通过运行另一个对象的方法来帮助返回值的方法

发布于 2024-09-07 07:50:25 字数 968 浏览 4 评论 0原文

我有一个运行以下方法(getter)的类:

// the interface
@interface MyClass : NSObject{
    NSNumber *myFloatValue;
}

- (double)myFloatValue;
- (void)setMyFloatValue:(float)floatInput;

@end

// the implementation
@implementation
- (MyClass *)init{
    if (self = [super init]){
        myFloatValue = [[NSNumber alloc] initWithFloat:3.14];
    }
    return self;
}

// I understand that NSNumbers are non-mutable objects and can't be
// used like variables.     
// Hence I decided to make make the getter's implementation like this
- (double)myFloatValue{
    return [myFloatValue floatValue];
}
- (void)setMyFloatValue:(float)floatInput{
    if ([self myFloatValue] != floatInput){
        [myFloatValue release];
        myFloatValue = [[NSNumber alloc] initWithFloat:floatInput;
  }

@end

当我在调试期间将鼠标悬停在 myFloatValue 对象上时,它不包含值。相反,它说:“超出范围”。

我希望能够在不使用 @property 、使用 NSNumbers 以外的东西或其他重大更改的情况下完成这项工作,因为我只想先了解这些概念。最重要的是,我想知道我明显犯了什么错误。

I have a Class that runs the following method (a getter):

// the interface
@interface MyClass : NSObject{
    NSNumber *myFloatValue;
}

- (double)myFloatValue;
- (void)setMyFloatValue:(float)floatInput;

@end

// the implementation
@implementation
- (MyClass *)init{
    if (self = [super init]){
        myFloatValue = [[NSNumber alloc] initWithFloat:3.14];
    }
    return self;
}

// I understand that NSNumbers are non-mutable objects and can't be
// used like variables.     
// Hence I decided to make make the getter's implementation like this
- (double)myFloatValue{
    return [myFloatValue floatValue];
}
- (void)setMyFloatValue:(float)floatInput{
    if ([self myFloatValue] != floatInput){
        [myFloatValue release];
        myFloatValue = [[NSNumber alloc] initWithFloat:floatInput;
  }

@end

When I mouse over the myFloatValue object during debugging, it does not contain a value. Instead it says: "out of scope".

I would like to be able to make this work without using @property, using something other than NSNumbers, or other major changes since I just want to understand the concepts first. Most importantly, I would like to know what mistake I've apparently made.

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评论(2

朱染 2024-09-14 07:50:25

我可以看到一些错误:

@implementation 行应为 @implementation MyClass

函数 setMyFloatValue 缺少结束 ]< /code> 和 } — 它应该是这样的:

- (void)setMyFloatValue:(float)floatInput{
    if ([self myFloatValue] != floatInput){
        [myFloatValue release];
        myFloatValue = [[NSNumber alloc] initWithFloat:floatInput];
    }
}

我刚刚在 Xcode 中测试了它,并且它对我来说适用于这些更改。

I can see a couple of mistakes:

The line @implementation should read @implementation MyClass

The function setMyFloatValue is missing a closing ] and } —it should read:

- (void)setMyFloatValue:(float)floatInput{
    if ([self myFloatValue] != floatInput){
        [myFloatValue release];
        myFloatValue = [[NSNumber alloc] initWithFloat:floatInput];
    }
}

I've just tested it in Xcode and it works for me with these changes.

不必你懂 2024-09-14 07:50:25

为什么不在接口中设置属性并在实现中合成访问器?

@interface MyClass : NSObject {
  float *myFloat
}

@property (assign) float myFloat;

@end

@implementation MyClass

@synthesize myFloat;

@end

Why not just set property in interface and synthesize accessors in implementation?

@interface MyClass : NSObject {
  float *myFloat
}

@property (assign) float myFloat;

@end

@implementation MyClass

@synthesize myFloat;

@end
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