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Flash Catalyst 的本意是......
然而,恕我直言,在实际环境中很难使用它,因为在实际环境中存在像
设计>设计这样的工作流程。开发>设计更新>开发>设计更新>因为
Flash Catalyst 实际上只能以一种方式工作。
这是 adobe 的一次很好的尝试,但还没有完全实现。
但是,您可以使用它自己进行设计切片,将结果导出到单独的项目并导入到当前的 Flex 项目中。
亲自试用一下。
我不知道还有其他“工具”。您可以从设计文档中导出图形,然后手动将它们导入为资产..但这很快就会变得乏味..
我很想知道是否有人有更好的解决方案..
Flash Catalyst is meant to be that..
it is however - imho - quite hard to use it in a practical environment where there is a workflow like
design > dev > design update > dev > design update > dev
since Flash Catalyst really only works one way.
It's a good attempt from adobe but it's not quite there yet.
You can use it however to do the design slicing yourself, export the result to a separate project and import into your current flex project.
Get a trial and see for yourself.
I don't know of any other "tool". You can export your graphics from the design document and import them as assets manually otherwise.. but that gets tedious quickly..
I'd be interested to know if anyone has a better solution..
在 Adobe Labs 上查看新版本的 Flash Catalyst Panini。它具有往返功能,允许您使用 Flash Builder 中您自己的自定义组件。另请搜索 Flash Catalyst 越狱帖子,因为这将向您展示如何在 Flash Builder 和 Flash Catalyst 之间轻松工作。
Check out the new version of Flash Catalyst Panini on Adobe Labs. It has round trip and allows you to use your own custom component from Flash Builder. Also search for the post Jailbreak for Flash Catalyst as this will show you how to work easily between Flash Builder and Flash Catalyst.