.NET 1.0 线程池问题

发布于 2024-09-03 23:51:18 字数 1785 浏览 5 评论 0原文

我正在尝试生成一个线程来处理 DoWork 任务,该任务应该花费不到 3 秒的时间。在 DoWork 中,需要 15 秒。我想中止 DoWork 并将控制权转移回主线程。我复制了如下代码,但它不起作用。它仍然完成 DoWork,然后将控制权转移回主线程,而不是中止 DoWork。我做错了什么?

class Class1
{
    /// <summary>
    /// The main entry point for the application.
    /// </summary>
    /// 

    private static System.Threading.ManualResetEvent[] resetEvents;

    [STAThread]
    static void Main(string[] args)
    {
        resetEvents = new ManualResetEvent[1];

        int i = 0;

        resetEvents[i] = new ManualResetEvent(false);
        ThreadPool.QueueUserWorkItem(new WaitCallback(DoWork),(object)i);


        Thread.CurrentThread.Name = "main thread";

        Console.WriteLine("[{0}] waiting in the main method", Thread.CurrentThread.Name);

        DateTime start = DateTime.Now;
        DateTime end ;
        TimeSpan span = DateTime.Now.Subtract(start);


        //abort dowork method if it takes more than 3 seconds
        //and transfer control to the main thread.
        do
        {
            if (span.Seconds < 3)
                WaitHandle.WaitAll(resetEvents);
            else
                resetEvents[0].Set();


            end = DateTime.Now;
            span = end.Subtract(start);
        }while (span.Seconds < 2);



        Console.WriteLine(span.Seconds);


        Console.WriteLine("[{0}] all done in the main method",Thread.CurrentThread.Name);

        Console.ReadLine();
    }

    static void DoWork(object o)
    {
        int index = (int)o;

        Thread.CurrentThread.Name = "do work thread";

        //simulate heavy duty work.
        Thread.Sleep(15000);

        //work is done..
        resetEvents[index].Set();

        Console.WriteLine("[{0}] do work finished",Thread.CurrentThread.Name);
    }
}

I am trying to spawn a thread to take care of DoWork task that should take less than 3 seconds. Inside DoWork its taking 15 seconds. I want to abort DoWork and transfer the control back to main thread. I have copied the code as follows and its not working. Instead of aborting DoWork, it still finishes DoWork and then transfers the control back to main thread. What am I doing wrong?

class Class1
{
    /// <summary>
    /// The main entry point for the application.
    /// </summary>
    /// 

    private static System.Threading.ManualResetEvent[] resetEvents;

    [STAThread]
    static void Main(string[] args)
    {
        resetEvents = new ManualResetEvent[1];

        int i = 0;

        resetEvents[i] = new ManualResetEvent(false);
        ThreadPool.QueueUserWorkItem(new WaitCallback(DoWork),(object)i);


        Thread.CurrentThread.Name = "main thread";

        Console.WriteLine("[{0}] waiting in the main method", Thread.CurrentThread.Name);

        DateTime start = DateTime.Now;
        DateTime end ;
        TimeSpan span = DateTime.Now.Subtract(start);


        //abort dowork method if it takes more than 3 seconds
        //and transfer control to the main thread.
        do
        {
            if (span.Seconds < 3)
                WaitHandle.WaitAll(resetEvents);
            else
                resetEvents[0].Set();


            end = DateTime.Now;
            span = end.Subtract(start);
        }while (span.Seconds < 2);



        Console.WriteLine(span.Seconds);


        Console.WriteLine("[{0}] all done in the main method",Thread.CurrentThread.Name);

        Console.ReadLine();
    }

    static void DoWork(object o)
    {
        int index = (int)o;

        Thread.CurrentThread.Name = "do work thread";

        //simulate heavy duty work.
        Thread.Sleep(15000);

        //work is done..
        resetEvents[index].Set();

        Console.WriteLine("[{0}] do work finished",Thread.CurrentThread.Name);
    }
}

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评论(2

原谅过去的我 2024-09-10 23:51:18

所有池线程都是后台线程,这意味着它们会在应用程序的前台线程时自动终止(发送。

我改变了你的循环并删除了resetEvents。

     //abort dowork method if it takes more than 3 seconds 
     //and transfer control to the main thread. 
     bool keepwaiting = true;
     while (keepwaiting)
     {
        if (span.Seconds > 3)
        {
           keepwaiting = false;
        }

        end = DateTime.Now;
        span = end.Subtract(start);
     }

All pooled threads are background threads, meaning they terminate automatically when the application's foreground thread(s) end.

I changed your loop and removed the resetEvents.

     //abort dowork method if it takes more than 3 seconds 
     //and transfer control to the main thread. 
     bool keepwaiting = true;
     while (keepwaiting)
     {
        if (span.Seconds > 3)
        {
           keepwaiting = false;
        }

        end = DateTime.Now;
        span = end.Subtract(start);
     }
独孤求败 2024-09-10 23:51:18

[STAThread] 是单线程单元。尝试[MTAThread],它是多线程单元。

[STAThread] is Single Thread Apartment. Try [MTAThread] which is Multi Thread Apartment.

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