如何在drawRect:中用渐变填充路径?

发布于 2024-09-04 20:47:24 字数 865 浏览 10 评论 0原文

用纯色填充路径很容易:

CGPoint aPoint;
for (id pointValue in points)
{
    aPoint = [pointValue CGPointValue];
    CGContextAddLineToPoint(context, aPoint.x, aPoint.y);
}
[[UIColor redColor] setFill];
[[UIColor blackColor] setStroke];
CGContextDrawPath(context, kCGPathFillStroke);

我想绘制渐变而不是纯红色,但我遇到了麻烦。 我已经尝试过问题/答案中列出的代码: UIView 和 UILabels 上的渐变在 iPhone 上,

这是:

CAGradientLayer *gradient = [CAGradientLayer layer];
[gradient setFrame:rect];
[gradient setColors:[NSArray arrayWithObjects:(id)[[UIColor blueColor] CGColor],
                (id)[[UIColor whiteColor] CGColor], nil]];
[[self layer] setMasksToBounds:YES];

[[self layer] insertSublayer:gradient atIndex:0];

然而,这用渐变绘制了整个视图,覆盖了我原来的路径。

filling a path with a solid color is easy enough:

CGPoint aPoint;
for (id pointValue in points)
{
    aPoint = [pointValue CGPointValue];
    CGContextAddLineToPoint(context, aPoint.x, aPoint.y);
}
[[UIColor redColor] setFill];
[[UIColor blackColor] setStroke];
CGContextDrawPath(context, kCGPathFillStroke);

I'd like to draw a gradient instead of solid red, but I am having trouble.
I've tried the code listed in the Question/Answer: Gradients on UIView and UILabels On iPhone

which is:

CAGradientLayer *gradient = [CAGradientLayer layer];
[gradient setFrame:rect];
[gradient setColors:[NSArray arrayWithObjects:(id)[[UIColor blueColor] CGColor],
                (id)[[UIColor whiteColor] CGColor], nil]];
[[self layer] setMasksToBounds:YES];

[[self layer] insertSublayer:gradient atIndex:0];

However, this paints the entire view that this is in with the gradient, covering up my original path.

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忆沫 2024-09-11 20:47:24

我将剪辑到您想要填充的路径,并使用 CGContextDrawLinearGradient。下面是drawRect:的一个简单实现作为例子:

- (void) drawRect:(CGRect)rect
{
    // Create a gradient from white to red
    CGFloat colors [] = { 
        1.0, 1.0, 1.0, 1.0, 
        1.0, 0.0, 0.0, 1.0
    };

    CGColorSpaceRef baseSpace = CGColorSpaceCreateDeviceRGB();
    CGGradientRef gradient = CGGradientCreateWithColorComponents(baseSpace, colors, NULL, 2);
    CGColorSpaceRelease(baseSpace), baseSpace = NULL;

    CGContextRef context = UIGraphicsGetCurrentContext();

    CGContextSaveGState(context);
    CGContextAddEllipseInRect(context, rect);
    CGContextClip(context);

    CGPoint startPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMinY(rect));
    CGPoint endPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMaxY(rect));

    CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0);
    CGGradientRelease(gradient), gradient = NULL;

    CGContextRestoreGState(context);

    CGContextAddEllipseInRect(context, rect);
    CGContextDrawPath(context, kCGPathStroke);
}

I would clip to the path you want to fill, and use CGContextDrawLinearGradient. Here is a simple implementation of drawRect: as an example:

- (void) drawRect:(CGRect)rect
{
    // Create a gradient from white to red
    CGFloat colors [] = { 
        1.0, 1.0, 1.0, 1.0, 
        1.0, 0.0, 0.0, 1.0
    };

    CGColorSpaceRef baseSpace = CGColorSpaceCreateDeviceRGB();
    CGGradientRef gradient = CGGradientCreateWithColorComponents(baseSpace, colors, NULL, 2);
    CGColorSpaceRelease(baseSpace), baseSpace = NULL;

    CGContextRef context = UIGraphicsGetCurrentContext();

    CGContextSaveGState(context);
    CGContextAddEllipseInRect(context, rect);
    CGContextClip(context);

    CGPoint startPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMinY(rect));
    CGPoint endPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMaxY(rect));

    CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0);
    CGGradientRelease(gradient), gradient = NULL;

    CGContextRestoreGState(context);

    CGContextAddEllipseInRect(context, rect);
    CGContextDrawPath(context, kCGPathStroke);
}
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