如何在 C# 中声明 ULARGE_INTEGER?

发布于 2024-09-05 21:17:08 字数 886 浏览 3 评论 0 原文

基于这个问题 How to declarate LARGE_INTEGER in C# with 答案

[StructLayout(LayoutKind.Absolute, Size=8)]
struct LARGE_INTEGER
{
    [FieldOffset(0)]public Int64 QuadPart;
    [FieldOffset(0)]public UInt32 LowPart;
    [FieldOffset(4)]public Int32 HighPart;
}

以下是我对声明ULARGE_INTEGER正确吗?

[StructLayout(LayoutKind.Explicit, Size = 8)]
public struct ULARGE_INTEGER
{
    [FieldOffset(0)] public UInt64 QuadPart;
    [FieldOffset(0)] public UInt32 LowPart;
    [FieldOffset(4)] public UInt32 HighPart;
}

Based upon this question How to declarate LARGE_INTEGER in C# with answer of:

[StructLayout(LayoutKind.Absolute, Size=8)]
struct LARGE_INTEGER
{
    [FieldOffset(0)]public Int64 QuadPart;
    [FieldOffset(0)]public UInt32 LowPart;
    [FieldOffset(4)]public Int32 HighPart;
}

Is my assumption below for declaring ULARGE_INTEGER correct?

[StructLayout(LayoutKind.Explicit, Size = 8)]
public struct ULARGE_INTEGER
{
    [FieldOffset(0)] public UInt64 QuadPart;
    [FieldOffset(0)] public UInt32 LowPart;
    [FieldOffset(4)] public UInt32 HighPart;
}

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评论(1

寄居者 2024-09-12 21:17:08

它只是 C# 中的一个 ulong,无需跳过 LayoutKind.Explicit 环。该联合是必要的,因为 C 和 C++ 编译器在过去没有本机 64 位类型。

It is simply an ulong in C#, no need to jump through the LayoutKind.Explicit hoop. The union was necessary because C and C++ compilers didn't have a native 64-bit type in the olden days.

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