如何避免 Flash CS4 中的 3D 造成的质量问题?
我目前正在使用 Flash CS4 制作一些精灵。精灵完全基于矢量,因此应该具有良好的质量。然而,一旦我将一些 3D 属性应用于任何东西,它就会变得非常锯齿。我缺少一些质量设置吗?
I am currently using Flash CS4 to make some sprites. The sprite is completely vector based and should therefore have good quality. However, once I apply some 3D properties to anything, it becomes very aliased. Is there some quality setting I'm missing?
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stage.quality = StageQuality.HIGH;
高质量是默认设置,但如果由于某种原因不符合您的要求,则该行应该修复它。尽管你知道,它可能会减慢一些速度。特别是如果您有很多抗锯齿功能。 (如果您想尝试的话,还有一个“最佳”质量可以平滑非静态位图。)
stage.quality = StageQuality.HIGH;
High quality is the default, but if it isn't with you for some reason, that line should and fix it. It might slow it down some though you know. Especially if you have a lot to anti-alias. (There's also a "best" quality which smooths non-static bitmaps if you want to try that.)