多线程工作线程状态

发布于 2024-09-16 03:04:00 字数 469 浏览 4 评论 0原文

我使用 threadCount(= 100, 150, 255 等...) 创建线程

 for (int i = 0; i < threadCount; i++)
 {
     Searcher src = new Searcher(i, this);

     threads[i] = new Thread(new ThreadStart(src.getIpRange));
     threads[i].Name = string.Format(i.ToString());
  }

  foreach (Thread t in threads)
  {
     t.Start();
  }

,但我无法了解有多少线程在工作。在执行时间上。

我想控制所有线程何时完成其工作。并给我一条消息,例如“所有线程都已死亡,作业已完成......” 就像backgroundWorker的RunWorkerCompleted事件

I create my threads as

 for (int i = 0; i < threadCount; i++)
 {
     Searcher src = new Searcher(i, this);

     threads[i] = new Thread(new ThreadStart(src.getIpRange));
     threads[i].Name = string.Format(i.ToString());
  }

  foreach (Thread t in threads)
  {
     t.Start();
  }

with threadCount(= 100, 150, 255 etc...) but I can't learn how many threads working. on execute time.

and I want to control when all threads finishes their job. and give me a message like "All threads are dead, jobs completed..."
like backgroundWorker's RunWorkerCompleted event

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评论(6

鸩远一方 2024-09-23 03:04:01

您可以检查线程的ThreadState属性。

使用异步方法可能会更好。这将为您提供一个 WaitHandle 对象,您可以使用 WaitHandle.WaitAll 来等待所有异步方法完成。

下面是异步编程的介绍:
http://msdn.microsoft.com/ en-us/library/aa719598%28v=VS.71%29.aspx

You can check the ThreadState property of the Thread.

Might be better to use async methods. This gives you a WaitHandle object, and you can use WaitHandle.WaitAll to wait for all of your async methods to finish.

Here's an intro to asynchronous programming:
http://msdn.microsoft.com/en-us/library/aa719598%28v=VS.71%29.aspx

只等公子 2024-09-23 03:04:01

您肯定想为此使用 Task 类或更高级别的概念,例如 Parallel.ForEach。直接使用Thread类是相当痛苦的。

我最近写了一篇博客文章比较各种异步方法,按从最佳(任务)到最差(线程)的顺序列出。

这是一个使用 Task 的示例,演示了您想要执行的操作:

// Start all tasks
var threads = new Task[threadCount];
for (int i = 0; i < threadCount; i++) 
{ 
  Searcher src = new Searcher(i, this); 
  threads[i] = Task.Factory.StartNew(src.getIpRange);
}

// How many are running right now?
var runningCount = threads.Count(x => x.Status == TaskStatus.Running);

// Register a callback when they have all completed (this does not block)
Task.Factory.ContinueWhenAll(threads, MyCallback);

You definitely want to use the Task class for this or a higher-level concept like Parallel.ForEach. Using the Thread class directly is quite painful.

I recently wrote a blog post comparing various asynchronous approaches, listed in order from best (Task) to worst (Thread).

Here's an example using Task, demonstrating what you wanted to do:

// Start all tasks
var threads = new Task[threadCount];
for (int i = 0; i < threadCount; i++) 
{ 
  Searcher src = new Searcher(i, this); 
  threads[i] = Task.Factory.StartNew(src.getIpRange);
}

// How many are running right now?
var runningCount = threads.Count(x => x.Status == TaskStatus.Running);

// Register a callback when they have all completed (this does not block)
Task.Factory.ContinueWhenAll(threads, MyCallback);
策马西风 2024-09-23 03:04:01

将委托添加到 Searcher 并从主线程向其传递一个回调方法,每个线程在完成时都会调用该方法。当您启动每个线程时,将其添加到以线程的 ManagedThreadId 为键的字典中。当每个线程完成时,回调会从字典中删除该线程并检查计数是否为零。

        Dictionary<int, Thread> activeThreads = new Dictionary<int, Thread>();            

           for (int i = 0; i < threadCount; i++)
            {
                Searcher src = new Searcher(i, this);
                src.Done = new SearcherDoneDelegate(ThreadDone);
                threads[i] = new Thread(new ThreadStart(src.getIpRange));
                threads[i].Name = string.Format(i.ToString());
            }

            foreach (Thread t in threads)
            {
                lock (activeThreads)
                {
                    activeThreads.Add(t.ManagedThreadId, t);
                }
                t.Start();
            }


        }
        public void ThreadDone(int threadIdArg)
        {
            lock (activeThreads)
            {
                activeThreads.Remove(threadIdArg);
                if (activeThreads.Count == 0)
                {
                    // all done
                }
            }
        }

        public delegate void SearcherDoneDelegate(int threadIdArg);
        public static object locker = new object();



        public class Searcher
        {
            public SearcherDoneDelegate Done { get; set; }
            public void getIpRange()
            {
                Done(Thread.CurrentThread.ManagedThreadId);
            }
        }

如果您的线程数量多于您想要同时运行的数量,请将它们放入队列中,并在较旧的线程完成时将它们剥离(使用回调)。

Add a delegate to Searcher and pass it a callback method from your main thread that each thread will call when it finishes. As you launch each thread, add it to a Dictionary keyed by the thread's ManagedThreadId. When each thread finishes, the callback removes the thread from the Dictionary and checks to see if the count is zero.

        Dictionary<int, Thread> activeThreads = new Dictionary<int, Thread>();            

           for (int i = 0; i < threadCount; i++)
            {
                Searcher src = new Searcher(i, this);
                src.Done = new SearcherDoneDelegate(ThreadDone);
                threads[i] = new Thread(new ThreadStart(src.getIpRange));
                threads[i].Name = string.Format(i.ToString());
            }

            foreach (Thread t in threads)
            {
                lock (activeThreads)
                {
                    activeThreads.Add(t.ManagedThreadId, t);
                }
                t.Start();
            }


        }
        public void ThreadDone(int threadIdArg)
        {
            lock (activeThreads)
            {
                activeThreads.Remove(threadIdArg);
                if (activeThreads.Count == 0)
                {
                    // all done
                }
            }
        }

        public delegate void SearcherDoneDelegate(int threadIdArg);
        public static object locker = new object();



        public class Searcher
        {
            public SearcherDoneDelegate Done { get; set; }
            public void getIpRange()
            {
                Done(Thread.CurrentThread.ManagedThreadId);
            }
        }

If you have more threads than you want to run at one time, put them into a Queue and peel them off as older threads finish (use the callback).

dawn曙光 2024-09-23 03:04:01

首先,我必须指出,创建 100、150、255 等线程可能不是一个好主意。您最好使用 ThreadPool 或 Task 类(如果使用 .NET 4.0)。除此之外,还有两种成熟的方法可以等待所有线程完成。

加入线程。

Thread.Join 会阻塞,直到目标线程完成。

for (int i = 0; i < threadCount; i++) 
{ 
   Searcher src = new Searcher(i, this); 
   threads[i] = new Thread(new ThreadStart(src.getIpRange)); 
   threads[i].Name = string.Format(i.ToString()); 
} 

foreach (Thread t in threads) 
{ 
   t.Start(); 
} 

foreach (Thread t in threads)
{
   t.Join(); 
}

使用 CountdownEvent。

A CountdownEvent< /a> 等待其内部计数达到零。如果您想使用ThreadPool,则此方法更适合。如果您没有使用 .NET 4.0,您可以在 Joe Albahari 的网站。

var finished = new CountdownEvent(1);

for (int i = 0; i < threadCount; i++) 
{ 
   finished.AddCount();
   Searcher src = new Searcher(i, this); 
   threads[i] = new Thread(
     () =>
     {
        try
        {
          src.getIpRange();
        }
        finally
        {
          finished.Signal();
        }
     }
   threads[i].Name = string.Format(i.ToString()); 
} 

foreach (Thread t in threads) 
{ 
   t.Start(); 
} 

finished.Signal();
finished.WaitOne();

First, I have to point out that creating 100, 150, 255, etc. threads is probably not a good idea. You might be better off using the ThreadPool or Task class (if using .NET 4.0). Aside from that there are two well established methods for waiting until all threads complete.

Join the thread.

Thread.Join blocks until the target thread finishes.

for (int i = 0; i < threadCount; i++) 
{ 
   Searcher src = new Searcher(i, this); 
   threads[i] = new Thread(new ThreadStart(src.getIpRange)); 
   threads[i].Name = string.Format(i.ToString()); 
} 

foreach (Thread t in threads) 
{ 
   t.Start(); 
} 

foreach (Thread t in threads)
{
   t.Join(); 
}

Use a CountdownEvent.

A CountdownEvent waits until its internal count reaches zero. This method is better suited if you want to use the ThreadPool. If you are not using .NET 4.0 you can get a really simple implementation over at Joe Albahari's website.

var finished = new CountdownEvent(1);

for (int i = 0; i < threadCount; i++) 
{ 
   finished.AddCount();
   Searcher src = new Searcher(i, this); 
   threads[i] = new Thread(
     () =>
     {
        try
        {
          src.getIpRange();
        }
        finally
        {
          finished.Signal();
        }
     }
   threads[i].Name = string.Format(i.ToString()); 
} 

foreach (Thread t in threads) 
{ 
   t.Start(); 
} 

finished.Signal();
finished.WaitOne();
月牙弯弯 2024-09-23 03:04:01

为什么不能使用受临界区保护的单个变量来控制多个活动线程?线程函数可以修改这个变量(当然已经进入临界区)。

Why can't you use critical section protected single variable to control a number of active threads? Thread function can modify this variable (having entered critical section, of course).

瘫痪情歌 2024-09-23 03:04:00

确定所有线程何时完成很简单。

for (int i = 0; i < threadCount; i++)
{
    threads[i].Join();
}

Console.WriteLine("All threads are done!");

您能详细说明一下您的其他要求吗?

Determining when all the threads are finished is simple.

for (int i = 0; i < threadCount; i++)
{
    threads[i].Join();
}

Console.WriteLine("All threads are done!");

Can you elaborate on your other requirements?

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