如何使用 Adob​​e Flash CS5 编译适用于 Iphone 的 Flex 应用程序?

发布于 2024-08-30 15:26:54 字数 104 浏览 7 评论 0原文

如何使用 Adob​​e Flash CS5 编译适用于 Iph*ne 的 Flex (Flash Builder) 应用程序?

用户可以安装将其作为编译二进制文件的应用程序吗?

How to compile your flex (Flash Builder) application for Iph*ne Using Adobe Flash CS5?

A User can Install an app having it as compiled binary?

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(1

久随 2024-09-06 15:26:55

简短的回答:你不能。

更长的答案:

Adobe 创建了“Flash to iPhone”技术,允许开发人员创建 Flash 应用程序并将其导出到 iPhone。还有其他技术(例如 Unity、Titanium 和 MonoTouch)也使用类似的方法,这似乎是构建 iPhone 应用程序的可接受方法。 Adobe 在 Flash Professional CS5 中包含了该技术。

由于 iPhone SDK 开发者协议(第 3.3.1 条)的许可发生变化,使用此类技术现在违反了该协议。随后 Adob​​e 宣布他们将停止所有“Flash to iPhone”技术的开发。

http://www .mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/

我认为这意味着此类技术不会添加到 Flash Builder 中。

由于我不清楚的原因,Flash Professional 和 Flex Framework 不能很好地协同工作。您不能使用 Flash Professional 构建 Flex 应用程序。因此,没有已知的方法可以为 iPhone 构建 Flex 应用程序。

我们非常欢迎您在不使用 Flex 框架的情况下在 Flash Professional 中构建您的应用程序。目前尚不清楚该条款将如何执行(如果有的话)。但是,从商业角度来看,我不推荐它。

2010 年 12 月 23 日更新
由于最近这个问题得到了支持,我想澄清一下,自从我最初的回答以来,Apple 已经更改了他们的许可协议,再次允许使用第三方工具,例如 Adob​​e 的 iPhone Exporter。 Adobe 已恢复该项目的开发,预计将在未来某个时候出现在 Flash Builder 中。包括我在内的许多人都希望它能够进入 Burrito 版本,据信是 Flex 和 Flash Builder 4.5。工作流程和组件集预计与 Burrito 移动项目类似;尽管他们目前在工具中仅支持 AIR for Android。

有人说可以使用 命令行编译器 将 Flex 部署到 iPhone。

Short answer: You can't.

Longer answer:

Adobe created a "Flash to iPhone" technology that allowed developers to create Flash applications and export them to the iPhone. There were other technologies--such as Unity, Titanium, and MonoTouch--that used similar approaches and it seemed as if that was an acceptable approach to building iPhone apps. Adobe included that technology in Flash Professional CS5.

Due to licensing changes with the iPhone SDK developer's agreement (Clause 3.3.1 ) , using such technology is now a violation of this agreement. Subsequently Adobe has announced that they will cease all development of their "Flash to iPhone" technology.

http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/

I assume that means such technology will not be added to Flash Builder.

For reasons I'm unclear on, Flash Professional and The Flex Framework do not work well together. You cannot use Flash Professional to build Flex applications. Therefore there is no known way to build Flex applications for the iPhone.

You're more than welcome to build your application in Flash Professional without the Flex Framework. It is unknown how this clause is going to be enforced, if at all. But, from a business perspective I wouldn't recommend it.

Update 12/23/2010
Since this got an upvote recently, I wanted to clarify that since my original answer, Apple has changed their licensing agreement once again allowing third party tools, such as Adobe's iPhone Exporter to be used. Adobe has resumed development on the project, and it is expected to appear in Flash Builder at some future point. Many including me, are hoping it will make it's way into the Burrito release, believed to be Flex and Flash Builder 4.5. Workflow and component set is expected to be similar to the Burrito mobile projects; although they only support AIR for Android in the tooling right now.

Some say it is possible to use a command line compiler to deploy flex to the iPhone..

~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文