如何获取 ShellExecuteEx..hProcess 打开的窗口的 hWnd?

发布于 2024-09-09 17:57:46 字数 714 浏览 1 评论 0原文

这个“简单”的问题似乎充满了附带问题。
例如。新进程是否打开多个窗口;有闪屏吗?
有简单的方法吗? (我正在启动 Notepad++ 的新实例)

...
std::tstring  tstrNotepad_exe = tstrProgramFiles + _T("\\Notepad++\\notepad++.exe");

SHELLEXECUTEINFO SEI={0};
sei.cbSize       = sizeof(SHELLEXECUTEINFO);
sei.fMask        = SEE_MASK_NOCLOSEPROCESS;
sei.hwnd         = hWndMe;  // This app's window handle
sei.lpVerb       = _T("open");
sei.lpFile       = tstrNotepad_exe.c_str();     
sei.lpParameters = _T(" -multiInst -noPlugins -nosession -notabbar ";   
sei.lpDirectory  = NULL;
sei.nShow        = SW_SHOW;
sei.hInstApp     = NULL;    
if( ShellExecuteEx(&sei) )
{ // I have sei.hProcess, but how best to utilize it from here?
}
...

This "simple" issue seems to be fraught with side issues.
eg. Does the new process open multiple windows; Does it have a splash screen?
Is there a simple way? (I'm starting a new instance of Notepad++)

...
std::tstring  tstrNotepad_exe = tstrProgramFiles + _T("\\Notepad++\\notepad++.exe");

SHELLEXECUTEINFO SEI={0};
sei.cbSize       = sizeof(SHELLEXECUTEINFO);
sei.fMask        = SEE_MASK_NOCLOSEPROCESS;
sei.hwnd         = hWndMe;  // This app's window handle
sei.lpVerb       = _T("open");
sei.lpFile       = tstrNotepad_exe.c_str();     
sei.lpParameters = _T(" -multiInst -noPlugins -nosession -notabbar ";   
sei.lpDirectory  = NULL;
sei.nShow        = SW_SHOW;
sei.hInstApp     = NULL;    
if( ShellExecuteEx(&sei) )
{ // I have sei.hProcess, but how best to utilize it from here?
}
...

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俯瞰星空 2024-09-16 17:57:46

首先使用 WaitForInputIdle 暂停程序,直到应用程序启动并等待用户输入(此时主窗口应该已经创建),然后使用 EnumWindowsGetWindowThreadProcessId 来确定系统中哪些窗口属于所创建的进程。

例如:

struct ProcessWindowsInfo
{
    DWORD ProcessID;
    std::vector<HWND> Windows;

    ProcessWindowsInfo( DWORD const AProcessID )
        : ProcessID( AProcessID )
    {
    }
};

BOOL __stdcall EnumProcessWindowsProc( HWND hwnd, LPARAM lParam )
{
    ProcessWindowsInfo *Info = reinterpret_cast<ProcessWindowsInfo*>( lParam );
    DWORD WindowProcessID;

    GetWindowThreadProcessId( hwnd, &WindowProcessID );

    if( WindowProcessID == Info->ProcessID )
        Info->Windows.push_back( hwnd );

    return true;
}

....

if( ShellExecuteEx(&sei) )
{
    WaitForInputIdle( sei.hProcess, INFINITE );

    ProcessWindowsInfo Info( GetProcessId( sei.hProcess ) );

    EnumWindows( (WNDENUMPROC)EnumProcessWindowsProc,
        reinterpret_cast<LPARAM>( &Info ) );

    // Use Info.Windows.....
}

First use WaitForInputIdle to pause your program until the application has started and is waiting for user input (the main window should have been created by then), then use EnumWindows and GetWindowThreadProcessId to determine which windows in the system belong to the created process.

For example:

struct ProcessWindowsInfo
{
    DWORD ProcessID;
    std::vector<HWND> Windows;

    ProcessWindowsInfo( DWORD const AProcessID )
        : ProcessID( AProcessID )
    {
    }
};

BOOL __stdcall EnumProcessWindowsProc( HWND hwnd, LPARAM lParam )
{
    ProcessWindowsInfo *Info = reinterpret_cast<ProcessWindowsInfo*>( lParam );
    DWORD WindowProcessID;

    GetWindowThreadProcessId( hwnd, &WindowProcessID );

    if( WindowProcessID == Info->ProcessID )
        Info->Windows.push_back( hwnd );

    return true;
}

....

if( ShellExecuteEx(&sei) )
{
    WaitForInputIdle( sei.hProcess, INFINITE );

    ProcessWindowsInfo Info( GetProcessId( sei.hProcess ) );

    EnumWindows( (WNDENUMPROC)EnumProcessWindowsProc,
        reinterpret_cast<LPARAM>( &Info ) );

    // Use Info.Windows.....
}
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