C++0x lambda 的未定义符号?
我只是在探索 C++0x 中的一些新东西,这时我遇到了一个绊脚石:
#include <list>
#include <cstdio>
using namespace std;
template <typename T,typename F>
void ForEach (list<T> l, F f) {
for (typename list<T>::iterator it=l.begin();it!=l.end();++it)
f(*it);
}
int main() {
int arr[] = {1,2,3,4,5,6};
list<int> l (arr,arr+6);
ForEach(l,[](int x){printf("%d\n",x);});
}
无法编译。我收到大量未定义的符号错误。这是 make
的输出:
i386-apple-darwin9-gcc-4.5.0 -std=c++0x -I/usr/local/include -o func main.cpp
Undefined symbols:
"___cxa_rethrow", referenced from:
std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o
"operator new(unsigned long)", referenced from:
__gnu_cxx::new_allocator<std::_List_node<int> >::allocate(unsigned long, void const*) in ccPxxPwU.o
"___gxx_personality_v0", referenced from:
___gxx_personality_v0$non_lazy_ptr in ccPxxPwU.o
"___cxa_begin_catch", referenced from:
std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o
"operator delete(void*)", referenced from:
__gnu_cxx::new_allocator<std::_List_node<int> >::deallocate(std::_List_node<int>*, unsigned long) in ccPxxPwU.o
"___cxa_end_catch", referenced from:
std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o
"std::__throw_bad_alloc()", referenced from:
__gnu_cxx::new_allocator<std::_List_node<int> >::allocate(unsigned long, void const*) in ccPxxPwU.o
"std::_List_node_base::_M_hook(std::_List_node_base*)", referenced from:
void std::list<int, std::allocator<int> >::_M_insert<int const&>(std::_List_iterator<int>, int const&&&) in ccPxxPwU.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make: *** [func] Error 1
为什么这不起作用?
I was just poking around into some new stuff in C++0x, when I hit a stumbling block:
#include <list>
#include <cstdio>
using namespace std;
template <typename T,typename F>
void ForEach (list<T> l, F f) {
for (typename list<T>::iterator it=l.begin();it!=l.end();++it)
f(*it);
}
int main() {
int arr[] = {1,2,3,4,5,6};
list<int> l (arr,arr+6);
ForEach(l,[](int x){printf("%d\n",x);});
}
does not compile. I get a load of undefined symbol errors. Here's make
's output:
i386-apple-darwin9-gcc-4.5.0 -std=c++0x -I/usr/local/include -o func main.cpp
Undefined symbols:
"___cxa_rethrow", referenced from:
std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o
"operator new(unsigned long)", referenced from:
__gnu_cxx::new_allocator<std::_List_node<int> >::allocate(unsigned long, void const*) in ccPxxPwU.o
"___gxx_personality_v0", referenced from:
___gxx_personality_v0$non_lazy_ptr in ccPxxPwU.o
"___cxa_begin_catch", referenced from:
std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o
"operator delete(void*)", referenced from:
__gnu_cxx::new_allocator<std::_List_node<int> >::deallocate(std::_List_node<int>*, unsigned long) in ccPxxPwU.o
"___cxa_end_catch", referenced from:
std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o
"std::__throw_bad_alloc()", referenced from:
__gnu_cxx::new_allocator<std::_List_node<int> >::allocate(unsigned long, void const*) in ccPxxPwU.o
"std::_List_node_base::_M_hook(std::_List_node_base*)", referenced from:
void std::list<int, std::allocator<int> >::_M_insert<int const&>(std::_List_iterator<int>, int const&&&) in ccPxxPwU.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make: *** [func] Error 1
Why is this not working?
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(1)
这些是链接错误。您是否缺少 C++ 库?如果您使用
i386-apple-darwin9-g++-4.5.0
会怎样?PS 我无法测试这个,因为我的 Mac 上有 gcc 4.2.1 (i686-apple-darwin10-gcc-4.2.1) 并得到:
Those are link errors. Are you missing a C++ library? What if you used
i386-apple-darwin9-g++-4.5.0
?P.S. I can't test this, as I have gcc 4.2.1 (i686-apple-darwin10-gcc-4.2.1) on my Mac and get: