.NET ESB 性能

发布于 2024-09-15 04:09:57 字数 335 浏览 3 评论 0原文

我开始设计我公司的一款电信产品的新版本,为了提供负载平衡和可扩展性,我正在考虑使用某种(.NET 开源)ESB。我希望通过避免使用关系数据库并使用(可能)非事务性队列馈入分布式内存缓存(例如 Velocity 或 memcached)来提高系统的吞吐量。

我从未在实时系统中使用过这样的架构,而且我担心在日常开发的简单性中获得的收益,却会损失吞吐量(对于这个应用程序来说,吞吐量至关重要)。

我只玩过 NServiceBus,所以我不知道它(或其兄弟)是否适合作为实时 no-sql 应用程序的基础。你怎么认为?

我该如何判断这些产品呢?我应该购买商业应用程序,像躲避瘟疫一样避免 ESB,还是使用其他方法?

I'm starting to design a new version of one of my company's telecommunications products, and to provide load balancing and scalability I was considering some kind of (.NET open source) ESB. I'm hoping to boost the throughput of the system by avoiding relational databases and use (perhaps) non-transactional queues feeding into distributed in-memory caches (Velocity or memcached for example).

I've never used an architecture like this for a real-time system, and I'm worried that what I gain in simplicity of day-to-day development, I lose in throughput (which for this app is hyper-critical).

I've only played about with NServiceBus, so I have no idea whether it (or its brethren) is suitable as a foundation for real-time no-sql apps. What do you think?

How should I judge these products? Should I buy a commercial app instead, avoid ESB like the plague, or use some other approach?

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懵少女 2024-09-22 04:09:57

Andrew,

当谈到吞吐量时,基于并行消息的架构往往工作得很好。 NServiceBus 特别已扩展到非常高的级别,并且当与非锁定持久存储结合使用时,可以实现巨大的性能。

当你说实时时,显然你不是在谈论硬实时 - 因为你仍然在 Windows 上,甚至不是用 C/C++ 编程。换句话说,听起来主要目标是吞吐量而不是低延迟。我认为您会发现 ESB 非常适合您。

Andrew,

When talking about throughput, parallel message-based architectures tend to work very well. NServiceBus specifically has scaled to very high levels, and when used in conjunction with non-locking persistent stores, can perform tremendously.

When you say real-time, obviously you're not talking about hard real-time here - as you're still on Windows, and even then not programming in C/C++. In other words, it sounds like the main goal is throughput rather than low latency. I think you'll find that ESBs can work out very well for you.

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