使用 mxmlc 而非 Flash IDE 编译时视频会损坏
我有包含 FLV 视频序列的影片剪辑。
当此 FLV 在从 mxmlc 编译的 SWF 中播放时,视频完全损坏 - 所有不同颜色的块。如果我从 IDE 编译,视频可以正常播放。
这比这更复杂:
- 如果我同时播放同一个 FLV 的多个副本,它们就很好,但如果我同时播放不同的 FLV,它们就会损坏。
- 他们并不总是在每次游戏中都腐败——这并不一致。
- 如果我放大损坏的视频,或移动播放器窗口,损坏的图像保持不变,即它不像屏幕重绘错误,损坏的区域经常会更改或清除。
有谁知道任何 Flex 编译器选项或 SWC 创作策略来解决这个问题?
I have movie clips containing FLV video sequences.
When this FLV plays in a SWF compiled from mxmlc, the video is completely corrupted - all different coloured blocks. If I compile from the IDE the video plays fine.
It's a bit more involved than this:
- If I play multiple copies of the same FLV at the same time, they're fine, whereas if I play various FLVs at the same time, they corrupt.
- They don't always corrupt on every playthrough - it's not consistent.
- If I zoom into the corrupted video, or move the player window, the corrupted image remains intact, i.e. it's not like a screen redrawing error where the corrupted area will often change or clear.
Does anyone know of any Flex compiler options, or SWC authoring strategies to get around this?
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