            if (getOnSwipeListener() != null) {
                                getOnSwipeListener().onSwipeLeft();
                            }
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        if (getOnSwipeListener() != null) {
                            getOnSwipeListener().onSwipeBottom();
                        }
                    } else {
                        if (getOnSwipeListener() != null) {
                            getOnSwipeListener().onSwipeTop();
                        }
                    }
                    result = true;
                }

有什么区别?仅当我们检查了所有要求(SWIPE_THRESHOLD 和 SWIPE_VELOCITY_THRESHOLD 都为 Ok )时,我们才设置 result = true 。如果某些要求未实现而放弃滑动,这一点很重要,并且我们必须在 OnSwipeTouchListener 的 onTouchEvent 方法中执行一些操作!

@Mirek Rusin answeir is very good.
But, there is small bug, and fix is requried -

public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            if (getOnSwipeListener() != null) {
                                getOnSwipeListener().onSwipeRight();
                            }
                        } else {
                            if (getOnSwipeListener() != null) {
                                getOnSwipeListener().onSwipeLeft();
                            }
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        if (getOnSwipeListener() != null) {
                            getOnSwipeListener().onSwipeBottom();
                        }
                    } else {
                        if (getOnSwipeListener() != null) {
                            getOnSwipeListener().onSwipeTop();
                        }
                    }
                    result = true;
                }

What the difference? We set result = true, only if we have checked that all requrinments (both SWIPE_THRESHOLD and SWIPE_VELOCITY_THRESHOLD are Ok ). This is important if we discard swipe if some of requrinments are not achieved, and we have to do smth in onTouchEvent method of OnSwipeTouchListener!

月亮邮递员 2024-10-08 14:56:15

这是用于检测手势方向的简单 Android 代码

MainActivity.javaactivity_main.xml 中,编写以下代码:

MainActivity.java

import java.util.ArrayList;

import android.app.Activity;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.gesture.GestureStroke;
import android.gesture.Prediction;
import android.os.Bundle;
import android.widget.Toast;

public class MainActivity extends Activity implements
        OnGesturePerformedListener {

    GestureOverlayView gesture;
    GestureLibrary lib;
    ArrayList<Prediction> prediction;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        lib = GestureLibraries.fromRawResource(MainActivity.this,
                R.id.gestureOverlayView1);
        gesture = (GestureOverlayView) findViewById(R.id.gestureOverlayView1);
        gesture.addOnGesturePerformedListener(this);
    }

    @Override
    public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
        ArrayList<GestureStroke> strokeList = gesture.getStrokes();
        // prediction = lib.recognize(gesture);
        float f[] = strokeList.get(0).points;
        String str = "";

        if (f[0] < f[f.length - 2]) {
            str = "Right gesture";
        } else if (f[0] > f[f.length - 2]) {
            str = "Left gesture";
        } else {
            str = "no direction";
        }
        Toast.makeText(getApplicationContext(), str, Toast.LENGTH_LONG).show();

    }

}

activity_main.xml

<android.gesture.GestureOverlayView xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:android1="http://schemas.android.com/apk/res/android"
    xmlns:android2="http://schemas.android.com/apk/res/android"
    android:id="@+id/gestureOverlayView1"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android1:orientation="vertical" >

    <TextView
        android:id="@+id/textView1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Draw gesture"
        android:textAppearance="?android:attr/textAppearanceMedium" />

</android.gesture.GestureOverlayView>

Here is simple Android Code for detecting gesture direction

In MainActivity.java and activity_main.xml, write the following code:

MainActivity.java

import java.util.ArrayList;

import android.app.Activity;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.gesture.GestureStroke;
import android.gesture.Prediction;
import android.os.Bundle;
import android.widget.Toast;

public class MainActivity extends Activity implements
        OnGesturePerformedListener {

    GestureOverlayView gesture;
    GestureLibrary lib;
    ArrayList<Prediction> prediction;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        lib = GestureLibraries.fromRawResource(MainActivity.this,
                R.id.gestureOverlayView1);
        gesture = (GestureOverlayView) findViewById(R.id.gestureOverlayView1);
        gesture.addOnGesturePerformedListener(this);
    }

    @Override
    public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
        ArrayList<GestureStroke> strokeList = gesture.getStrokes();
        // prediction = lib.recognize(gesture);
        float f[] = strokeList.get(0).points;
        String str = "";

        if (f[0] < f[f.length - 2]) {
            str = "Right gesture";
        } else if (f[0] > f[f.length - 2]) {
            str = "Left gesture";
        } else {
            str = "no direction";
        }
        Toast.makeText(getApplicationContext(), str, Toast.LENGTH_LONG).show();

    }

}

activity_main.xml

<android.gesture.GestureOverlayView xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:android1="http://schemas.android.com/apk/res/android"
    xmlns:android2="http://schemas.android.com/apk/res/android"
    android:id="@+id/gestureOverlayView1"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android1:orientation="vertical" >

    <TextView
        android:id="@+id/textView1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Draw gesture"
        android:textAppearance="?android:attr/textAppearanceMedium" />

</android.gesture.GestureOverlayView>
凡尘雨 2024-10-08 14:56:15

Edward Brey 的回答在 Kotlin 中的用法

 view.setOnTouchListener(object: OnSwipeTouchListener(this) {
      override fun onSwipeLeft() {
        super.onSwipeLeft()
      }
      override fun onSwipeRight() {
        super.onSwipeRight()
      }
    }
 )

the usage of Edward Brey's answer in Kotlin

 view.setOnTouchListener(object: OnSwipeTouchListener(this) {
      override fun onSwipeLeft() {
        super.onSwipeLeft()
      }
      override fun onSwipeRight() {
        super.onSwipeRight()
      }
    }
 )
万水千山粽是情ミ 2024-10-08 14:56:15

这个问题仍然存在。添加以下类:

private class SwipeFirstTouchListener implements View.OnTouchListener {

    private final DirtyOnSwipeTouchListener swipe;
    private final View.OnTouchListener delegate;

    private SwipeFirstTouchListener(DirtyOnSwipeTouchListener swipe, View.OnTouchListener delegate) {
        this.swipe = swipe;
        this.delegate = delegate;
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        if (!swipe.onTouch(v, event)) {
            // no a swipe, so lets try with the rest of the events
            return delegate.onTouch(v, event);
        }
        return false;
    }
}

以及

private class DirtyOnSwipeTouchListener extends OnSwipeTouchListener {
    private boolean dirty = false;
    private OnSwipeTouchListener delegate;

    public DirtyOnSwipeTouchListener(Context ctx, OnSwipeTouchListener delegate) {
        super(ctx);

        this.delegate = delegate;
    }

    private void reset() {
        dirty = false;
    }

    public void onSwipeTop() {
        dirty = true;

        delegate.onSwipeTop();
    }

    public void onSwipeRight() {
        dirty = true;
        delegate.onSwipeRight();
    }

    public void onSwipeLeft() {
        dirty = true;
        delegate.onSwipeLeft();
    }

    public void onSwipeBottom() {
        dirty = true;
        delegate.onSwipeBottom();
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        try {
            super.onTouch(v, event);

            return dirty;
        } finally {
            dirty = false;
        }

    }
};

在互联网上找到的类:

public class OnSwipeTouchListener implements OnTouchListener {
    
    private static final String TAG = OnSwipeTouchListener.class.getName();

    private final GestureDetector gestureDetector;

    public OnSwipeTouchListener(Context ctx) {
        gestureDetector = new GestureDetector(ctx, new GestureListener());
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends GestureDetector.SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight();
                        } else {
                            onSwipeLeft();
                        }
                        result = true;
                    }
                } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom();
                    } else {
                        onSwipeTop();
                    }
                    result = true;
                }
            } catch (Exception exception) {
                Log.d(TAG, "Unexpected problem handling swipes, ignoring.", exception);
            }
            return result;
        }
    }

    public void onSwipeRight() {
        // Do nothing
    }

    public void onSwipeLeft() {
        // Do nothing
    }

    public void onSwipeTop() {
        // Do nothing
    }

    public void onSwipeBottom() {
        // Do nothing
    }
}

然后添加您自己的 OnTouchListenerOnSwipeTouchListener,如下所示:

    DirtyOnSwipeTouchListener swipe = new DirtyOnSwipeTouchListener(this, new OnSwipeTouchListener(this) {
        public void onSwipeTop() {
            // your code here
        }

        public void onSwipeRight() {
            // your code here
        }

        public void onSwipeLeft() {
            // your code here
        }

        public void onSwipeBottom() {
            // your code here
        }
    });


    View.OnTouchListener toggleListener = new View.OnTouchListener() {
        public boolean onTouch(View v, MotionEvent event) {
            if (event.getAction() == MotionEvent.ACTION_UP) {
                // your code here

                return true;
            } else if (event.getAction() == MotionEvent.ACTION_DOWN) {
                // your code here

                return true;
            }
            return false;
        }
    };

    SwipeFirstTouchListener swipeFirstTouchListener = new SwipeFirstTouchListener(swipe, toggleListener);

    myView.setOnTouchListener(swipeFirstTouchListener);

This issue still exists. Add the following classes:

private class SwipeFirstTouchListener implements View.OnTouchListener {

    private final DirtyOnSwipeTouchListener swipe;
    private final View.OnTouchListener delegate;

    private SwipeFirstTouchListener(DirtyOnSwipeTouchListener swipe, View.OnTouchListener delegate) {
        this.swipe = swipe;
        this.delegate = delegate;
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        if (!swipe.onTouch(v, event)) {
            // no a swipe, so lets try with the rest of the events
            return delegate.onTouch(v, event);
        }
        return false;
    }
}

and

private class DirtyOnSwipeTouchListener extends OnSwipeTouchListener {
    private boolean dirty = false;
    private OnSwipeTouchListener delegate;

    public DirtyOnSwipeTouchListener(Context ctx, OnSwipeTouchListener delegate) {
        super(ctx);

        this.delegate = delegate;
    }

    private void reset() {
        dirty = false;
    }

    public void onSwipeTop() {
        dirty = true;

        delegate.onSwipeTop();
    }

    public void onSwipeRight() {
        dirty = true;
        delegate.onSwipeRight();
    }

    public void onSwipeLeft() {
        dirty = true;
        delegate.onSwipeLeft();
    }

    public void onSwipeBottom() {
        dirty = true;
        delegate.onSwipeBottom();
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        try {
            super.onTouch(v, event);

            return dirty;
        } finally {
            dirty = false;
        }

    }
};

and a class found on the internet:

public class OnSwipeTouchListener implements OnTouchListener {
    
    private static final String TAG = OnSwipeTouchListener.class.getName();

    private final GestureDetector gestureDetector;

    public OnSwipeTouchListener(Context ctx) {
        gestureDetector = new GestureDetector(ctx, new GestureListener());
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends GestureDetector.SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;

        @Override
        public boolean onDown(MotionEvent e) {
            return true;
        }

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            onSwipeRight();
                        } else {
                            onSwipeLeft();
                        }
                        result = true;
                    }
                } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        onSwipeBottom();
                    } else {
                        onSwipeTop();
                    }
                    result = true;
                }
            } catch (Exception exception) {
                Log.d(TAG, "Unexpected problem handling swipes, ignoring.", exception);
            }
            return result;
        }
    }

    public void onSwipeRight() {
        // Do nothing
    }

    public void onSwipeLeft() {
        // Do nothing
    }

    public void onSwipeTop() {
        // Do nothing
    }

    public void onSwipeBottom() {
        // Do nothing
    }
}

then add your own OnTouchListener and OnSwipeTouchListener like so:

    DirtyOnSwipeTouchListener swipe = new DirtyOnSwipeTouchListener(this, new OnSwipeTouchListener(this) {
        public void onSwipeTop() {
            // your code here
        }

        public void onSwipeRight() {
            // your code here
        }

        public void onSwipeLeft() {
            // your code here
        }

        public void onSwipeBottom() {
            // your code here
        }
    });


    View.OnTouchListener toggleListener = new View.OnTouchListener() {
        public boolean onTouch(View v, MotionEvent event) {
            if (event.getAction() == MotionEvent.ACTION_UP) {
                // your code here

                return true;
            } else if (event.getAction() == MotionEvent.ACTION_DOWN) {
                // your code here

                return true;
            }
            return false;
        }
    };

    SwipeFirstTouchListener swipeFirstTouchListener = new SwipeFirstTouchListener(swipe, toggleListener);

    myView.setOnTouchListener(swipeFirstTouchListener);
如痴如狂 2024-10-08 14:56:15

如果您想在滑动列表项时显示一些带有操作的按钮,互联网上的很多库都有这种行为。
我实现了在互联网上找到的库,我非常满意。它使用起来非常简单而且非常快。我改进了原始库,并为项目单击添加了一个新的单击侦听器。我还添加了很棒的字体库(http://fortawesome.github.io/Font-Awesome/) 现在您可以简单地添加一个新的项目标题并指定 font Awesome 的图标名称。

这里是github链接

If you want to display some buttons with actions when an list item is swipe are a lot of libraries on the internet that have this behavior.
I implemented the library that I found on the internet and I am very satisfied. It is very simple to use and very quick. I improved the original library and I added a new click listener for item click. Also I added font awesome library (http://fortawesome.github.io/Font-Awesome/) and now you can simply add a new item title and specify the icon name from font awesome.

Here is the github link

何止钟意 2024-10-08 14:56:15
import android.content.Context
import android.view.GestureDetector
import android.view.GestureDetector.SimpleOnGestureListener
import android.view.MotionEvent
import android.view.View
import android.view.View.OnTouchListener

/**
 * Detects left and right swipes across a view.
 */
class OnSwipeTouchListener(context: Context, onSwipeCallBack: OnSwipeCallBack?) : OnTouchListener {

    private var gestureDetector : GestureDetector
    private var onSwipeCallBack: OnSwipeCallBack?=null

    init {

        gestureDetector = GestureDetector(context, GestureListener())
        this.onSwipeCallBack = onSwipeCallBack!!
    }
    companion object {

        private val SWIPE_DISTANCE_THRESHOLD = 100
        private val SWIPE_VELOCITY_THRESHOLD = 100
    }

   /* fun onSwipeLeft() {}

    fun onSwipeRight() {}*/

    override fun onTouch(v: View, event: MotionEvent): Boolean {


        return gestureDetector.onTouchEvent(event)
    }

    private inner class GestureListener : SimpleOnGestureListener() {

        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(eve1: MotionEvent?, eve2: MotionEvent?, velocityX: Float, velocityY: Float): Boolean {
            try {
                if(eve1 != null&& eve2!= null) {
                    val distanceX = eve2?.x - eve1?.x
                    val distanceY = eve2?.y - eve1?.y
                    if (Math.abs(distanceX) > Math.abs(distanceY) && Math.abs(distanceX) > SWIPE_DISTANCE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (distanceX > 0)
                            onSwipeCallBack!!.onSwipeLeftCallback()
                        else
                            onSwipeCallBack!!.onSwipeRightCallback()
                        return true
                    }
                }
            }catch (exception:Exception){
                exception.printStackTrace()
            }

            return false
        }


    }
}
import android.content.Context
import android.view.GestureDetector
import android.view.GestureDetector.SimpleOnGestureListener
import android.view.MotionEvent
import android.view.View
import android.view.View.OnTouchListener

/**
 * Detects left and right swipes across a view.
 */
class OnSwipeTouchListener(context: Context, onSwipeCallBack: OnSwipeCallBack?) : OnTouchListener {

    private var gestureDetector : GestureDetector
    private var onSwipeCallBack: OnSwipeCallBack?=null

    init {

        gestureDetector = GestureDetector(context, GestureListener())
        this.onSwipeCallBack = onSwipeCallBack!!
    }
    companion object {

        private val SWIPE_DISTANCE_THRESHOLD = 100
        private val SWIPE_VELOCITY_THRESHOLD = 100
    }

   /* fun onSwipeLeft() {}

    fun onSwipeRight() {}*/

    override fun onTouch(v: View, event: MotionEvent): Boolean {


        return gestureDetector.onTouchEvent(event)
    }

    private inner class GestureListener : SimpleOnGestureListener() {

        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(eve1: MotionEvent?, eve2: MotionEvent?, velocityX: Float, velocityY: Float): Boolean {
            try {
                if(eve1 != null&& eve2!= null) {
                    val distanceX = eve2?.x - eve1?.x
                    val distanceY = eve2?.y - eve1?.y
                    if (Math.abs(distanceX) > Math.abs(distanceY) && Math.abs(distanceX) > SWIPE_DISTANCE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (distanceX > 0)
                            onSwipeCallBack!!.onSwipeLeftCallback()
                        else
                            onSwipeCallBack!!.onSwipeRightCallback()
                        return true
                    }
                }
            }catch (exception:Exception){
                exception.printStackTrace()
            }

            return false
        }


    }
}
指尖凝香 2024-10-08 14:56:15

我知道自 2012 年以来有点晚了,但我希望它会对某人有所帮助,因为我认为它比大多数答案更短、更清晰的代码:

view.setOnTouchListener((v, event) -> {
        
int action = MotionEventCompat.getActionMasked(event);

switch(action) {
    case (MotionEvent.ACTION_DOWN) :
        Log.d(DEBUG_TAG,"Action was DOWN");
        return true;

    case (MotionEvent.ACTION_MOVE) :
        Log.d(DEBUG_TAG,"Action was MOVE");
        return true;

    case (MotionEvent.ACTION_UP) :
        Log.d(DEBUG_TAG,"Action was UP");
        return true;

    case (MotionEvent.ACTION_CANCEL) :
        Log.d(DEBUG_TAG,"Action was CANCEL");
        return true;

    case (MotionEvent.ACTION_OUTSIDE) :
        Log.d(DEBUG_TAG,"Movement occurred outside bounds " +
                "of current screen element");
        return true;

    default :
        return super.onTouchEvent(event);
}
    });

当然,您可以只留下相关的手势。

src: https://developer.android.com/training/gestures/detector

I know its a bit late since 2012 but I hope it will help someone since I think it's a shorter and cleaner code than most of the answers:

view.setOnTouchListener((v, event) -> {
        
int action = MotionEventCompat.getActionMasked(event);

switch(action) {
    case (MotionEvent.ACTION_DOWN) :
        Log.d(DEBUG_TAG,"Action was DOWN");
        return true;

    case (MotionEvent.ACTION_MOVE) :
        Log.d(DEBUG_TAG,"Action was MOVE");
        return true;

    case (MotionEvent.ACTION_UP) :
        Log.d(DEBUG_TAG,"Action was UP");
        return true;

    case (MotionEvent.ACTION_CANCEL) :
        Log.d(DEBUG_TAG,"Action was CANCEL");
        return true;

    case (MotionEvent.ACTION_OUTSIDE) :
        Log.d(DEBUG_TAG,"Movement occurred outside bounds " +
                "of current screen element");
        return true;

    default :
        return super.onTouchEvent(event);
}
    });

of course you can leave only the relevant gestures to you.

src: https://developer.android.com/training/gestures/detector

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