一个用于设计在 XNA 中使用的 2d 纹理的好程序?
我正在使用 Microsoft XNA 开发游戏。我以前没有使用过任何建模程序(甚至是二维建模),我想学习一个。哪个程序最好?有免费的教程吗?
I'm developing a game with Microsoft XNA. I haven't used any modelling program(even 2d modelling) before and I want to learn one. Which program is best ? Is there any free tutorial for it?
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其他一些非常好的免费替代品:
A few other really good free alternatives:
GIMP 对于预算有限(或没有)的人来说非常常见。但请注意,它有一个陡峭的学习曲线。否则,如果你有钱 Adobe Illustrator 和 Photoshop。
如果你想做 3D 的东西,Blender(免费,开源),3ds Max(昂贵),Maya(昂贵)。
几乎所有这些工具都会有大量的教程。
但在许多教程中通常找不到的是,如果您想在游戏中使用它们,您可能需要使用 dxtex 和事后 DXT 压缩。
这可能不是一个编程问题,但对于担任技术美工角色的程序员来说,这绝对是需要了解的重要内容。
GIMP is pretty common for those with limited (or no) budget. Beware though, it has a steep learning curve. Otherwise if you have the money Adobe Illustrator and Photoshop.
If you want to do 3d stuff, Blender (free, open-source), 3ds Max(pricey), Maya(pricey).
There will be tutorials galore for just about any of these tools.
What you often won't find in many of the tutorials though is if you want to use them in a game, you'll probably want to use dxtex and DXT compression after the fact.
This may not be a programming question but for programmers getting into a bit of the technical artist role this is definitely important stuff to know.
http://tilestudio.sourceforge.net/ 我是初学者,这个免费程序确实可以诡计。它真的很容易制作动画,支持从文件复制粘贴、逐像素编辑以及简单 2D 游戏所需的所有内容。
http://tilestudio.sourceforge.net/ I'm a beginner, and this free program really does the trick. It's really easy to animate, supports copy paste from files, per-pixel editing and all the stuff you need to have for a simple 2d game.