将可观察字典绑定到列表框项目。 [WPF-C#]

发布于 2024-10-01 00:58:23 字数 11201 浏览 5 评论 0原文

我尝试将可观察字典绑定到列表框项目,我的问题是。如果我使用普通的通用词典,效果很好。但是如果我使用可观察字典,则不会加载列表框项目。

这是可观察的字典类:

public class MyObservableDictionary<TKey, TValue> :
    IDictionary<TKey, TValue>,
    INotifyCollectionChanged,
    INotifyPropertyChanged
{
    private readonly IDictionary<TKey, TValue> _dictionary = new Dictionary<TKey, TValue>();

    #region Implementation of INotifyCollectionChanged

    public event NotifyCollectionChangedEventHandler CollectionChanged;

    #endregion

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged;

    #endregion

    #region Implementation of IEnumerable

    public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
    {
        return _dictionary.GetEnumerator();
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        return GetEnumerator();
    }

    #endregion

    #region Implementation of ICollection<KeyValuePair<TKey,TValue>>

    public void Add(KeyValuePair<TKey, TValue> item)
    {
        _dictionary.Add(item);
        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }

    }

    public void Clear()
    {
        int keysCount = _dictionary.Keys.Count;

        _dictionary.Clear();

        if (keysCount == 0) return;

        if (CollectionChanged != null)
        {
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
        }

        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }
    }

    public bool Contains(KeyValuePair<TKey, TValue> item)
    {
        return _dictionary.Contains(item);
    }

    public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
    {
        _dictionary.CopyTo(array, arrayIndex);
    }

    public bool Remove(KeyValuePair<TKey, TValue> item)
    {
        bool remove = _dictionary.Remove(item);

        if (!remove) return false;

        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Value"));
        }
        return true;
    }

    public int Count
    {
        get { return _dictionary.Count; }
    }

    public bool IsReadOnly
    {
        get { return _dictionary.IsReadOnly; }
    }

    #endregion

    #region Implementation of IDictionary<TKey,TValue>

    public bool ContainsKey(TKey key)
    {
        return _dictionary.ContainsKey(key);
    }

    public void Add(TKey key, TValue value)
    {
        _dictionary.Add(key, value);

        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }
    }

    public bool Remove(TKey key)
    {
        bool remove = _dictionary.Remove(key);

        if (!remove) return false;

        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }
        return true;
    }

    public bool TryGetValue(TKey key, out TValue value)
    {
        return _dictionary.TryGetValue(key, out value);
    }

    public TValue this[TKey key]
    {
        get { return _dictionary[key]; }
        set
        {
            bool changed = _dictionary[key].Equals(value);

            if (!changed) return;
            _dictionary[key] = value;

            if (CollectionChanged != null)
                CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Replace));

            if (PropertyChanged != null)
            {
                PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
                PropertyChanged(this, new PropertyChangedEventArgs("Values"));
            }
        }
    }

    public ICollection<TKey> Keys
    {
        get { return _dictionary.Keys; }
    }

    public ICollection<TValue> Values
    {
        get { return _dictionary.Values; }
    }

    #endregion
}

我在我的方法中使用这个类,我用 JSON.NET 反序列化 JSON 对象。

Friend 类:

public class FriendData
{
    public string idUser { get; set; }
    public string nick { get; set; }
    public string sefNick { get; set; }
    public string status { get; set; }
    public string photo { get; set; }
    public string sex { get; set; }
    public string isFriend { get; set; }
    public BitmapImage profilePhoto { get; set; }
    public ImageSource imageSource { get; set; }
    public string blockQuote { get; set; }

    public FriendData(string idUser, string nick, string sefNick, string status, string photo, string sex, string isFriend)
    {
        this.idUser = idUser;
        this.nick = nick;
        this.sefNick = sefNick;
        this.status = status;
        this.photo = photo;
        this.sex = sex;
        this.isFriend = isFriend;
    }
}

public MyObservableDictionary<string, FriendData> LoadFriendsData2(PokecAvatar pokecAvatar)
{
    //temp dictionary
    MyObservableDictionary<string, FriendData> friends;

    //dictionary with sorted item
    var sortedFriends = new MyObservableDictionary<string, FriendData>();


    var req = (HttpWebRequest)WebRequest.Create(PokecUrl.Friends + pokecAvatar.SessionId + "&allData=1");

    req.Method = "GET";

    using (WebResponse odpoved = req.GetResponse())
    {
        using (var sm = new StreamReader(odpoved.GetResponseStream(), pokecAvatar.EncodingType))
        {
            string htmlString = sm.ReadToEnd();

            try
            {
                var jsonString = new StringBuilder();
                jsonString.Append(htmlString.Replace(@"\", "").Replace(@"s_", "m_"));

                //using JSON.NET, deserialize JSON string
                friends = JsonConvert.DeserializeObject<MyObservableDictionary<string, FriendData>>(jsonString.ToString());

                foreach (var friend in friends)
                {
                    //get citation
                    friend.Value.blockQuote = GetBlockQuote(friend.Value.nick);

                    //don’t have a foto
                    if (friend.Value.photo == "0")
                    {
                        //man
                        if (friend.Value.sex == "1")
                        {
                            //give  default man photo
                            var img = new BitmapImage();
                            img.BeginInit();
                            img.UriSource = new Uri(@"\Images\ProfilePhoto\defaultPhotoMan.jpg", UriKind.RelativeOrAbsolute);
                            img.EndInit();
                            friend.Value.profilePhoto = img;
                            friend.Value.imageSource = img;  
                        }
                        //woman
                        if (friend.Value.sex == "2")
                        {
                            //give default woman photo
                            var img = new BitmapImage();
                            img.BeginInit();
                            img.UriSource = new Uri(@"\Images\ProfilePhoto\defaultPhotoWoman.jpg", UriKind.RelativeOrAbsolute);
                            img.EndInit();
                            friend.Value.profilePhoto = img;
                            friend.Value.imageSource = img; 
                        }
                    }
                    //have own photo
                    else
                    {
                        var img = new BitmapImage();
                        img.BeginInit();
                        img.UriSource = new Uri(friend.Value.photo, UriKind.Absolute);
                        img.EndInit();
                        friend.Value.profilePhoto = img;
                        friend.Value.imageSource = img;
                    }

                }

                //sort item in dictoniary
                var query = friends.OrderByDescending(f => f.Value.status).ThenBy(f => f.Value.nick);

                foreach (var keyValuePair in query)
                {
                    sortedFriends.Add(keyValuePair.Key, keyValuePair.Value);
                }
            }
            catch (Exception ex)
            {
                throw ex;
            }
        }
    }
    return sortedFriends;
}

我在 WPF 应用程序中使用方法 LoadFriendsData2 的结果。

    private MyObservableDictionary<string, FriendData> _friendsData;

    //...

    private void Window_Loaded(object sender, RoutedEventArgs e)
    {
        _pokecCmd = new PokecCommands();

/*!!!!! 问题就在这里,_friendsData 为空,如果我使用普通的通用字典,一切都可以*/ _friendsData = _pokecCmd.LoadFriendsData2(PokecAvatar);

        friendsListBox.DataContext = _friendsData;
    }

XAML 在这里:

    <ListBox Name="friendsListBox" 
             ItemsSource="{Binding}" 
             SelectedItem="Key"
             Style="{DynamicResource friendsListStyle}"
             PreviewMouseRightButtonUp="ListBox_PreviewMouseRightButtonUp"
             PreviewMouseRightButtonDown="ListBox_PreviewMouseRightButtonDown" 
             Grid.Row="1" MouseRightButtonDown="friendsListBox_MouseRightButtonDown">
            <ListBox.ItemContainerStyle>
            <Style TargetType="{x:Type ListBoxItem}">
                <EventSetter Event="MouseDoubleClick" Handler="ListBoxItem_MouseDoubleClick"/>
            </Style>
            </ListBox.ItemContainerStyle>
            <ListBox.ContextMenu>
                 <ContextMenu x:Name="FriendContextMenu">
                <MenuItem Name="SendRp" Header="Pošli Rp" Click="FriendContextMenuItem_Click" />
                <MenuItem Name="SendMsg" Header="Pošli poštu" Click="FriendContextMenuItem_Click"/>
            </ContextMenu>
            </ListBox.ContextMenu>
        </ListBox>

有什么进展吗?我不知道 JSON.NET 出了什么问题。 也许是这里的问题。

friends = JsonConvert.DeserializeObject<MyObservableDictionary<string, FriendData>>(jsonString.ToString());

I try bind observable dictionary to listbox item, and my problem is. If I use normal generic dictionary, it works good. But if I use observable dictionary, listbox items are not loaded.

Here is observable dictionary class:

public class MyObservableDictionary<TKey, TValue> :
    IDictionary<TKey, TValue>,
    INotifyCollectionChanged,
    INotifyPropertyChanged
{
    private readonly IDictionary<TKey, TValue> _dictionary = new Dictionary<TKey, TValue>();

    #region Implementation of INotifyCollectionChanged

    public event NotifyCollectionChangedEventHandler CollectionChanged;

    #endregion

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged;

    #endregion

    #region Implementation of IEnumerable

    public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
    {
        return _dictionary.GetEnumerator();
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        return GetEnumerator();
    }

    #endregion

    #region Implementation of ICollection<KeyValuePair<TKey,TValue>>

    public void Add(KeyValuePair<TKey, TValue> item)
    {
        _dictionary.Add(item);
        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }

    }

    public void Clear()
    {
        int keysCount = _dictionary.Keys.Count;

        _dictionary.Clear();

        if (keysCount == 0) return;

        if (CollectionChanged != null)
        {
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
        }

        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }
    }

    public bool Contains(KeyValuePair<TKey, TValue> item)
    {
        return _dictionary.Contains(item);
    }

    public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
    {
        _dictionary.CopyTo(array, arrayIndex);
    }

    public bool Remove(KeyValuePair<TKey, TValue> item)
    {
        bool remove = _dictionary.Remove(item);

        if (!remove) return false;

        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Value"));
        }
        return true;
    }

    public int Count
    {
        get { return _dictionary.Count; }
    }

    public bool IsReadOnly
    {
        get { return _dictionary.IsReadOnly; }
    }

    #endregion

    #region Implementation of IDictionary<TKey,TValue>

    public bool ContainsKey(TKey key)
    {
        return _dictionary.ContainsKey(key);
    }

    public void Add(TKey key, TValue value)
    {
        _dictionary.Add(key, value);

        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }
    }

    public bool Remove(TKey key)
    {
        bool remove = _dictionary.Remove(key);

        if (!remove) return false;

        if (CollectionChanged != null)
            CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove));
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
            PropertyChanged(this, new PropertyChangedEventArgs("Values"));
        }
        return true;
    }

    public bool TryGetValue(TKey key, out TValue value)
    {
        return _dictionary.TryGetValue(key, out value);
    }

    public TValue this[TKey key]
    {
        get { return _dictionary[key]; }
        set
        {
            bool changed = _dictionary[key].Equals(value);

            if (!changed) return;
            _dictionary[key] = value;

            if (CollectionChanged != null)
                CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Replace));

            if (PropertyChanged != null)
            {
                PropertyChanged(this, new PropertyChangedEventArgs("Keys"));
                PropertyChanged(this, new PropertyChangedEventArgs("Values"));
            }
        }
    }

    public ICollection<TKey> Keys
    {
        get { return _dictionary.Keys; }
    }

    public ICollection<TValue> Values
    {
        get { return _dictionary.Values; }
    }

    #endregion
}

I use this class in my method, where I deserialize JSON object with JSON.NET.

Friend class:

public class FriendData
{
    public string idUser { get; set; }
    public string nick { get; set; }
    public string sefNick { get; set; }
    public string status { get; set; }
    public string photo { get; set; }
    public string sex { get; set; }
    public string isFriend { get; set; }
    public BitmapImage profilePhoto { get; set; }
    public ImageSource imageSource { get; set; }
    public string blockQuote { get; set; }

    public FriendData(string idUser, string nick, string sefNick, string status, string photo, string sex, string isFriend)
    {
        this.idUser = idUser;
        this.nick = nick;
        this.sefNick = sefNick;
        this.status = status;
        this.photo = photo;
        this.sex = sex;
        this.isFriend = isFriend;
    }
}

public MyObservableDictionary<string, FriendData> LoadFriendsData2(PokecAvatar pokecAvatar)
{
    //temp dictionary
    MyObservableDictionary<string, FriendData> friends;

    //dictionary with sorted item
    var sortedFriends = new MyObservableDictionary<string, FriendData>();


    var req = (HttpWebRequest)WebRequest.Create(PokecUrl.Friends + pokecAvatar.SessionId + "&allData=1");

    req.Method = "GET";

    using (WebResponse odpoved = req.GetResponse())
    {
        using (var sm = new StreamReader(odpoved.GetResponseStream(), pokecAvatar.EncodingType))
        {
            string htmlString = sm.ReadToEnd();

            try
            {
                var jsonString = new StringBuilder();
                jsonString.Append(htmlString.Replace(@"\", "").Replace(@"s_", "m_"));

                //using JSON.NET, deserialize JSON string
                friends = JsonConvert.DeserializeObject<MyObservableDictionary<string, FriendData>>(jsonString.ToString());

                foreach (var friend in friends)
                {
                    //get citation
                    friend.Value.blockQuote = GetBlockQuote(friend.Value.nick);

                    //don’t have a foto
                    if (friend.Value.photo == "0")
                    {
                        //man
                        if (friend.Value.sex == "1")
                        {
                            //give  default man photo
                            var img = new BitmapImage();
                            img.BeginInit();
                            img.UriSource = new Uri(@"\Images\ProfilePhoto\defaultPhotoMan.jpg", UriKind.RelativeOrAbsolute);
                            img.EndInit();
                            friend.Value.profilePhoto = img;
                            friend.Value.imageSource = img;  
                        }
                        //woman
                        if (friend.Value.sex == "2")
                        {
                            //give default woman photo
                            var img = new BitmapImage();
                            img.BeginInit();
                            img.UriSource = new Uri(@"\Images\ProfilePhoto\defaultPhotoWoman.jpg", UriKind.RelativeOrAbsolute);
                            img.EndInit();
                            friend.Value.profilePhoto = img;
                            friend.Value.imageSource = img; 
                        }
                    }
                    //have own photo
                    else
                    {
                        var img = new BitmapImage();
                        img.BeginInit();
                        img.UriSource = new Uri(friend.Value.photo, UriKind.Absolute);
                        img.EndInit();
                        friend.Value.profilePhoto = img;
                        friend.Value.imageSource = img;
                    }

                }

                //sort item in dictoniary
                var query = friends.OrderByDescending(f => f.Value.status).ThenBy(f => f.Value.nick);

                foreach (var keyValuePair in query)
                {
                    sortedFriends.Add(keyValuePair.Key, keyValuePair.Value);
                }
            }
            catch (Exception ex)
            {
                throw ex;
            }
        }
    }
    return sortedFriends;
}

And I use result of method LoadFriendsData2 in my WPF app.

    private MyObservableDictionary<string, FriendData> _friendsData;

    //...

    private void Window_Loaded(object sender, RoutedEventArgs e)
    {
        _pokecCmd = new PokecCommands();

/*!!!!!
problem is here, _friendsData are null, if i use normal generic dictionary everything is OK*/
_friendsData = _pokecCmd.LoadFriendsData2(PokecAvatar);

        friendsListBox.DataContext = _friendsData;
    }

XAML is here:

    <ListBox Name="friendsListBox" 
             ItemsSource="{Binding}" 
             SelectedItem="Key"
             Style="{DynamicResource friendsListStyle}"
             PreviewMouseRightButtonUp="ListBox_PreviewMouseRightButtonUp"
             PreviewMouseRightButtonDown="ListBox_PreviewMouseRightButtonDown" 
             Grid.Row="1" MouseRightButtonDown="friendsListBox_MouseRightButtonDown">
            <ListBox.ItemContainerStyle>
            <Style TargetType="{x:Type ListBoxItem}">
                <EventSetter Event="MouseDoubleClick" Handler="ListBoxItem_MouseDoubleClick"/>
            </Style>
            </ListBox.ItemContainerStyle>
            <ListBox.ContextMenu>
                 <ContextMenu x:Name="FriendContextMenu">
                <MenuItem Name="SendRp" Header="Pošli Rp" Click="FriendContextMenuItem_Click" />
                <MenuItem Name="SendMsg" Header="Pošli poštu" Click="FriendContextMenuItem_Click"/>
            </ContextMenu>
            </ListBox.ContextMenu>
        </ListBox>

Any advance? I dont know what can be wrong, JSON.NET.
Maybe is problem here.

friends = JsonConvert.DeserializeObject<MyObservableDictionary<string, FriendData>>(jsonString.ToString());

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评论(2

风吹短裙飘 2024-10-08 00:58:23

使用后,friends 变量(以及其中包含的项目)是否为非空

friends = JsonConvert.DeserializeObject<MyObservableDictionary<string, FriendData>>(jsonString.ToString());


根据 JSON.NET 的实现,friends 可能会被序列化为对象,因此它包含诸如 Count IsReadOnly 等属性,不像字典。
如需进一步阅读,请参阅此处

Does the friends variable (and the items contained in it) have a non-null after using

friends = JsonConvert.DeserializeObject<MyObservableDictionary<string, FriendData>>(jsonString.ToString());

?
Depending on the implementation of JSON.NET, it might be that friends is serialized as an object, so that it contains properties like Count IsReadOnly etc, and not like a Dictionary.
for further reading, see here

峩卟喜欢 2024-10-08 00:58:23

如果您将绑定更改为怎么办

ItemsSource="{Binding Path=Keys}" 

What if you change your binding to

ItemsSource="{Binding Path=Keys}" 
~没有更多了~
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