使用 LinearLayout 的自定义小部件未获得 onDraw()

发布于 2024-09-14 15:14:50 字数 973 浏览 5 评论 0原文

我正在通过扩展 LinearLayout 创建自定义小部件:

public class MyWidget extends LinearLayout {
    private static Paint PAINT = new Paint(Paint.ANTI_ALIAS_FLAG);
    static {
        PAINT.setColor(Color.RED);
    }

    public MyWidget(Context context) {
        this(context, null);
    }

    public MyWidget(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawCircle(canvas.getWidth() / 2, canvas.getHeight()/2, canvas.getWidth()/2, PAINT);
        // never gets called :-(
    }

    @Override
    protected void dispatchDraw(Canvas canvas) {
        super.dispatchDraw(canvas);
        // this gets called, but with a canvas sized after the padding.
    }
}

我可以很好地添加子项,但我的自定义 onDraw() 永远不会被调用。 dispatchDraw() 被调用,但似乎有不同的画布(位于填充内的画布。我需要在整个布局区域上绘制)。是否需要设置一些标志才能为布局调用 onDraw()

I'm creating a custom widget by extending LinearLayout:

public class MyWidget extends LinearLayout {
    private static Paint PAINT = new Paint(Paint.ANTI_ALIAS_FLAG);
    static {
        PAINT.setColor(Color.RED);
    }

    public MyWidget(Context context) {
        this(context, null);
    }

    public MyWidget(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawCircle(canvas.getWidth() / 2, canvas.getHeight()/2, canvas.getWidth()/2, PAINT);
        // never gets called :-(
    }

    @Override
    protected void dispatchDraw(Canvas canvas) {
        super.dispatchDraw(canvas);
        // this gets called, but with a canvas sized after the padding.
    }
}

I can add children just fine, but I'm never getting my custom onDraw() being called. dispatchDraw() gets called, but that seems to have a different canvas (the one that's within the padding. I need to draw on the whole layout area). Is there some flag that needs to get set to get onDraw() called for the layout?

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哭了丶谁疼 2024-09-21 15:14:50

您需要在构造函数中调用setWillNotDraw(false)

因为默认情况下布局不需要绘制,所以一个优化是不调用 is draw 方法。通过调用 setWillNotDraw(false),您可以告诉 UI 工具包您想要绘制。

You need to call setWillNotDraw(false) in your constructor.

Because by default a layout does not need to draw, so an optimization is to not call is draw method. By calling setWillNotDraw(false) you tell the UI toolkit that you want to draw.

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