Flash 3D 引擎比较
我目前正在深入研究整个 Flash 3D 内容,但我非常不确定应该使用哪个引擎。我真的更喜欢 Haxe 进行开发,但 ActionScript 3 也很好。
所以想请教一下各位的经历!
如果您回答这个问题,请考虑以下几点:
- 易于使用吗?容易学吗?
- 文件的质量/数量?
- 活跃的社区?
- 功能(闪电/阴影、点击检测、碰撞检测...)
- 渲染的性能/稳定性? (利用 Flash Player 10 功能?)
- 渲染质量?
我当前的候选人是:
- Papervision3D
- Alternativa3D
- Sandy 3D(仅具有本机 Haxe 版本的引擎)
- Away3D
这是我发现的 4 个主要引擎。如果你知道另一个,请写下来! (我更喜欢开源。)
我期待看到您的意见。
PS:我知道这个所以问题,但它是相当旧的,没有令人满意的答案。
I am currently digging into the whole Flash 3D stuff and I am quite unsure which engine I should use. I really prefer Haxe for development but ActionScript 3 is also fine.
Therefore I would like to ask you about experiences you have made!
If you answer this question please consider the following points:
- Easy to use? Easy to learn?
- Quality / Quantity of documentation?
- Active community?
- Features (lightning/shadows, click detection, collision detection, ...)
- Performance / stability of rendering? (make use of Flash Player 10 features?)
- Quality of rendering?
My current candidates are:
- Papervision3D
- Alternativa3D
- Sandy 3D (only engine with native Haxe version)
- Away3D
These are the 4 major engines I have found. If you know another one, then please write about it! (I would prefer open source.)
I am looking forward to seeing you opinions.
P.S.: I am aware of this SO question, but it is quite old and does not have satisfying answers.
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据我所知,Papervision3D 不再受支持。
在我看来,Away3D 非常好,还有一个“lite”版本,据我所知速度相当快。
Alternativa3D 也非常好,而且它现在是免费的,我是对的。
还有其他一些,例如 Flare3D、Yogurt3D...
从长远来看,我很确定它们都具有相同的主要功能,因此您可以选择使用您觉得最舒服的那个。因此,您可能想查看网站并查看文档等等。
另外,除非您错过了,Adobe 将发布 Molehill,一个硬件加速的工具3D API 即将推出。它刚刚宣布推出 Adobe Max,因此我认为可以肯定地说,我们可能会在未来 6/7 个月内看到 3D 引擎的变化。
Well from what I know, Papervision3D is no longer being supported.
In my opinion, Away3D is very good, there is also a "lite" version which is pretty fast as far as I know.
Alternativa3D is very good too, and it's free now it I'm correct.
There are a few other, like Flare3D, Yogurt3D...
In the long run, I'm pretty sure they all have the same major features, so it's up to you to use the one you feel most comfortable with. So you might want to check out the websites and look at the docs and all that.
Also, unless you missed it, adobe are going to be releasing Molehill, a hardware accelerated 3D API soon. It has just been announced a Adobe Max, so I think it's safe to say that we might see a change in 3D engines over the next 6/7 months.