ZedGraph - 如何使水平线可拖动?

发布于 2024-09-25 09:24:35 字数 1351 浏览 4 评论 0原文

我有一些水平直线,我希望用户能够垂直拖动它们。这怎么可能呢?我认为线选择的最佳参数是线附近的固定像素数。因此,如果鼠标为 +/- 2 像素,我应该更改鼠标光标并使线条可拖动。我看到 CurveItem 类具有 IsSelectable 和 IsSelected 属性。这些对于解决这个问题有什么作用吗?通过阅读类文档,我无法真正理解它们的用途。


编辑:

似乎FindNearestPoint(和 FindNearestObject)仅搜索实际点。我如何选择沿着直线的整个部分工作?我想我需要制作自己的自定义“查找”例程,循环遍历我想要检查的所有行,并为每行计算它基于鼠标 X 位置的假想 Y 点( )我也在考虑为此目的使用倾斜线,对于水平/垂直线,它会稍微简单一些。至少看起来这对于 curveItem 来说是必需的,但我认为选择 LineObj(在中间部分)也必须执行相同的操作?

我实际上不知道 LineObj 的存在。看来 LineObj 无法更改 X2/Y2 坐标,因为它们是只读。那么是否可以拖动 LineObj 的 X2/Y2 点呢?


编辑 2:

这似乎是 JapaneseCandleStick 图表上的 FindNearestPoint 的问题;当我在图表窗格中单击时,它不会返回最近条形的索引,但我相信它会选择具有最接近 Y 值的索引,无论 x 轴有多远这是。有时它是鼠标右侧的一个栏,有时是鼠标左侧的栏。这就是它的工作方式吗?

我自己制作了这个自定义函数,所以我想它没问题。不过,如果能理解为什么 FindNearestPoint 会这样工作,那就太好了。

这是 mouseDown 上的代码:

   ' Find nearest curve point:
   Dim ciNearestCurve As CurveItem
   Dim iNearestCurve As Integer
   Dim b As Boolean = zgc.GraphPane.FindNearestPoint(mousePt, zgc.GraphPane.CurveList, ciNearestCurve, iNearestCurve)
   If b Then
       With ciNearestCurve(iNearestCurve)
           Debug.Print(Date.FromOADate(.X) & " " & .Y & " " & .Z)
       End With

I have some straight horizontal lines that I want the user be able to drag vertically. How would this be possible? I think the best parameter for line selection would be a fixed number of pixels near the line. So if mouse is +/- 2 pixels, I should change the mouse cursor and make the line drag-able.. I see the CurveItem class has properties IsSelectable and IsSelected. Will these have any function in solving this issue? I can’t really understand what they are for from reading the class documentation..


EDIT:

It seems that the FindNearestPoint (and FindNearestObject) only search actual points. How would I make selection to work along the whole section of a straight line? I guess I would need to make make my own custom "Find" routine that loops through all the lines I want to check, and for each calculate it's imaginary Y-point based on the mouse X position (?) I'm also thinking about sloped lines for this purpose, for horizontal/vertical lines it will be slightly simpler. At least it seems this is needed for a curveItem, but I assume the same must be done for selecting (at mid-section of) a LineObj?

I actually didn't know about the LineObj existed. It seems the LineObj is not possible to change the X2/Y2 coordinates, as they are ReadOnly. So is it at all possible to drag the X2/Y2 point of a LineObj?


EDIT 2:

It seems to be an issue with the FindNearestPoint on a JapaneseCandleStick graph; When I click in the graph pane, it does not return the index of the nearest bar, but I believe it instead selects the index with the closest Y-value, no matter how far away on the x axis it is. Sometimes it's a bar to the right of the mouse, sometimes to the left of the mouse. Is this the way it's meant to work?

I made this custom function myself, so I guess it's ok.. Still it would be nice to understand why the FindNearestPoint acts this way.

This is the code on mouseDown:

   ' Find nearest curve point:
   Dim ciNearestCurve As CurveItem
   Dim iNearestCurve As Integer
   Dim b As Boolean = zgc.GraphPane.FindNearestPoint(mousePt, zgc.GraphPane.CurveList, ciNearestCurve, iNearestCurve)
   If b Then
       With ciNearestCurve(iNearestCurve)
           Debug.Print(Date.FromOADate(.X) & " " & .Y & " " & .Z)
       End With

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(3

溺渁∝ 2024-10-02 09:24:35

查看本教程,了解用鼠标拖动点

如果您使用的是 LineObj 而不是曲线,请查看 FindNearestObject 方法。

另外,如果您想为点击创建一些“敏感区域”,此方法应该可以帮助您将鼠标坐标(以像素为单位)转换为窗格比例坐标。

主要思想是:
- 订阅 MouseDownMouseUpMouseMove 事件
- 在 MouseDown 事件的处理程序中检查单击的点是否靠近您要移动的曲线/图形对象
- 以与第一个链接示例中所示类似的方式进行更改

编辑
关于您的编辑:
假设您有一条包含两个点的水平曲线 myCurve。使用FindNearestPoint,您可以找到最近的点击点包含该点的曲线。

因此,您需要:

// mousePt is where you clicked
CurveItem nearestCurve = null;
int nearestID = -1;

myPane.FindNearestPoint(mousePt, out nearestCurve, out nearestID);
if(nearestCurve!=null)
   // remember the curve somewhere. 

接下来处理 MouseMoveMouseUp 事件,以找出需要移动曲线的距离。您只需要知道 Y(或 Y2)方向的变化,因为曲线是水平的,并且您可能不想沿 X 轴移动它。

当您发现需要移动曲线多少(dy)时,只需执行以下操作:

for(int i=0; i<nearestCurve.Points.Count; i++)
    nearestCurve.Points[i].Y += dy;

关于您的第二个问题,请参阅 您拥有的 LineObj.Location.Y2 文档:

注意Y2位置被存储
内部作为相对于 Y 的高度偏移。

并且 Width/Height 属性可以轻松设置,因此您可以这样做。

Take a look on this tutorial on dragging the points with mouse.

If you are using a LineObj instead of a curve, take a look on the FindNearestObject method.

Also if you want to make some "area of sensitivity" for clicking, this method should help you to transform mouse coordinates in pixels to pane scale coordinates.

The main idea is to:
- subscribe for MouseDown, MouseUp and MouseMove events
- in the handler for MouseDown event check if clicked point is near the curve/graph object you want to move
- do the change in similar way that it is shown in example from the first link

EDIT
Regarding your edit:
Let's assume you have a horizontal curve myCurve containing two points. Using FindNearestPoint you can find nearest clicked point and the curve containing this point.

So you have:

// mousePt is where you clicked
CurveItem nearestCurve = null;
int nearestID = -1;

myPane.FindNearestPoint(mousePt, out nearestCurve, out nearestID);
if(nearestCurve!=null)
   // remember the curve somewhere. 

Next handle the MouseMove and MouseUp events to find out how much you need to move your curve. You need to know only the change in Y (or Y2) direction as the curve is horizontal and you probably do not want to move it along X axis.

When you'll find out how much you need to move your curve (dy), just do:

for(int i=0; i<nearestCurve.Points.Count; i++)
    nearestCurve.Points[i].Y += dy;

Regarding your second question, in the documentation for LineObj.Location.Y2 you have:

Note that the Y2 position is stored
internally as a Height offset from Y.

And Width/Height properties can be set easily, so you can do it this way.

一紙繁鸢 2024-10-02 09:24:35

首先回答bretddog:

这似乎是 JapaneseCandleStick 图表上的 FindNearestPoint 的问题;当我在图表窗格中单击时,它不会返回最近条形的索引,但我相信它会选择具有最接近 Y 值的索引,无论它在 x 轴上有多远。有时它是鼠标右侧的一个栏,有时是鼠标左侧的栏。这就是它的工作方式吗?

我自己制作了这个自定义函数,所以我想它没问题。不过,如果能理解为什么 FindNearestPoint 会这样工作,那就太好了

我不使用 JapaneseCandleStick,而是使用 Line,但我认为这是同一类问题。 ZedGraph 使用坐标,因此使用点,而不是函数,因此要确定最近的“曲线”,它应该进行插值,但这似乎很难做到。

尽管如此,对于线条图形,我开发了一个函数来获取最近的曲线。因此,我在每条曲线的每个连续点之间进行了直线插值,并使用数学距离来确定最近的曲线。代码是:

''' <summary>
''' To obtain the nearest curve and its index on ZedGraph stick
''' </summary>
''' <param name="GraphPane">The graphpane on wich you are working</param>
''' <param name="PointLocation">Mouse location</param>
''' <param name="NearestCurve">Reference of the nearest curve</param>
''' <param name="NearestCurveIndex">Index of the nearest curve</param>
''' <returns>True if a curve is found</returns>
''' <remarks></remarks>
Private Function FindNearestCurve(ByVal GraphPane As ZedGraph.GraphPane, ByVal PointLocation As System.Drawing.Point, ByRef NearestCurve As CurveItem, ByRef NearestCurveIndex As Integer) As Boolean
    Try
        Dim MinDist As Double = -1 'error if < 0
        Dim DistTemp As Double
        Dim a, b As Double
        Dim Curve As CurveItem
        Dim ValX, ValY As Double
        Dim NormX, NormY As Double

        'ini
        NearestCurveIndex = -1
        GraphPane.ReverseTransform(PointLocation, ValX, ValY) 'To use real values
        NormX = GraphPane.XAxis.Scale.Max - GraphPane.XAxis.Scale.Min 'To normalize value when we haven't orthonormal axis
        NormY = GraphPane.YAxis.Scale.Max - GraphPane.YAxis.Scale.Min 'To normalize value when we haven't orthonormal axis

        'We looking for the nearest curve
        For j = 0 To GraphPane.CurveList.Count - 1
            Curve = GraphPane.CurveList.Item(j)
            If Curve.IsVisible = True Then
                'We generate all coefficient (a and b) of straight line interpolation (equation y=ax+b)
                For i = 0 To Curve.NPts - 2 '-2 because we work on intervals
                    'we check if interval is close to the point (to prevent case where the complete interpolation curve is the nearest curve but the real segment is far to the point)
                    If (Curve.Points.Item(i + 1).Y >= ValY And Curve.Points.Item(i).Y <= ValY) Or
                            (Curve.Points.Item(i + 1).Y <= ValY And Curve.Points.Item(i).Y >= ValY) Or
                            (Curve.Points.Item(i + 1).X >= ValX And Curve.Points.Item(i).X <= ValX) Or
                            (Curve.Points.Item(i + 1).X <= ValX And Curve.Points.Item(i).X >= ValX) Then

                        'We calculate straight line interpolation coefficient a and b
                        'Vertical line case
                        If (Curve.Points.Item(i + 1).X / NormX - Curve.Points.Item(i).X / NormX) = 0 Then
                            'We calculate directly the distance
                            DistTemp = Math.Abs(Curve.Points.Item(i).X / NormX - ValX / NormX)
                        Else 'All other case
                            'a = (yi+1 - yi) / (xi+1 - xi)
                            a = (Curve.Points.Item(i + 1).Y / NormY - Curve.Points.Item(i).Y / NormY) / (Curve.Points.Item(i + 1).X / NormX - Curve.Points.Item(i).X / NormX)
                            'b = yi - a*xi
                            b = Curve.Points.Item(i).Y / NormY - a * Curve.Points.Item(i).X / NormX
                            'We calculate the minimum distance between the point and all straight line interpolation
                            DistTemp = Math.Abs(a * ValX / NormX - ValY / NormY + b) / Math.Sqrt(1 + a * a)
                        End If
                        'We test if it's the minimum and save corresponding curve
                        If MinDist = -1 Then
                            MinDist = DistTemp 'first time
                            NearestCurveIndex = j
                        ElseIf DistTemp < MinDist Then
                            MinDist = DistTemp
                            NearestCurveIndex = j
                        End If
                    End If
                Next
            End If
        Next

        'Return the result
        If NearestCurveIndex >= 0 And NearestCurveIndex < GraphPane.CurveList.Count Then
            NearestCurve = GraphPane.CurveList.Item(NearestCurveIndex)
            Return True
        Else
            NearestCurve = Nothing
            NearestCurveIndex = -1
            Return False
        End If

    Catch ex As Exception
        NearestCurve = Nothing
        NearestCurveIndex = -1
        Return False
    End Try
End Function

我已经测试了这个函数,它似乎工作得很好,但我不能保证在所有情况下(事实上,如果曲线的第一个/最后一个点是最近的点,它将不会被检测到)像这样)。关于使用的一些备注:

  • 仅适用于可见曲线,要删除它,请删除 If Curve.IsVisible = True Then 行;
  • 我在计算之前对 X、Y 值进行了归一化,以防止与非正交轴不一致;
  • 当出现错误时,返回False并且您有NearestCurve = NothingNearestCurveIndex = -1
  • 您要拖动的线光标应该是一条曲线(无论是到点还是更多点),而不是 LineObj;
  • 测试间隔是否接近是代码的薄弱部分,我认为它应该会发生一些错误(我已经确定了一种罕见的情况,如前所述)。如果垂直线不完美(因此系数非常大),也会出现问题。

最后,我不确定这段代码是否针对速度进行了优化,但我并没有冻结。最好的方法应该是将函数集成到 ZedGraph 类中,并在调用 Add 函数时计算每个系数(a 和 b),这样就不会每次都计算它们(因此每次鼠标移动)。

所以我希望代码能够帮助一些人创建一个可移动光标,这是 ZedGraph 中非常缺少的。

Firstly to answer to bretddog:

It seems to be an issue with the FindNearestPoint on a JapaneseCandleStick graph; When I click in the graph pane, it does not return the index of the nearest bar, but I believe it instead selects the index with the closest Y-value, no matter how far away on the x axis it is. Sometimes it's a bar to the right of the mouse, sometimes to the left of the mouse. Is this the way it's meant to work?

I made this custom function myself, so I guess it's ok.. Still it would be nice to understand why the FindNearestPoint acts this way

I don't work with JapaneseCandleStick but with Line, but I think it's the same kind of problem. ZedGraph works with coordinates, so with points, not with functions, so to determine the nearest "Curve" it should interpolate and it seems very hard to do that.

Nevertheless, for Line graphics I've develop a function to obtain the nearest curve. So I've made a straight line interpolation between each consecutive points for each curve, and I've used the mathematical distance to determine the nearest curve. The code is:

''' <summary>
''' To obtain the nearest curve and its index on ZedGraph stick
''' </summary>
''' <param name="GraphPane">The graphpane on wich you are working</param>
''' <param name="PointLocation">Mouse location</param>
''' <param name="NearestCurve">Reference of the nearest curve</param>
''' <param name="NearestCurveIndex">Index of the nearest curve</param>
''' <returns>True if a curve is found</returns>
''' <remarks></remarks>
Private Function FindNearestCurve(ByVal GraphPane As ZedGraph.GraphPane, ByVal PointLocation As System.Drawing.Point, ByRef NearestCurve As CurveItem, ByRef NearestCurveIndex As Integer) As Boolean
    Try
        Dim MinDist As Double = -1 'error if < 0
        Dim DistTemp As Double
        Dim a, b As Double
        Dim Curve As CurveItem
        Dim ValX, ValY As Double
        Dim NormX, NormY As Double

        'ini
        NearestCurveIndex = -1
        GraphPane.ReverseTransform(PointLocation, ValX, ValY) 'To use real values
        NormX = GraphPane.XAxis.Scale.Max - GraphPane.XAxis.Scale.Min 'To normalize value when we haven't orthonormal axis
        NormY = GraphPane.YAxis.Scale.Max - GraphPane.YAxis.Scale.Min 'To normalize value when we haven't orthonormal axis

        'We looking for the nearest curve
        For j = 0 To GraphPane.CurveList.Count - 1
            Curve = GraphPane.CurveList.Item(j)
            If Curve.IsVisible = True Then
                'We generate all coefficient (a and b) of straight line interpolation (equation y=ax+b)
                For i = 0 To Curve.NPts - 2 '-2 because we work on intervals
                    'we check if interval is close to the point (to prevent case where the complete interpolation curve is the nearest curve but the real segment is far to the point)
                    If (Curve.Points.Item(i + 1).Y >= ValY And Curve.Points.Item(i).Y <= ValY) Or
                            (Curve.Points.Item(i + 1).Y <= ValY And Curve.Points.Item(i).Y >= ValY) Or
                            (Curve.Points.Item(i + 1).X >= ValX And Curve.Points.Item(i).X <= ValX) Or
                            (Curve.Points.Item(i + 1).X <= ValX And Curve.Points.Item(i).X >= ValX) Then

                        'We calculate straight line interpolation coefficient a and b
                        'Vertical line case
                        If (Curve.Points.Item(i + 1).X / NormX - Curve.Points.Item(i).X / NormX) = 0 Then
                            'We calculate directly the distance
                            DistTemp = Math.Abs(Curve.Points.Item(i).X / NormX - ValX / NormX)
                        Else 'All other case
                            'a = (yi+1 - yi) / (xi+1 - xi)
                            a = (Curve.Points.Item(i + 1).Y / NormY - Curve.Points.Item(i).Y / NormY) / (Curve.Points.Item(i + 1).X / NormX - Curve.Points.Item(i).X / NormX)
                            'b = yi - a*xi
                            b = Curve.Points.Item(i).Y / NormY - a * Curve.Points.Item(i).X / NormX
                            'We calculate the minimum distance between the point and all straight line interpolation
                            DistTemp = Math.Abs(a * ValX / NormX - ValY / NormY + b) / Math.Sqrt(1 + a * a)
                        End If
                        'We test if it's the minimum and save corresponding curve
                        If MinDist = -1 Then
                            MinDist = DistTemp 'first time
                            NearestCurveIndex = j
                        ElseIf DistTemp < MinDist Then
                            MinDist = DistTemp
                            NearestCurveIndex = j
                        End If
                    End If
                Next
            End If
        Next

        'Return the result
        If NearestCurveIndex >= 0 And NearestCurveIndex < GraphPane.CurveList.Count Then
            NearestCurve = GraphPane.CurveList.Item(NearestCurveIndex)
            Return True
        Else
            NearestCurve = Nothing
            NearestCurveIndex = -1
            Return False
        End If

    Catch ex As Exception
        NearestCurve = Nothing
        NearestCurveIndex = -1
        Return False
    End Try
End Function

I've tested this function, and it seems to work well, but I can't guarantee in all cases (indeed, if the first/last point of a curve is the nearest point, it won't be detected as such). Some remarks about using:

  • Work only on visible curve, to remove it, remove If Curve.IsVisible = True Then line ;
  • I've normalized X,Y values before the calculation to prevent disagreement with a non-orthonormal axis;
  • When there is an error, return False and you have NearestCurve = Nothing and NearestCurveIndex = -1;
  • The line cursor that you want to drag should be a curve (with to points or more, no matter), not a LineObj;
  • The test if the interval is close or not is the weak part of the code, and on which I suppose it should happen some mistakes (I've already identified one - rare - case, as said before). A problem can also appear if you have a not perfect vertical line (so with a very big a coefficient).

Lastly, I'm not sure that this code is optimized for speed, but I've no freezing on my side. The best way should be to integrate the function to a ZedGraph class, and calculate each coefficient (a and b) when Add function is called, so to not calculate them each time (so each mouse move).

So I hope that code will help some people to create a movable cursor, something which is very missing in ZedGraph.

抚你发端 2024-10-02 09:24:35

我需要在绘图上拖动一条线对象。我花了相当长的时间才弄清楚如何去做。以下代码特定于我的应用程序,并不完整,但它确实有效,我认为对于其他需要执行此操作的人来说,这是一个很好的起点。我的代码是VB的。它的本质是利用MouseDownEvent来判断光标是否距离你想要拖动的对象足够近。然后在 MouseMoveEvent 中确定新位置并更新绘图。

Private Function zgPlot_MouseDown(sender As ZedGraphControl, e As MouseEventArgs) As Boolean Handles zgPlot.MouseDownEvent

    'Return true if you have handled the mouse event entirely, and you do not want the ZedGraphControl to do any further action (e.g., starting a zoom operation). 
    'Return False If ZedGraph should go ahead And process the mouse Event.
    mbDraggingThresholdLine = False
    mbThresholdHasChanged = False

    If e.Button = MouseButtons.Right Then
        'this was a right click for the context menu, we dont want to process it here
        Return False
    End If

    Dim ptClicked As New Point(e.X, e.Y)
    Dim dblX_ClickedScaleValue As Double
    Dim dblY_ClickedScaleValue As Double

    'this function passes in the mouse point and gets back the graph pane x and y scale value
    'In this case I only care about the Y value
    zgPlot.GraphPane.ReverseTransform(ptClicked, dblX_ClickedScaleValue, dblY_ClickedScaleValue)

    If Me.mcTrack.mbChangeThresholdIsValid = True Then
        'this plot has a threshold line, if it doesnt have a threshold line then there is nothing to do

        'find out if the mouse down event is close enough to the threshold line to consider the threshold line as draggable
        If Math.Abs(Me.mcTrack.mdYaxisThresholdPlotValue - dblY_ClickedScaleValue) < 1 Then
            'the mouse down event occured within 1 of the threshold line
            mbDraggingThresholdLine = True 'set flag to be used during the MouseMoveEvent to see if a drag is in progress
            mdOriginalThresholdValue = Me.mcTrack.mdYaxisThresholdPlotValue 'save the original Y value of the line
            Return True
        End If

    End If

    Return False

End Function

Private Function zgPlot_MouseMove(sender As ZedGraphControl, e As MouseEventArgs) As Boolean Handles zgPlot.MouseMoveEvent

    If mbDraggingThresholdLine = True Then
        'we are dragging the threshold line

        'get the latest values under the cursor
        Dim ptClicked As New Point(e.X, e.Y)
        Dim dblX_ClickedScaleValue As Double
        Dim dblY_ClickedScaleValue As Double
        zgPlot.GraphPane.ReverseTransform(ptClicked, dblX_ClickedScaleValue, dblY_ClickedScaleValue)
        mdNewThresholdValue = dblY_ClickedScaleValue
        mbThresholdHasChanged = True

        'do an update of the plot objects using the new cursor value
        'the following just moves the threshold on this one plot, without changing the underlying protocol defined value of the threshold and without changing all the other plots using it.
        Me.mcTrack.mdYaxisThresholdPlotValue = mdNewThresholdValue
        Me.doPlot()
        Return True
    End If

    Return False
End Function

I needed to drag a line object on a plot. It took me quite some time to work out how to do it. The following code is specific to my application and not complete but it does work and I think its a good starting point for anyone else who needs to do this. My code is in VB. The essence of it is to use the MouseDownEvent to determine if the cursor is close enough to the object you want to drag. And then in the MouseMoveEvent determine the new location and update the plot.

Private Function zgPlot_MouseDown(sender As ZedGraphControl, e As MouseEventArgs) As Boolean Handles zgPlot.MouseDownEvent

    'Return true if you have handled the mouse event entirely, and you do not want the ZedGraphControl to do any further action (e.g., starting a zoom operation). 
    'Return False If ZedGraph should go ahead And process the mouse Event.
    mbDraggingThresholdLine = False
    mbThresholdHasChanged = False

    If e.Button = MouseButtons.Right Then
        'this was a right click for the context menu, we dont want to process it here
        Return False
    End If

    Dim ptClicked As New Point(e.X, e.Y)
    Dim dblX_ClickedScaleValue As Double
    Dim dblY_ClickedScaleValue As Double

    'this function passes in the mouse point and gets back the graph pane x and y scale value
    'In this case I only care about the Y value
    zgPlot.GraphPane.ReverseTransform(ptClicked, dblX_ClickedScaleValue, dblY_ClickedScaleValue)

    If Me.mcTrack.mbChangeThresholdIsValid = True Then
        'this plot has a threshold line, if it doesnt have a threshold line then there is nothing to do

        'find out if the mouse down event is close enough to the threshold line to consider the threshold line as draggable
        If Math.Abs(Me.mcTrack.mdYaxisThresholdPlotValue - dblY_ClickedScaleValue) < 1 Then
            'the mouse down event occured within 1 of the threshold line
            mbDraggingThresholdLine = True 'set flag to be used during the MouseMoveEvent to see if a drag is in progress
            mdOriginalThresholdValue = Me.mcTrack.mdYaxisThresholdPlotValue 'save the original Y value of the line
            Return True
        End If

    End If

    Return False

End Function

Private Function zgPlot_MouseMove(sender As ZedGraphControl, e As MouseEventArgs) As Boolean Handles zgPlot.MouseMoveEvent

    If mbDraggingThresholdLine = True Then
        'we are dragging the threshold line

        'get the latest values under the cursor
        Dim ptClicked As New Point(e.X, e.Y)
        Dim dblX_ClickedScaleValue As Double
        Dim dblY_ClickedScaleValue As Double
        zgPlot.GraphPane.ReverseTransform(ptClicked, dblX_ClickedScaleValue, dblY_ClickedScaleValue)
        mdNewThresholdValue = dblY_ClickedScaleValue
        mbThresholdHasChanged = True

        'do an update of the plot objects using the new cursor value
        'the following just moves the threshold on this one plot, without changing the underlying protocol defined value of the threshold and without changing all the other plots using it.
        Me.mcTrack.mdYaxisThresholdPlotValue = mdNewThresholdValue
        Me.doPlot()
        Return True
    End If

    Return False
End Function
~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文