带有 ASP.NET 网站的 NUnit

发布于 2024-08-31 18:30:45 字数 611 浏览 2 评论 0原文

我目前正在尝试升级我们工作中的构建服务器,从没有构建服务器到拥有一个!

我正在使用 JetBrains 的 TeamCity (已使用 ReSharper 几年了,我信任他们的东西),并打算使用 NUnitMSBuild

但是,我遇到了一个问题:似乎无法使用 NUnit 测试 ASP.NET 网站。我原以为可以将其配置为在构建后测试 App_Code,但似乎很好地进行测试的唯一方法是将网站转换为 Web 应用程序(我的老板不喜欢这个想法)。

我该怎么办呢?

请记住,测试需要能够从 TeamCity 自动触发。

I'm currently trying to upgrade our build server at work, going from having no build server to having one!

I'm using JetBrains' TeamCity (having used ReSharper for a couple of years I trust their stuff), and intend to use NUnit and MSBuild.

However, I've come up with an issue: it appears that it is not possible to test an ASP.NET web site with NUnit. I had assumed it would be possible to configure it to test App_Code after a build, however it seems that the only way to do tests nicely is through converting the web site to a web application (which my boss does not like the idea of).

How could I go about this?

Please bear in mind that the testing needs to be able to be fired automatically from TeamCity.

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香橙ぽ 2024-09-07 18:30:45
  • 如果您想对您的网站进行冒烟测试,或对某些端点进行攻击 - 请参阅下面的代码。

    如果

  • 另一方面,如果您想测试不可测试(可憎)的 ASP.NET 网站程序集(而不是 Web 应用程序),正如法国人所说,SOL

程序集是一个随机命名的动态编译程序集框架临时 ASP.NET 文件的数量,使得测试几乎不可能。

您确实需要考虑几个选项:

  1. 将需要测试的逻辑放在单独的程序集中。
  2. 更改为提供可测试程序集的 Web 应用程序项目。

抱歉,我认为您不会找到您想要的东西,但我可能是错的。让我们来看看。

祝你好运


下载带有站点和应用程序的 Visual Studio 2008 示例

我为 WebHost.WebServer.dll 编写了一个包装器,它是开发服务器的核心,在 CI。我一直用它。

这是一个缩小版本,包括使用示例。

Test.cs

using System.Net;
using NUnit.Framework;

namespace Salient.Excerpts
{
    [TestFixture]
    public class WebHostServerFixture : WebHostServer
    {
        [TestFixtureSetUp]
        public void TestFixtureSetUp()
        {
            // debug/bin/testproject/solution/siteundertest - make sense?
            StartServer(@"..\..\..\..\TestSite");

            // is the equivalent of
            // StartServer(@"..\..\..\..\TestSite",
            // GetAvailablePort(8000, 10000, IPAddress.Loopback, true), "/", "localhost");
        }
        [TestFixtureTearDown]
        public void TestFixtureTearDown()
        {
            StopServer();
        }

        [Test]
        public void Test()
        {
            // while a reference to the web app under test is not necessary,
            // if you do add a reference to this test project you may F5 debug your tests.
            // if you debug this test you will break in Default.aspx.cs
            string html = new WebClient().DownloadString(NormalizeUri("Default.aspx"));
        }
    }
}

WebHostServer.cs

// Project: Salient
// http://salient.codeplex.com
// Date: April 16 2010

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Threading;
using Microsoft.VisualStudio.WebHost;

namespace Salient.Excerpts
{
    /// <summary>
    /// A general purpose Microsoft.VisualStudio.WebHost.Server test fixture.
    /// WebHost.Server is the core of the Visual Studio Development Server (WebDev.WebServer).
    ///
    /// This server is run in-process and may be used in F5 debugging.
    /// </summary>
    /// <remarks>
    /// If you are adding this source code to a new project, You will need to
    /// manually add a reference to WebDev.WebHost.dll to your project. It cannot
    /// be added from within Visual Studio.
    ///
    /// Please see the Readme.txt accompanying this code for details.
    /// </remarks>
    /// NOTE: code from various namespaces/classes in the Salient project have been merged into this
    /// single class for this post in the interest of brevity
    public class WebHostServer
    {
        private Server _server;

        public string ApplicationPath { get; private set; }

        public string HostName { get; private set; }

        public int Port { get; private set; }

        public string VirtualPath { get; private set; }

        public string RootUrl
        {
            get { return string.Format(CultureInfo.InvariantCulture, "http://{0}:{1}{2}", HostName, Port, VirtualPath); }
        }

        /// <summary>
        /// Combine the RootUrl of the running web application with the relative url specified.
        /// </summary>
        public virtual Uri NormalizeUri(string relativeUrl)
        {
            return new Uri(RootUrl + relativeUrl);
        }

        /// <summary>
        /// Will start "localhost" on first available port in the range 8000-10000 with vpath "/"
        /// </summary>
        /// <param name="applicationPath"></param>
        public void StartServer(string applicationPath)
        {
            StartServer(applicationPath, GetAvailablePort(8000, 10000, IPAddress.Loopback, true), "/", "localhost");
        }

        /// <summary>
        /// </summary>
        /// <param name="applicationPath">Physical path to application.</param>
        /// <param name="port">Port to listen on.</param>
        /// <param name="virtualPath">Optional. defaults to "/"</param>
        /// <param name="hostName">Optional. Is used to construct RootUrl. Defaults to "localhost"</param>
        public void StartServer(string applicationPath, int port, string virtualPath, string hostName)
        {
            if (_server != null)
            {
                throw new InvalidOperationException("Server already started");
            }

            // WebHost.Server will not run on any other IP
            IPAddress ipAddress = IPAddress.Loopback;

            if(!IsPortAvailable(ipAddress, port))
            {
                throw new Exception(string.Format("Port {0} is in use.", port));
            }

            applicationPath = Path.GetFullPath(applicationPath);

            virtualPath = String.Format("/{0}/", (virtualPath ?? string.Empty).Trim('/')).Replace("//", "/");

            _server = new Server(port, virtualPath, applicationPath, false, false);
            _server.Start();

            ApplicationPath = applicationPath;
            Port = port;
            VirtualPath = virtualPath;
            HostName = string.IsNullOrEmpty(hostName) ? "localhost" : hostName;
        }

        /// <summary>
        /// Stops the server.
        /// </summary>
        public void StopServer()
        {
            if (_server != null)
            {
                _server.Stop();
                _server = null;
                // allow some time to release the port
                Thread.Sleep(100);
            }
        }

        public void Dispose()
        {
            StopServer();
        }


       /// <summary>
        /// Gently polls specified IP:Port to determine if it is available.
        /// </summary>
        /// <param name="ipAddress"></param>
        /// <param name="port"></param>
        public static bool IsPortAvailable(IPAddress ipAddress, int port)
        {
            bool portAvailable = false;

            for (int i = 0; i < 5; i++)
            {
                portAvailable = GetAvailablePort(port, port, ipAddress, true) == port;
                if (portAvailable)
                {
                    break;
                }
                // be a little patient and wait for the port if necessary,
                // the previous occupant may have just vacated
                Thread.Sleep(100);
            }
            return portAvailable;
        }

        /// <summary>
        /// Returns first available port on the specified IP address.
        /// The port scan excludes ports that are open on ANY loopback adapter.
        ///
        /// If the address upon which a port is requested is an 'ANY' address all
        /// ports that are open on ANY IP are excluded.
        /// </summary>
        /// <param name="rangeStart"></param>
        /// <param name="rangeEnd"></param>
        /// <param name="ip">The IP address upon which to search for available port.</param>
        /// <param name="includeIdlePorts">If true includes ports in TIME_WAIT state in results.
        /// TIME_WAIT state is typically cool down period for recently released ports.</param>
        /// <returns></returns>
        public static int GetAvailablePort(int rangeStart, int rangeEnd, IPAddress ip, bool includeIdlePorts)
        {
            IPGlobalProperties ipProps = IPGlobalProperties.GetIPGlobalProperties();

            // if the ip we want a port on is an 'any' or loopback port we need to exclude all ports that are active on any IP
            Func<IPAddress, bool> isIpAnyOrLoopBack = i => IPAddress.Any.Equals(i) ||
                                                           IPAddress.IPv6Any.Equals(i) ||
                                                           IPAddress.Loopback.Equals(i) ||
                                                           IPAddress.IPv6Loopback.
                                                               Equals(i);
            // get all active ports on specified IP.
            List<ushort> excludedPorts = new List<ushort>();

            // if a port is open on an 'any' or 'loopback' interface then include it in the excludedPorts
            excludedPorts.AddRange(from n in ipProps.GetActiveTcpConnections()
                                   where
                                       n.LocalEndPoint.Port >= rangeStart &&
                                       n.LocalEndPoint.Port <= rangeEnd && (
                                       isIpAnyOrLoopBack(ip) || n.LocalEndPoint.Address.Equals(ip) ||
                                        isIpAnyOrLoopBack(n.LocalEndPoint.Address)) &&
                                        (!includeIdlePorts || n.State != TcpState.TimeWait)
                                   select (ushort)n.LocalEndPoint.Port);

            excludedPorts.AddRange(from n in ipProps.GetActiveTcpListeners()
                                   where n.Port >= rangeStart && n.Port <= rangeEnd && (
                                   isIpAnyOrLoopBack(ip) || n.Address.Equals(ip) || isIpAnyOrLoopBack(n.Address))
                                   select (ushort)n.Port);

            excludedPorts.AddRange(from n in ipProps.GetActiveUdpListeners()
                                   where n.Port >= rangeStart && n.Port <= rangeEnd && (
                                   isIpAnyOrLoopBack(ip) || n.Address.Equals(ip) || isIpAnyOrLoopBack(n.Address))
                                   select (ushort)n.Port);

            excludedPorts.Sort();

            for (int port = rangeStart; port <= rangeEnd; port++)
            {
                if (!excludedPorts.Contains((ushort)port))
                {
                    return port;
                }
            }

            return 0;
        }
    }
}

注意:Microsoft.VisualStudio.WebHost 命名空间包含在文件 WebDev.WebHost.dll< 中/代码>。此文件位于 GAC 中,但无法从 Visual Studio 中添加对此程序集的引用。

要添加引用,您需要在文本编辑器中打开 .csproj 文件并手动添加引用。

查找包含项目引用的 ItemGroup 并添加以下元素:

<Reference Include="WebDev.WebHost, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=x86">
  <Private>False</Private>
</Reference>

引用:http://www.codeproject.com/KB/aspnet/test-with-vs-devserver-2.aspx

  • If you want to smoke test your site, or bang on some endpoints - see the code below.

  • If, on the other hand, you want to test the untestable (detestable) ASP.NET website assembly (as opposed to a web app), you are, as they say in France, S.O.L.

The assembly is a randomly named dynamically compiled assembly deep in the bowels of the framework temporary ASP.NET files, making testing close to impossible.

You really do need to consider a couple of options:

  1. place the logic that needs testing in a seperate assembly.
  2. change to a web application project that delivers a testable assembly.

Sorry, I don't think that you will find what you are looking for, but I could be wrong. Let's see.

Good Luck


Download Visual Studio 2008 sample with site and applicatgion.

I wrote a wrapper for WebHost.WebServer.dll which is the core of the development server that works quite well in CI. I use it all the time.

Here is a scaled down version including a usage example.

Test.cs

using System.Net;
using NUnit.Framework;

namespace Salient.Excerpts
{
    [TestFixture]
    public class WebHostServerFixture : WebHostServer
    {
        [TestFixtureSetUp]
        public void TestFixtureSetUp()
        {
            // debug/bin/testproject/solution/siteundertest - make sense?
            StartServer(@"..\..\..\..\TestSite");

            // is the equivalent of
            // StartServer(@"..\..\..\..\TestSite",
            // GetAvailablePort(8000, 10000, IPAddress.Loopback, true), "/", "localhost");
        }
        [TestFixtureTearDown]
        public void TestFixtureTearDown()
        {
            StopServer();
        }

        [Test]
        public void Test()
        {
            // while a reference to the web app under test is not necessary,
            // if you do add a reference to this test project you may F5 debug your tests.
            // if you debug this test you will break in Default.aspx.cs
            string html = new WebClient().DownloadString(NormalizeUri("Default.aspx"));
        }
    }
}

WebHostServer.cs

// Project: Salient
// http://salient.codeplex.com
// Date: April 16 2010

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Threading;
using Microsoft.VisualStudio.WebHost;

namespace Salient.Excerpts
{
    /// <summary>
    /// A general purpose Microsoft.VisualStudio.WebHost.Server test fixture.
    /// WebHost.Server is the core of the Visual Studio Development Server (WebDev.WebServer).
    ///
    /// This server is run in-process and may be used in F5 debugging.
    /// </summary>
    /// <remarks>
    /// If you are adding this source code to a new project, You will need to
    /// manually add a reference to WebDev.WebHost.dll to your project. It cannot
    /// be added from within Visual Studio.
    ///
    /// Please see the Readme.txt accompanying this code for details.
    /// </remarks>
    /// NOTE: code from various namespaces/classes in the Salient project have been merged into this
    /// single class for this post in the interest of brevity
    public class WebHostServer
    {
        private Server _server;

        public string ApplicationPath { get; private set; }

        public string HostName { get; private set; }

        public int Port { get; private set; }

        public string VirtualPath { get; private set; }

        public string RootUrl
        {
            get { return string.Format(CultureInfo.InvariantCulture, "http://{0}:{1}{2}", HostName, Port, VirtualPath); }
        }

        /// <summary>
        /// Combine the RootUrl of the running web application with the relative url specified.
        /// </summary>
        public virtual Uri NormalizeUri(string relativeUrl)
        {
            return new Uri(RootUrl + relativeUrl);
        }

        /// <summary>
        /// Will start "localhost" on first available port in the range 8000-10000 with vpath "/"
        /// </summary>
        /// <param name="applicationPath"></param>
        public void StartServer(string applicationPath)
        {
            StartServer(applicationPath, GetAvailablePort(8000, 10000, IPAddress.Loopback, true), "/", "localhost");
        }

        /// <summary>
        /// </summary>
        /// <param name="applicationPath">Physical path to application.</param>
        /// <param name="port">Port to listen on.</param>
        /// <param name="virtualPath">Optional. defaults to "/"</param>
        /// <param name="hostName">Optional. Is used to construct RootUrl. Defaults to "localhost"</param>
        public void StartServer(string applicationPath, int port, string virtualPath, string hostName)
        {
            if (_server != null)
            {
                throw new InvalidOperationException("Server already started");
            }

            // WebHost.Server will not run on any other IP
            IPAddress ipAddress = IPAddress.Loopback;

            if(!IsPortAvailable(ipAddress, port))
            {
                throw new Exception(string.Format("Port {0} is in use.", port));
            }

            applicationPath = Path.GetFullPath(applicationPath);

            virtualPath = String.Format("/{0}/", (virtualPath ?? string.Empty).Trim('/')).Replace("//", "/");

            _server = new Server(port, virtualPath, applicationPath, false, false);
            _server.Start();

            ApplicationPath = applicationPath;
            Port = port;
            VirtualPath = virtualPath;
            HostName = string.IsNullOrEmpty(hostName) ? "localhost" : hostName;
        }

        /// <summary>
        /// Stops the server.
        /// </summary>
        public void StopServer()
        {
            if (_server != null)
            {
                _server.Stop();
                _server = null;
                // allow some time to release the port
                Thread.Sleep(100);
            }
        }

        public void Dispose()
        {
            StopServer();
        }


       /// <summary>
        /// Gently polls specified IP:Port to determine if it is available.
        /// </summary>
        /// <param name="ipAddress"></param>
        /// <param name="port"></param>
        public static bool IsPortAvailable(IPAddress ipAddress, int port)
        {
            bool portAvailable = false;

            for (int i = 0; i < 5; i++)
            {
                portAvailable = GetAvailablePort(port, port, ipAddress, true) == port;
                if (portAvailable)
                {
                    break;
                }
                // be a little patient and wait for the port if necessary,
                // the previous occupant may have just vacated
                Thread.Sleep(100);
            }
            return portAvailable;
        }

        /// <summary>
        /// Returns first available port on the specified IP address.
        /// The port scan excludes ports that are open on ANY loopback adapter.
        ///
        /// If the address upon which a port is requested is an 'ANY' address all
        /// ports that are open on ANY IP are excluded.
        /// </summary>
        /// <param name="rangeStart"></param>
        /// <param name="rangeEnd"></param>
        /// <param name="ip">The IP address upon which to search for available port.</param>
        /// <param name="includeIdlePorts">If true includes ports in TIME_WAIT state in results.
        /// TIME_WAIT state is typically cool down period for recently released ports.</param>
        /// <returns></returns>
        public static int GetAvailablePort(int rangeStart, int rangeEnd, IPAddress ip, bool includeIdlePorts)
        {
            IPGlobalProperties ipProps = IPGlobalProperties.GetIPGlobalProperties();

            // if the ip we want a port on is an 'any' or loopback port we need to exclude all ports that are active on any IP
            Func<IPAddress, bool> isIpAnyOrLoopBack = i => IPAddress.Any.Equals(i) ||
                                                           IPAddress.IPv6Any.Equals(i) ||
                                                           IPAddress.Loopback.Equals(i) ||
                                                           IPAddress.IPv6Loopback.
                                                               Equals(i);
            // get all active ports on specified IP.
            List<ushort> excludedPorts = new List<ushort>();

            // if a port is open on an 'any' or 'loopback' interface then include it in the excludedPorts
            excludedPorts.AddRange(from n in ipProps.GetActiveTcpConnections()
                                   where
                                       n.LocalEndPoint.Port >= rangeStart &&
                                       n.LocalEndPoint.Port <= rangeEnd && (
                                       isIpAnyOrLoopBack(ip) || n.LocalEndPoint.Address.Equals(ip) ||
                                        isIpAnyOrLoopBack(n.LocalEndPoint.Address)) &&
                                        (!includeIdlePorts || n.State != TcpState.TimeWait)
                                   select (ushort)n.LocalEndPoint.Port);

            excludedPorts.AddRange(from n in ipProps.GetActiveTcpListeners()
                                   where n.Port >= rangeStart && n.Port <= rangeEnd && (
                                   isIpAnyOrLoopBack(ip) || n.Address.Equals(ip) || isIpAnyOrLoopBack(n.Address))
                                   select (ushort)n.Port);

            excludedPorts.AddRange(from n in ipProps.GetActiveUdpListeners()
                                   where n.Port >= rangeStart && n.Port <= rangeEnd && (
                                   isIpAnyOrLoopBack(ip) || n.Address.Equals(ip) || isIpAnyOrLoopBack(n.Address))
                                   select (ushort)n.Port);

            excludedPorts.Sort();

            for (int port = rangeStart; port <= rangeEnd; port++)
            {
                if (!excludedPorts.Contains((ushort)port))
                {
                    return port;
                }
            }

            return 0;
        }
    }
}

NOTE: The Microsoft.VisualStudio.WebHost namespace is contained in the file WebDev.WebHost.dll. This file is in the GAC, but it is not possible to add a reference to this assembly from within Visual Studio.

To add a reference you will need to open your .csproj file in a text editor and add the reference manually.

Look for the ItemGroup that contains the project references and add the following element:

<Reference Include="WebDev.WebHost, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=x86">
  <Private>False</Private>
</Reference>

Reference: http://www.codeproject.com/KB/aspnet/test-with-vs-devserver-2.aspx

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