WPF Visual Studio Designer 和 Expression Blend 不尊重 DependencyProperty 上的 TypeConverter
我已将依赖属性 MyList 添加到 wpf 文本框。依赖属性的类型为 List
<Grid>
<controls:MyTextBox x:Name="Hello" MyList="One,Two" Text="Hello" />
</Grid>
在 Visual Studio 中,我根本无法编辑属性,在 Expression Blend 中,我可以键入字符串,但它会生成以下 xaml:
<controls:MyTextBox x:Name="Hello" Text="Hello" >
<controls:MyTextBox.MyList>
<System_Collections_Generic:List`1 Capacity="2">
<System:String>One</System:String>
<System:String>Two</System:String>
</System_Collections_Generic:List`1>
</controls:MyTextBox.MyList>
</controls:MyTextBox>
有什么想法可以在 Visual Studio 和 Blend 中将此属性编辑为字符串吗?
public class MyTextBox : TextBox
{
[TypeConverter(typeof(MyConverter))]
public List<string> MyList
{
get { return (List<string>)GetValue(MyListProperty); }
set { SetValue(MyListProperty, value); }
}
public static readonly DependencyProperty MyListProperty = DependencyProperty.Register("MyList", typeof(List<string>), typeof(MyTextBox), new FrameworkPropertyMetadata(new List<string> { "one" }));
}
public class MyConverter : TypeConverter
{
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
if(sourceType == typeof(string))
return true;
return base.CanConvertFrom(context, sourceType);
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if(value is string)
return new List<string>(((string)value).Split(','));
return base.ConvertFrom(context, culture, value);
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
if(destinationType == typeof(string))
return true;
return base.CanConvertTo(context, destinationType);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if(destinationType == typeof(string))
{
var ret = string.Empty;
var s = ret;
((List<string>)value).ForEach(v => s += s + v + ",");
ret = ret.Substring(0, ret.Length - 1);
return ret;
}
return base.ConvertTo(context, culture, value, destinationType);
}
}
I have added the dependency property MyList to a wpf textbox. The dependency property is of type List<string>. In order to make things easier in xaml I have defined a converter so that I can have following syntax:
<Grid>
<controls:MyTextBox x:Name="Hello" MyList="One,Two" Text="Hello" />
</Grid>
In Visual Studio I can't edit the property at all and in Expression Blend I can type in the string but it generates the following xaml:
<controls:MyTextBox x:Name="Hello" Text="Hello" >
<controls:MyTextBox.MyList>
<System_Collections_Generic:List`1 Capacity="2">
<System:String>One</System:String>
<System:String>Two</System:String>
</System_Collections_Generic:List`1>
</controls:MyTextBox.MyList>
</controls:MyTextBox>
Any ideas how I can just edit this property as a string in both Visual Studio and Blend??
public class MyTextBox : TextBox
{
[TypeConverter(typeof(MyConverter))]
public List<string> MyList
{
get { return (List<string>)GetValue(MyListProperty); }
set { SetValue(MyListProperty, value); }
}
public static readonly DependencyProperty MyListProperty = DependencyProperty.Register("MyList", typeof(List<string>), typeof(MyTextBox), new FrameworkPropertyMetadata(new List<string> { "one" }));
}
public class MyConverter : TypeConverter
{
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
if(sourceType == typeof(string))
return true;
return base.CanConvertFrom(context, sourceType);
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if(value is string)
return new List<string>(((string)value).Split(','));
return base.ConvertFrom(context, culture, value);
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
if(destinationType == typeof(string))
return true;
return base.CanConvertTo(context, destinationType);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if(destinationType == typeof(string))
{
var ret = string.Empty;
var s = ret;
((List<string>)value).ForEach(v => s += s + v + ",");
ret = ret.Substring(0, ret.Length - 1);
return ret;
}
return base.ConvertTo(context, culture, value, destinationType);
}
}
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评论(1)
使用泛型不可能做到这一点,VS 和 Blend 设计者在进行设计时序列化时都会使用这些标签生成集合信息。一种解决方法是为 MyList 而不是 List 创建您自己的数据类型。 :(
或者
您需要将 MyList 保留为 String 属性,然后解析后续字符串并将它们存储到列表中。
或者
还有一种可能的解决方案。[如果您之前知道列表的值]
而不是使用
List
List< string>
使其成为带有 Flags 的枚举,这样您就可以在 VS Designer 和 Blend 中获得预期的输出语法,而无需这些垃圾代码。
there is no possibility for doing this with generics, both VS and Blend designers will generate the collection information with those tags while doing design-time serialization. One work around is to create your own data type for MyList instead of List. :(
Or
You need to keep the MyList as a String property then, parse subsequent strings and store them into a List.
Or
One more possible solution. [if you know the values of list earlier]
Instead of using a
List<string>
make it an enum with Flags. So, that you can get the expected output syntax in both VS Designer and Blend without those junk codes.HTH