将 Windows 窗体 OnPaint 转换为等效的 WPF 形状
我有一个现有的 OnPaint 方法,它可以绘制一些形状:
protected override void OnPaintBackground(PaintEventArgs e)
{
Graphics g = e.Graphics;
g.CompositingQuality = CompositingQuality.HighQuality;
Brush greenBrush = new SolidBrush(Color.FromArgb(73,172,113));
Brush blueBrush = new SolidBrush(Color.FromArgb(197,232,221));
Brush whiteBrush = new SolidBrush(Color.White);
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.AntiAlias;
Rectangle newRect = new Rectangle(ClientRectangle.X, ClientRectangle.Y,
ClientRectangle.Width, ClientRectangle.Height);
// Green background
g.FillRectangle(greenBrush, newRect);
// Blue ellipse
int rectX = System.Convert.ToInt32(newRect.Width * .244) * -1;
int rectY = System.Convert.ToInt32(newRect.Height * .025);
int rectWidth = System.Convert.ToInt32(newRect.Width * 1.416);
int rectHeight = System.Convert.ToInt32(newRect.Height * 1.685);
g.FillEllipse(blueBrush, rectX, rectY, rectWidth, rectHeight);
// Green ellipse
rectX = System.Convert.ToInt32(newRect.Width * .283) * -1;
rectY = System.Convert.ToInt32(newRect.Height * .035);
rectWidth = System.Convert.ToInt32(newRect.Width * 1.26);
rectHeight = System.Convert.ToInt32(newRect.Height * 1.35);
g.FillEllipse(greenBrush, rectX, rectY, rectWidth, rectHeight);
// Blue ellipse
rectX = System.Convert.ToInt32(newRect.Width * .009) * -1;
rectY = System.Convert.ToInt32(newRect.Height * .175);
rectWidth = System.Convert.ToInt32(newRect.Width * 1.094);
rectHeight = System.Convert.ToInt32(newRect.Height * 1.755);
g.FillEllipse(blueBrush, rectX, rectY, rectWidth, rectHeight);
// White ellipse
rectX = System.Convert.ToInt32(newRect.Width * .146);
rectY = System.Convert.ToInt32(newRect.Height * .225);
rectWidth = System.Convert.ToInt32(newRect.Width * .928);
rectHeight = System.Convert.ToInt32(newRect.Height * 1.545);
g.FillEllipse(whiteBrush, rectX, rectY, rectWidth, rectHeight);
}
我已将其转换为 - 在 WPF 中:
<Grid>
<Viewbox HorizontalAlignment="Left" VerticalAlignment="Top" >
<Canvas Width="1680" Height="1050">
<Rectangle Fill="#FF49AC71" Width="1780" Height="1050" VerticalAlignment="Stretch" />
<Ellipse Fill="#FFC5E8DD" Width="2379" Height="1770" Canvas.Left="-410" Canvas.Top="25"/>
<Ellipse Fill= "#FF49AC71" Width="2116" Height="1417" Canvas.Left="-475" Canvas.Top="37"/>
<Ellipse Fill="#FFC5E8DD" Width="1837" Height="1842" Canvas.Left="-15" Canvas.Top="183"/>
<Ellipse Fill="White" Width="1559" Height="1622" Canvas.Left="245" Canvas.Top="236"/>
</Canvas>
</Viewbox>
调整大小的行为并不相同。有人可以告诉我如何解决这个问题,或者提供一个更好的 WPF 示例吗?
I have an existing OnPaint method which draws some shapes:
protected override void OnPaintBackground(PaintEventArgs e)
{
Graphics g = e.Graphics;
g.CompositingQuality = CompositingQuality.HighQuality;
Brush greenBrush = new SolidBrush(Color.FromArgb(73,172,113));
Brush blueBrush = new SolidBrush(Color.FromArgb(197,232,221));
Brush whiteBrush = new SolidBrush(Color.White);
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.AntiAlias;
Rectangle newRect = new Rectangle(ClientRectangle.X, ClientRectangle.Y,
ClientRectangle.Width, ClientRectangle.Height);
// Green background
g.FillRectangle(greenBrush, newRect);
// Blue ellipse
int rectX = System.Convert.ToInt32(newRect.Width * .244) * -1;
int rectY = System.Convert.ToInt32(newRect.Height * .025);
int rectWidth = System.Convert.ToInt32(newRect.Width * 1.416);
int rectHeight = System.Convert.ToInt32(newRect.Height * 1.685);
g.FillEllipse(blueBrush, rectX, rectY, rectWidth, rectHeight);
// Green ellipse
rectX = System.Convert.ToInt32(newRect.Width * .283) * -1;
rectY = System.Convert.ToInt32(newRect.Height * .035);
rectWidth = System.Convert.ToInt32(newRect.Width * 1.26);
rectHeight = System.Convert.ToInt32(newRect.Height * 1.35);
g.FillEllipse(greenBrush, rectX, rectY, rectWidth, rectHeight);
// Blue ellipse
rectX = System.Convert.ToInt32(newRect.Width * .009) * -1;
rectY = System.Convert.ToInt32(newRect.Height * .175);
rectWidth = System.Convert.ToInt32(newRect.Width * 1.094);
rectHeight = System.Convert.ToInt32(newRect.Height * 1.755);
g.FillEllipse(blueBrush, rectX, rectY, rectWidth, rectHeight);
// White ellipse
rectX = System.Convert.ToInt32(newRect.Width * .146);
rectY = System.Convert.ToInt32(newRect.Height * .225);
rectWidth = System.Convert.ToInt32(newRect.Width * .928);
rectHeight = System.Convert.ToInt32(newRect.Height * 1.545);
g.FillEllipse(whiteBrush, rectX, rectY, rectWidth, rectHeight);
}
I have converted this to - in WPF:
<Grid>
<Viewbox HorizontalAlignment="Left" VerticalAlignment="Top" >
<Canvas Width="1680" Height="1050">
<Rectangle Fill="#FF49AC71" Width="1780" Height="1050" VerticalAlignment="Stretch" />
<Ellipse Fill="#FFC5E8DD" Width="2379" Height="1770" Canvas.Left="-410" Canvas.Top="25"/>
<Ellipse Fill= "#FF49AC71" Width="2116" Height="1417" Canvas.Left="-475" Canvas.Top="37"/>
<Ellipse Fill="#FFC5E8DD" Width="1837" Height="1842" Canvas.Left="-15" Canvas.Top="183"/>
<Ellipse Fill="White" Width="1559" Height="1622" Canvas.Left="245" Canvas.Top="236"/>
</Canvas>
</Viewbox>
The resizing behaviour is not the same. Can someone give me a clue how I can fix this, or alternatively a better example of WPF!?
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您想要设置 拉伸要填充的 ViewBox 的 属性。
默认值为 Uniform,这将保留纵横比。请参阅此博客条目如果您想了解有关如何使用 Stretch 的各种值的更多详细信息。
You want to set the Stretch property of the ViewBox to Fill.
The default value is Uniform, which will preserve the aspect ratio. See this blog entry if you want more detail on how to use the various values of Stretch.