Image.Clone 出现 OutOfMemoryException - 仅在 Windows 2003 上

发布于 2024-08-25 20:45:54 字数 708 浏览 3 评论 0原文

这是我的问题。我有一张需要缩小的图像。原始图像是灰度 PNG,这并不是一个大问题,只是当我缩小它时,热敏标签打印机会拾取伪影并将其打印在标签上。所以,我所做的就是将图像更改为黑色和白色。调整大小之前为白色(Format1bppIndexed),如下所示:

Dim bte() As Byte = System.Convert.FromBase64String(imgStr)
Dim ms As New IO.MemoryStream(bte)
Dim bmp As New System.Drawing.Bitmap(ms)
Dim monoImage As Drawing.Bitmap = New Drawing.Bitmap(1200, 1800, Drawing.Imaging.PixelFormat.Format1bppIndexed)
Dim rect As New Drawing.Rectangle(0, 0, 1200, 1800)
monoImage = bmp.Clone(rect, Drawing.Imaging.PixelFormat.Format1bppIndexed)

然后调整它的大小。这段代码在我的 Windows 7 机器上运行良好,但是当我在它称为“家”的 Windows 2003 Server 机器上运行它时,它在遇到 bmp.Clone 行时总是抛出 OutOfMemoryException。

关于正在发生的事情有什么想法,或者也许有更好的解决方案将图像转换为黑白?

So here's my issue. I have an image that I need to shrink. The original image is a grayscale PNG, which isn't a huge issues except that when I shrink it down, the thermal label printers pickup the artifacts and print them on the label. So, what I did was change the image to black & white (Format1bppIndexed) before resizing, like this:

Dim bte() As Byte = System.Convert.FromBase64String(imgStr)
Dim ms As New IO.MemoryStream(bte)
Dim bmp As New System.Drawing.Bitmap(ms)
Dim monoImage As Drawing.Bitmap = New Drawing.Bitmap(1200, 1800, Drawing.Imaging.PixelFormat.Format1bppIndexed)
Dim rect As New Drawing.Rectangle(0, 0, 1200, 1800)
monoImage = bmp.Clone(rect, Drawing.Imaging.PixelFormat.Format1bppIndexed)

And then I resize it. This code works fine on my Windows 7 machine, but when I run it on the Windows 2003 Server box that it calls home, it always throws an OutOfMemoryException when it hits the bmp.Clone line.

Any ideas as to what's happening, or perhaps a better solution to converting the image to B&W?

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不知所踪 2024-09-01 20:45:54

以下是本文中的一些转换后的源代码:

Option Explicit On
Option Strict On

Public Class BitmapEncoder
    ''' <summary>
    ''' Copies a bitmap into a 1bpp bitmap of the same dimensions, fast
    ''' </summary>
    ''' <param name="b">original bitmap</param>
    ''' <returns>a 1bpp copy of the bitmap</returns>
    Public Shared Function ConvertBitmapTo1bpp(ByVal b As System.Drawing.Bitmap) As System.Drawing.Bitmap
        ' Plan: built into Windows GDI is the ability to convert
        ' bitmaps from one format to another. Most of the time, this
        ' job is actually done by the graphics hardware accelerator card
        ' and so is extremely fast. The rest of the time, the job is done by
        ' very fast native code.
        ' We will call into this GDI functionality from C#. Our plan:
        ' (1) Convert our Bitmap into a GDI hbitmap (ie. copy unmanaged->managed)
        ' (2) Create a GDI monochrome hbitmap
        ' (3) Use GDI "BitBlt" function to copy from hbitmap into monochrome (as above)
        ' (4) Convert the monochrone hbitmap into a Bitmap (ie. copy unmanaged->managed)

        Dim w As Integer = b.Width, h As Integer = b.Height
        Dim hbm As IntPtr = b.GetHbitmap()
        ' this is step (1)
        '
        ' Step (2): create the monochrome bitmap.
        ' "BITMAPINFO" is an interop-struct which we define below.
        ' In GDI terms, it's a BITMAPHEADERINFO followed by an array of two RGBQUADs
        Dim bmi As New BITMAPINFO()
        bmi.biSize = 40
        ' the size of the BITMAPHEADERINFO struct
        bmi.biWidth = w
        bmi.biHeight = h
        bmi.biPlanes = 1
        ' "planes" are confusing. We always use just 1. Read MSDN for more info.
        bmi.biBitCount = CShort(1)
        ' ie. 1bpp or 8bpp
        bmi.biCompression = BI_RGB
        ' ie. the pixels in our RGBQUAD table are stored as RGBs, not palette indexes
        bmi.biSizeImage = CUInt((((w + 7) And &HFFFFFFF8) * h / 8))
        bmi.biXPelsPerMeter = 1000000
        ' not really important
        bmi.biYPelsPerMeter = 1000000
        ' not really important
        ' Now for the colour table.
        Dim ncols As UInteger = CUInt(1) << 1
        ' 2 colours for 1bpp; 256 colours for 8bpp
        bmi.biClrUsed = ncols
        bmi.biClrImportant = ncols
        bmi.cols = New UInteger(255) {}
        ' The structure always has fixed size 256, even if we end up using fewer colours

        bmi.cols(0) = MAKERGB(0, 0, 0)
        bmi.cols(1) = MAKERGB(255, 255, 255)
        ' 
        ' Now create the indexed bitmap "hbm0"
        Dim bits0 As IntPtr
        ' not used for our purposes. It returns a pointer to the raw bits that make up the bitmap.
        Dim hbm0 As IntPtr = CreateDIBSection(IntPtr.Zero, bmi, DIB_RGB_COLORS, bits0, IntPtr.Zero, 0)
        '
        ' Step (3): use GDI's BitBlt function to copy from original hbitmap into monocrhome bitmap
        ' GDI programming is kind of confusing... nb. The GDI equivalent of "Graphics" is called a "DC".
        Dim sdc As IntPtr = GetDC(IntPtr.Zero)
        ' First we obtain the DC for the screen
        ' Next, create a DC for the original hbitmap
        Dim hdc As IntPtr = CreateCompatibleDC(sdc)
        SelectObject(hdc, hbm)
        ' and create a DC for the monochrome hbitmap
        Dim hdc0 As IntPtr = CreateCompatibleDC(sdc)
        SelectObject(hdc0, hbm0)
        ' Now we can do the BitBlt:
        BitBlt(hdc0, 0, 0, w, h, hdc, 0, 0, SRCCOPY)
        ' Step (4): convert this monochrome hbitmap back into a Bitmap:
        Dim b0 As System.Drawing.Bitmap = System.Drawing.Bitmap.FromHbitmap(hbm0)
        '
        ' Finally some cleanup.
        DeleteDC(hdc)
        DeleteDC(hdc0)
        ReleaseDC(IntPtr.Zero, sdc)
        DeleteObject(hbm)
        DeleteObject(hbm0)
        '
        Return b0
    End Function


    Private Shared SRCCOPY As Integer = &HCC0020
    Private Shared BI_RGB As UInteger = 0
    Private Shared DIB_RGB_COLORS As UInteger = 0
    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function DeleteObject(ByVal hObject As IntPtr) As Boolean
    End Function

    <System.Runtime.InteropServices.DllImport("user32.dll")> _
    Private Shared Function GetDC(ByVal hwnd As IntPtr) As IntPtr
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function CreateCompatibleDC(ByVal hdc As IntPtr) As IntPtr
    End Function

    <System.Runtime.InteropServices.DllImport("user32.dll")> _
    Private Shared Function ReleaseDC(ByVal hwnd As IntPtr, ByVal hdc As IntPtr) As Integer
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function DeleteDC(ByVal hdc As IntPtr) As Integer
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function SelectObject(ByVal hdc As IntPtr, ByVal hgdiobj As IntPtr) As IntPtr
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function BitBlt(ByVal hdcDst As IntPtr, ByVal xDst As Integer, ByVal yDst As Integer, ByVal w As Integer, ByVal h As Integer, ByVal hdcSrc As IntPtr, _
     ByVal xSrc As Integer, ByVal ySrc As Integer, ByVal rop As Integer) As Integer
    End Function


    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function CreateDIBSection(ByVal hdc As IntPtr, ByRef bmi As BITMAPINFO, ByVal Usage As UInteger, ByRef bits As IntPtr, ByVal hSection As IntPtr, ByVal dwOffset As UInteger) As IntPtr
    End Function

    <System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)> _
    Private Structure BITMAPINFO
        Public biSize As UInteger
        Public biWidth As Integer, biHeight As Integer
        Public biPlanes As Short, biBitCount As Short
        Public biCompression As UInteger, biSizeImage As UInteger
        Public biXPelsPerMeter As Integer, biYPelsPerMeter As Integer
        Public biClrUsed As UInteger, biClrImportant As UInteger
        <System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst:=256)> _
        Public cols As UInteger()
    End Structure

    Private Shared Function MAKERGB(ByVal r As Integer, ByVal g As Integer, ByVal b As Integer) As UInteger
        Return CUInt((b And 255)) Or CUInt(((r And 255) << 8)) Or CUInt(((g And 255) << 16))
    End Function
    Private Sub New()

    End Sub
End Class

使用以下方式调用它:

    Dim myFile = "c:\test.jpg"

    Using Input As New Bitmap(myFile)
        Using Output = BitmapEncoder.ConvertBitmapTo1bpp(Input)
            Output.Save("c:\test.bmp")
        End Using
    End Using

Here's some converted source code from this article:

Option Explicit On
Option Strict On

Public Class BitmapEncoder
    ''' <summary>
    ''' Copies a bitmap into a 1bpp bitmap of the same dimensions, fast
    ''' </summary>
    ''' <param name="b">original bitmap</param>
    ''' <returns>a 1bpp copy of the bitmap</returns>
    Public Shared Function ConvertBitmapTo1bpp(ByVal b As System.Drawing.Bitmap) As System.Drawing.Bitmap
        ' Plan: built into Windows GDI is the ability to convert
        ' bitmaps from one format to another. Most of the time, this
        ' job is actually done by the graphics hardware accelerator card
        ' and so is extremely fast. The rest of the time, the job is done by
        ' very fast native code.
        ' We will call into this GDI functionality from C#. Our plan:
        ' (1) Convert our Bitmap into a GDI hbitmap (ie. copy unmanaged->managed)
        ' (2) Create a GDI monochrome hbitmap
        ' (3) Use GDI "BitBlt" function to copy from hbitmap into monochrome (as above)
        ' (4) Convert the monochrone hbitmap into a Bitmap (ie. copy unmanaged->managed)

        Dim w As Integer = b.Width, h As Integer = b.Height
        Dim hbm As IntPtr = b.GetHbitmap()
        ' this is step (1)
        '
        ' Step (2): create the monochrome bitmap.
        ' "BITMAPINFO" is an interop-struct which we define below.
        ' In GDI terms, it's a BITMAPHEADERINFO followed by an array of two RGBQUADs
        Dim bmi As New BITMAPINFO()
        bmi.biSize = 40
        ' the size of the BITMAPHEADERINFO struct
        bmi.biWidth = w
        bmi.biHeight = h
        bmi.biPlanes = 1
        ' "planes" are confusing. We always use just 1. Read MSDN for more info.
        bmi.biBitCount = CShort(1)
        ' ie. 1bpp or 8bpp
        bmi.biCompression = BI_RGB
        ' ie. the pixels in our RGBQUAD table are stored as RGBs, not palette indexes
        bmi.biSizeImage = CUInt((((w + 7) And &HFFFFFFF8) * h / 8))
        bmi.biXPelsPerMeter = 1000000
        ' not really important
        bmi.biYPelsPerMeter = 1000000
        ' not really important
        ' Now for the colour table.
        Dim ncols As UInteger = CUInt(1) << 1
        ' 2 colours for 1bpp; 256 colours for 8bpp
        bmi.biClrUsed = ncols
        bmi.biClrImportant = ncols
        bmi.cols = New UInteger(255) {}
        ' The structure always has fixed size 256, even if we end up using fewer colours

        bmi.cols(0) = MAKERGB(0, 0, 0)
        bmi.cols(1) = MAKERGB(255, 255, 255)
        ' 
        ' Now create the indexed bitmap "hbm0"
        Dim bits0 As IntPtr
        ' not used for our purposes. It returns a pointer to the raw bits that make up the bitmap.
        Dim hbm0 As IntPtr = CreateDIBSection(IntPtr.Zero, bmi, DIB_RGB_COLORS, bits0, IntPtr.Zero, 0)
        '
        ' Step (3): use GDI's BitBlt function to copy from original hbitmap into monocrhome bitmap
        ' GDI programming is kind of confusing... nb. The GDI equivalent of "Graphics" is called a "DC".
        Dim sdc As IntPtr = GetDC(IntPtr.Zero)
        ' First we obtain the DC for the screen
        ' Next, create a DC for the original hbitmap
        Dim hdc As IntPtr = CreateCompatibleDC(sdc)
        SelectObject(hdc, hbm)
        ' and create a DC for the monochrome hbitmap
        Dim hdc0 As IntPtr = CreateCompatibleDC(sdc)
        SelectObject(hdc0, hbm0)
        ' Now we can do the BitBlt:
        BitBlt(hdc0, 0, 0, w, h, hdc, 0, 0, SRCCOPY)
        ' Step (4): convert this monochrome hbitmap back into a Bitmap:
        Dim b0 As System.Drawing.Bitmap = System.Drawing.Bitmap.FromHbitmap(hbm0)
        '
        ' Finally some cleanup.
        DeleteDC(hdc)
        DeleteDC(hdc0)
        ReleaseDC(IntPtr.Zero, sdc)
        DeleteObject(hbm)
        DeleteObject(hbm0)
        '
        Return b0
    End Function


    Private Shared SRCCOPY As Integer = &HCC0020
    Private Shared BI_RGB As UInteger = 0
    Private Shared DIB_RGB_COLORS As UInteger = 0
    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function DeleteObject(ByVal hObject As IntPtr) As Boolean
    End Function

    <System.Runtime.InteropServices.DllImport("user32.dll")> _
    Private Shared Function GetDC(ByVal hwnd As IntPtr) As IntPtr
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function CreateCompatibleDC(ByVal hdc As IntPtr) As IntPtr
    End Function

    <System.Runtime.InteropServices.DllImport("user32.dll")> _
    Private Shared Function ReleaseDC(ByVal hwnd As IntPtr, ByVal hdc As IntPtr) As Integer
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function DeleteDC(ByVal hdc As IntPtr) As Integer
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function SelectObject(ByVal hdc As IntPtr, ByVal hgdiobj As IntPtr) As IntPtr
    End Function

    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function BitBlt(ByVal hdcDst As IntPtr, ByVal xDst As Integer, ByVal yDst As Integer, ByVal w As Integer, ByVal h As Integer, ByVal hdcSrc As IntPtr, _
     ByVal xSrc As Integer, ByVal ySrc As Integer, ByVal rop As Integer) As Integer
    End Function


    <System.Runtime.InteropServices.DllImport("gdi32.dll")> _
    Private Shared Function CreateDIBSection(ByVal hdc As IntPtr, ByRef bmi As BITMAPINFO, ByVal Usage As UInteger, ByRef bits As IntPtr, ByVal hSection As IntPtr, ByVal dwOffset As UInteger) As IntPtr
    End Function

    <System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)> _
    Private Structure BITMAPINFO
        Public biSize As UInteger
        Public biWidth As Integer, biHeight As Integer
        Public biPlanes As Short, biBitCount As Short
        Public biCompression As UInteger, biSizeImage As UInteger
        Public biXPelsPerMeter As Integer, biYPelsPerMeter As Integer
        Public biClrUsed As UInteger, biClrImportant As UInteger
        <System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst:=256)> _
        Public cols As UInteger()
    End Structure

    Private Shared Function MAKERGB(ByVal r As Integer, ByVal g As Integer, ByVal b As Integer) As UInteger
        Return CUInt((b And 255)) Or CUInt(((r And 255) << 8)) Or CUInt(((g And 255) << 16))
    End Function
    Private Sub New()

    End Sub
End Class

Call it using:

    Dim myFile = "c:\test.jpg"

    Using Input As New Bitmap(myFile)
        Using Output = BitmapEncoder.ConvertBitmapTo1bpp(Input)
            Output.Save("c:\test.bmp")
        End Using
    End Using
番薯 2024-09-01 20:45:54

GDI+ 异常消息非常糟糕,如果您传递的矩形超出图像边界,则 Clone() 方法中可能会引发 OutOfMemoryException。与内存不足无关。这里很容易发生这种情况,源位图不太可能是 1200 x 1800。让您的代码如下所示:

Dim bte() As Byte = System.Convert.FromBase64String(imgStr)
Dim ms As New IO.MemoryStream(bte)
Dim monoImage As Drawing.Bitmap
Using bmp As New Drawing.Bitmap(ms)
  Dim rect As New Drawing.Rectangle(0, 0, bmp.Width, bmp.Height)
  monoImage = bmp.Clone(rect, Drawing.Imaging.PixelFormat.Format1bppIndexed)
End Using

不太确定生成的位图看起来不错或可用,GDI+ 对索引像素格式的支持很差。 Win7 的 gdiplus.dll 版本与 Windows 2003 不同。我仅在 Win7 上测试了此代码。

GDI+ exception messages are pretty miserable, OutOfMemoryException can be raised in the Clone() method if the rectangle you pass is outside of the image bounds. Nothing to do with running out of memory. Which could easily happen here, it isn't that likely that the source bitmap is 1200 x 1800. Make your code look like this:

Dim bte() As Byte = System.Convert.FromBase64String(imgStr)
Dim ms As New IO.MemoryStream(bte)
Dim monoImage As Drawing.Bitmap
Using bmp As New Drawing.Bitmap(ms)
  Dim rect As New Drawing.Rectangle(0, 0, bmp.Width, bmp.Height)
  monoImage = bmp.Clone(rect, Drawing.Imaging.PixelFormat.Format1bppIndexed)
End Using

Not so sure the resulting bitmap would look good or is usable, GDI+ has poor support for indexed pixel formats. Win7 has a different version of gdiplus.dll than Windows 2003. I tested this code only on Win7.

恰似旧人归 2024-09-01 20:45:54

看看这个: http:// msdn.microsoft.com/en-us/library/system.windows.media.imaging.formatconvertedbitmap.aspx

但将 PixelFormats.Gray32Float 更改为 PixelFormats.BlackWhite

Take a look at this: http://msdn.microsoft.com/en-us/library/system.windows.media.imaging.formatconvertedbitmap.aspx

But change PixelFormats.Gray32Float to PixelFormats.BlackWhite

二手情话 2024-09-01 20:45:54

我立即发现的一个问题是您的代码存在资源泄漏:

Dim monoImage As Drawing.Bitmap = New Drawing.Bitmap(1200, 1800,
    Drawing.Imaging.PixelFormat.Format1bppIndexed)
...
monoImage = bmp.Clone(rect, Drawing.Imaging.PixelFormat.Format1bppIndexed)

您正在创建一个全新的位图并将其分配给 monoImage,然后几乎立即将其丢弃,而无需处理原始位图位图。如果您经常这样做,则会泄漏大量 GDI 资源,并可能因此收到各种错误(包括 OOM)。

只需将声明移至与“新”赋值相同的行即可:

Dim monoImage As Drawing.Bitmap = bmp.Clone(rect,
    Drawing.Imaging.PixelFormat.Format1bppIndexed)

您还需要确保正在处理其他 BitmapMemoryStream 等等等;所有这些都实现了IDisposable,因此只需将它们包装在Using中即可。

One problem I see right away is that your code has a resource leak:

Dim monoImage As Drawing.Bitmap = New Drawing.Bitmap(1200, 1800,
    Drawing.Imaging.PixelFormat.Format1bppIndexed)
...
monoImage = bmp.Clone(rect, Drawing.Imaging.PixelFormat.Format1bppIndexed)

You're creating a brand-new bitmap and assigning it to monoImage, and then almost immediately throwing it away without ever disposing of the original Bitmap. If you're doing this often, you're leaking a lot of GDI resources and can receive all sorts of errors as a result (including OOMs).

Just move the declaration to the same line as the "new" assignment:

Dim monoImage As Drawing.Bitmap = bmp.Clone(rect,
    Drawing.Imaging.PixelFormat.Format1bppIndexed)

You also need to make sure you're disposing the other Bitmap, and the MemoryStream, and so on and so forth; all of these implement IDisposable so just wrap them in Using.

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