Flurry appcircle:它是如何工作的?
Appcircle 是一种交叉销售解决方案:它允许发布商在自己的 Iphone 应用程序中查看应用程序。完成此类购买后,发布商即可赚取佣金。为此,appcircle 应该能够将购买按钮的点击与应用市场上成功的销售交易关联起来。我想知道这是如何做到的以及是否可能。 卢卡
Appcircle is a cross selling solution: it lets a publisher to seel an application within its own Iphone application. When such a purchase is done the publisher earns a commission. To do so appcircle should be able to associate the click on the buy button to a successful selling transaction on the app-market. I wonder how this is done and if it is possible at all.
Luca
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我不确定,我只是根据我对 iOS 平台的了解,而不是 AppCircle 的任何内部知识。
我想它是通过 UDID 工作的。像这样的事情:
当然,这可能是完全错误的。第一个问题是,如果用户点击 AppCircle 横幅,但没有进行购买,然后在一段时间后直接购买该应用程序怎么办?仍然可以假设用户购买并下载了该应用程序,因为他们在 AppCircle 上看到了该应用程序,但反之亦然,他们可以单独购买该应用程序,但开发人员仍然可以获得交叉销售收入……
其他人的观点读起来会很有趣。
I don't know for sure, and I'm only going by what I know of the iOS platform rather than any internal knowledge of AppCircle.
I imagine that it works by UDID. Something like this:
Of course, this could be entirely wrong. The first problem is what if a user clicks the AppCircle banner, but doesn't make a purchase, and then some time later purchases the app directly? The assumption could still be made that the user bought and downloaded the app because they saw it on AppCircle, but the inverse is true that they could have just purchased it independently, yet the developers still get the cross-selling revenue...
Other people's views will be interesting to read.