对链接列表模板进行冒泡排序

发布于 2024-09-30 13:13:04 字数 5983 浏览 1 评论 0原文

我正在尝试对链接列表进行排序。我在 const 方面遇到问题。它不会让我分配给一个 const 变量,而这正是它应该做的。但是,我不知道如何解决这个问题? 如果我能得到任何帮助,我将不胜感激。

这些都在一个头文件中,排序函数也是,我会尝试将其拉出来,以便很容易找到:

void LinkedList<T>::BubleSort()
{

T temp;
ListElement<T>* cur = head;

    const ListElement<T>* forward = head->Next();


while(cur)
{
    while(forward)
    {

        if(cur->Datum() > forward->Datum())
        {

                  temp = cur->Datum();
                  cur->Datum() = forward->Datum();
                  forward->Datum() = temp;
        }
    }
}

}

我得到的错误

错误 C3892:“cur”:无法分配给 const 变量 编译类模板成员函数“void LinkedList::BubleSort(void)”时 请参阅正在编译的类模板实例化“LinkedList”的参考

当然如果它是 const 我不能这样做,我只是不知道如何解决这个问题。

这是包含所有信息和排序函数的头文件:

#include  <typeinfo>

template <class T>
class LinkedList;

template <class T>
class ListElement
{
T datum;
ListElement* next;

ListElement (T const&, ListElement*);
public:
T const& Datum () const;
ListElement const* Next () const;

friend class    LinkedList<T>;  
};

template <class T>
class LinkedList
{
ListElement<T>* head;
ListElement<T>* tail;
public:
LinkedList ();
~LinkedList ();

LinkedList (LinkedList const&);
LinkedList& operator = (LinkedList const&);

ListElement<T> const* Head () const;
ListElement<T> const* Tail () const;
bool IsEmpty () const;
T const& First () const;
T const& Last () const;

void BubleSort();
void Prepend (T const&);
void Append (T const&);
void Extract (T const&);
void Purge ();
void InsertAfter (ListElement<T> const*, T const&);
void InsertBefore (ListElement<T> const*, T const&);
};

template <class T>
ListElement<T>::ListElement (
T const& _datum, ListElement<T>* _next) :
datum (_datum), next (_next)
{}

template <class T>
T const& ListElement<T>::Datum () const
{ return datum; }

template <class T>
ListElement<T> const* ListElement<T>::Next () const
{ return next; }



template <class T>
LinkedList<T>::LinkedList () :
head (0),
tail (0)
{}


template <class T>
void LinkedList<T>::Purge ()
{
while (head != 0)
{
ListElement<T>* const tmp = head;
head = head->next;
delete tmp;
}
tail = 0;
}

template <class T>
LinkedList<T>::~LinkedList ()
{ Purge (); }



template <class T>
ListElement<T> const* LinkedList<T>::Head () const
{ return head; }

template <class T>
ListElement<T> const* LinkedList<T>::Tail () const
{ return tail; }

template <class T>
bool LinkedList<T>::IsEmpty () const
{ return head == 0; }



template <class T>
T const& LinkedList<T>::First () const
{
if (head == 0)
    throw std::domain_error ("list is empty");
return head->datum;
}

template <class T>
T const& LinkedList<T>::Last () const
{
if (tail == 0)
    throw std::domain_error ("list is empty");
return tail->datum;
}
/**********************************************/

template <class T>

void LinkedList<T>::BubleSort()
{

T temp;
ListElement<T>* cur = head;
;
const ListElement<T>* forward = head->Next();


while(cur)
{
    while(forward)
    {

        if(cur->Datum() > forward->Datum())
        {

          temp = cur->Datum();
          cur->Datum() = forward->Datum();
          forward->Datum() = temp;
        }
    }
}

}

template <class T>
void LinkedList<T>::Prepend (T const& item)
{
ListElement<T>* const tmp = new ListElement<T> (item, head);
if (head == 0)
tail = tmp;
head = tmp;
}



template <class T>
void LinkedList<T>::Append (T const& item)
{
ListElement<T>* const tmp = new ListElement<T> (item, 0);
if (head == 0)
head = tmp;
else
tail->next = tmp;
tail = tmp;
}



template <class T>
LinkedList<T>::LinkedList (LinkedList<T> const& linkedList) :
head (0),
tail (0)
{
ListElement<T> const* ptr;
for (ptr = linkedList.head; ptr != 0; ptr = ptr->next)
Append (ptr->datum);
}

template <class T>
LinkedList<T>& LinkedList<T>::operator = (
LinkedList<T> const& linkedList)
{
if (&linkedList != this)
{
Purge ();
ListElement<T> const* ptr;
for (ptr = linkedList.head; ptr != 0; ptr = ptr->next)
    Append (ptr->datum);
}
return *this;
}



template <class T>
void LinkedList<T>::Extract (T const& item)
{
ListElement<T>* ptr = head;
ListElement<T>* prevPtr = 0;
while (ptr != 0 && ptr->datum != item)
{
prevPtr = ptr;
ptr = ptr->next;
}
if (ptr == 0)

    throw std::invalid_argument ("item not found");

if (ptr == head)
head = ptr->next;
else
prevPtr->next = ptr->next;
if (ptr == tail)
tail = prevPtr;
delete ptr;
}




template <class T>
void LinkedList<T>::InsertAfter (
ListElement<T> const* arg, T const& item)
{
ListElement<T>* ptr = const_cast<ListElement<T>*> (arg);
if (ptr == 0)
{

}
throw std::invalid_argument ("invalid position");
ListElement<T>* tmp = new ListElement<T> (item, ptr->next);
ptr->next = tmp;
if (tail == ptr)
{

}
tail = tmp;
}

template <class T>
void LinkedList<T>::InsertBefore (
ListElement<T> const* arg, T const& item)
{
ListElement<T>* ptr = const_cast<ListElement<T>*> (arg);
if (ptr == 0)
{

}
throw std::invalid_argument ("invalid position");
ListElement<T>* const tmp = new ListElement<T> (item, ptr);
if (head == ptr)
{

}
head = tmp;
else
{
ListElement<T>* prevPtr = head;
while (prevPtr != 0 && prevPtr->next != ptr)
    prevPtr = prevPtr->next;
if (prevPtr == 0)
{

}
throw std::invalid_argument ("invalid position");
prevPtr->next = tmp;
}
}

I am trying to sort a linked list. I am having problems with const. It wont let me assign to a variable that is const which is what it suppose to do. However, I dont' know how to work around this?
I would appreciate any help I could get.

This is all in one header file, the sort function is also, I will try to pull it out so it's easy to find:

void LinkedList<T>::BubleSort()
{

T temp;
ListElement<T>* cur = head;

    const ListElement<T>* forward = head->Next();


while(cur)
{
    while(forward)
    {

        if(cur->Datum() > forward->Datum())
        {

                  temp = cur->Datum();
                  cur->Datum() = forward->Datum();
                  forward->Datum() = temp;
        }
    }
}

}

The errors I get

error C3892: 'cur' : you cannot assign to a variable that is const
while compiling class template member function 'void LinkedList::BubleSort(void)'
see reference to class template instantiation 'LinkedList' being compiled

of course if its const I can't do this, I just don't know how to get around this.

Here is the header file where all the info is and the sort function:

#include  <typeinfo>

template <class T>
class LinkedList;

template <class T>
class ListElement
{
T datum;
ListElement* next;

ListElement (T const&, ListElement*);
public:
T const& Datum () const;
ListElement const* Next () const;

friend class    LinkedList<T>;  
};

template <class T>
class LinkedList
{
ListElement<T>* head;
ListElement<T>* tail;
public:
LinkedList ();
~LinkedList ();

LinkedList (LinkedList const&);
LinkedList& operator = (LinkedList const&);

ListElement<T> const* Head () const;
ListElement<T> const* Tail () const;
bool IsEmpty () const;
T const& First () const;
T const& Last () const;

void BubleSort();
void Prepend (T const&);
void Append (T const&);
void Extract (T const&);
void Purge ();
void InsertAfter (ListElement<T> const*, T const&);
void InsertBefore (ListElement<T> const*, T const&);
};

template <class T>
ListElement<T>::ListElement (
T const& _datum, ListElement<T>* _next) :
datum (_datum), next (_next)
{}

template <class T>
T const& ListElement<T>::Datum () const
{ return datum; }

template <class T>
ListElement<T> const* ListElement<T>::Next () const
{ return next; }



template <class T>
LinkedList<T>::LinkedList () :
head (0),
tail (0)
{}


template <class T>
void LinkedList<T>::Purge ()
{
while (head != 0)
{
ListElement<T>* const tmp = head;
head = head->next;
delete tmp;
}
tail = 0;
}

template <class T>
LinkedList<T>::~LinkedList ()
{ Purge (); }



template <class T>
ListElement<T> const* LinkedList<T>::Head () const
{ return head; }

template <class T>
ListElement<T> const* LinkedList<T>::Tail () const
{ return tail; }

template <class T>
bool LinkedList<T>::IsEmpty () const
{ return head == 0; }



template <class T>
T const& LinkedList<T>::First () const
{
if (head == 0)
    throw std::domain_error ("list is empty");
return head->datum;
}

template <class T>
T const& LinkedList<T>::Last () const
{
if (tail == 0)
    throw std::domain_error ("list is empty");
return tail->datum;
}
/**********************************************/

template <class T>

void LinkedList<T>::BubleSort()
{

T temp;
ListElement<T>* cur = head;
;
const ListElement<T>* forward = head->Next();


while(cur)
{
    while(forward)
    {

        if(cur->Datum() > forward->Datum())
        {

          temp = cur->Datum();
          cur->Datum() = forward->Datum();
          forward->Datum() = temp;
        }
    }
}

}

template <class T>
void LinkedList<T>::Prepend (T const& item)
{
ListElement<T>* const tmp = new ListElement<T> (item, head);
if (head == 0)
tail = tmp;
head = tmp;
}



template <class T>
void LinkedList<T>::Append (T const& item)
{
ListElement<T>* const tmp = new ListElement<T> (item, 0);
if (head == 0)
head = tmp;
else
tail->next = tmp;
tail = tmp;
}



template <class T>
LinkedList<T>::LinkedList (LinkedList<T> const& linkedList) :
head (0),
tail (0)
{
ListElement<T> const* ptr;
for (ptr = linkedList.head; ptr != 0; ptr = ptr->next)
Append (ptr->datum);
}

template <class T>
LinkedList<T>& LinkedList<T>::operator = (
LinkedList<T> const& linkedList)
{
if (&linkedList != this)
{
Purge ();
ListElement<T> const* ptr;
for (ptr = linkedList.head; ptr != 0; ptr = ptr->next)
    Append (ptr->datum);
}
return *this;
}



template <class T>
void LinkedList<T>::Extract (T const& item)
{
ListElement<T>* ptr = head;
ListElement<T>* prevPtr = 0;
while (ptr != 0 && ptr->datum != item)
{
prevPtr = ptr;
ptr = ptr->next;
}
if (ptr == 0)

    throw std::invalid_argument ("item not found");

if (ptr == head)
head = ptr->next;
else
prevPtr->next = ptr->next;
if (ptr == tail)
tail = prevPtr;
delete ptr;
}




template <class T>
void LinkedList<T>::InsertAfter (
ListElement<T> const* arg, T const& item)
{
ListElement<T>* ptr = const_cast<ListElement<T>*> (arg);
if (ptr == 0)
{

}
throw std::invalid_argument ("invalid position");
ListElement<T>* tmp = new ListElement<T> (item, ptr->next);
ptr->next = tmp;
if (tail == ptr)
{

}
tail = tmp;
}

template <class T>
void LinkedList<T>::InsertBefore (
ListElement<T> const* arg, T const& item)
{
ListElement<T>* ptr = const_cast<ListElement<T>*> (arg);
if (ptr == 0)
{

}
throw std::invalid_argument ("invalid position");
ListElement<T>* const tmp = new ListElement<T> (item, ptr);
if (head == ptr)
{

}
head = tmp;
else
{
ListElement<T>* prevPtr = head;
while (prevPtr != 0 && prevPtr->next != ptr)
    prevPtr = prevPtr->next;
if (prevPtr == 0)
{

}
throw std::invalid_argument ("invalid position");
prevPtr->next = tmp;
}
}

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评论(2

旧时光的容颜 2024-10-07 13:13:05

对列表进行排序是一个非常量操作;你不能仅使用 const 访问器来做到这一点。通常的解决方案是使用 const 和非常量变量重载访问器:

ListElement const* Next() const { return next; }
ListElement* Next() { return next; }

您可以对 LinkedList 类中的访问器函数执行相同的操作(当然,除非您想让列表不可变)。

Sorting the list is a non-const operation; you can't do it with const accessors only. The usual solution is to overload the accessors with a const and a non-const variant:

ListElement const* Next() const { return next; }
ListElement* Next() { return next; }

You'd do the same thing for the accessor functions in your LinkedList class (unless you want to make the list immutable, of course).

吻安 2024-10-07 13:13:05

...此外,您编写 Datum() 返回 const 引用,但随后您使用 Datum() 调用作为“cur->Datum() =forward->Datum() 中的左值” ;”。当左侧的内容不可变时,该分配将如何进行?

另外,您可以将forward声明为指向常量ListElement的指针,然后在赋值的LHS上使用forward:“forward->Datum() = temp;”。你可能实际上总是希望在两个 while() 中forward == cur->Next() 。 (即总是更新以指向接下来的内容。)所以它不能是 const。

考虑到您似乎想要使用的可变性数量,您确实必须重新考虑 const 的使用。

... additionally, you write that Datum() returns a const reference, but then you use a Datum() call as an l-value in "cur->Datum() = forward->Datum();". How is that assignment going to work when the thing on the left is immutable?

Also, you declare forward to be pointer to a constant ListElement and then use forward on the LHS of an assignment: "forward->Datum() = temp;". You probably actually always want forward == cur->Next() in the two while()s. (I.e. always updated to point at whatever's next.) So it can't be const.

You're really going to have to rethink your use of const given the amount of mutability you seem to want to use.

~没有更多了~
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