用于 Flash 开发的 FAMES 还是 AMES? Flash CS4 的开源替代品?
简短的前言:我正在上游戏设计课,接下来 4-6 周的项目将是创建一个 Flash 游戏。小组有5个人,其中一个是另一个部门的数字艺术家。我们的数字艺术家将在适当的情况下提供图像/音乐,但不会使用 Flash CS4(可能是 Photoshop 或其他图像编辑器)。
有人用 FAMES/AMES 制作 Flash 电影吗?我们的教练基本上已经给了我们最好的选择。它是一个开源项目,旨在让开发人员无需花费大量资金即可创建 Flash 电影。据我所知,您可以在 Eclipse 中编辑 ActionScript 代码。它的文档非常稀疏,我很犹豫,因为我没有听说过太多。
仅使用图像文件和音乐进行Flash开发会不会很困难?我们对 Flash 都很陌生,但是如果我们的美术师创建图像而我们创建代码,那么精灵创建将如何进行呢?我知道在 CS4 中一切都非常集成,精灵创建和项目管理相对简单。
FAMES/AMES 有更好的替代品吗?我听说过 FlashDevelop,但我真的不知道它如何解决我们使用外部源图像的问题。是否有任何套件可以以低成本进行 Flash 开发,或者我们的团队可以使用一组工具来更好地制作 Flash?
编辑:我发现 Flex Builder 3 Pro 可以作为学生许可证免费获得。 Flex Builder 如何用于开发 Flash 游戏?
A brief preface: I'm in a game design class where our project for the next 4-6 weeks will be to create a Flash game. The group is 5 people, one of whom is a digital artist in another department. Our digital artist will be supplying images/music where appropriate, but won't be using Flash CS4 (probably Photoshop or another image editor).
Has anyone used FAMES/AMES to create Flash movies? Our instructor has basically given us that as our best option. It's an open source project that aims to allow developers to create Flash movies without spending a lot of money. You edit the ActionScript code in Eclipse, as far as I can tell. The documentation for it is very sparse, and I'm hesitant because I haven't heard much about it.
Is Flash development going to be very difficult by just using image files and music? We're all very new to Flash, but how is sprite creation going to work if our artist creates images and we create code? I know that in CS4 everything is very integrated, and sprite creation and project management is relatively straightforward.
Are there any better alternatives to FAMES/AMES? I've heard of FlashDevelop, but I don't really know how it integrates with our problem of using images from an outside source. Are there any suites that allow for Flash development at a low cost, or is there a group of tools that our team can use to better produce Flash?
EDIT: I've found that Flex Builder 3 Pro can be obtained for free as a student license. How is Flex Builder for developing Flash games?
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根据您的舒适程度,FlashDevelop 可能是您的最佳选择。 FlashDevelop 受到社区的积极支持,并且有大量关于如何使用它进行游戏开发的教程。 Flixel 和 Flashpunk< /a> 是目前非常流行的两个游戏库,并且都可以通过 FlashDevelop 使用。检查这两个网站的论坛,即使您不想使用任何一个库,他们也可以引导您了解如何嵌入资产等。
Depending on your comfort level, FlashDevelop is probably your best choice. FlashDevelop is actively supported by the community, and there's a bunch of tutorials out there on how to use it for game development. Flixel and Flashpunk are two game libraries that are pretty popular right now, and both can be used via FlashDevelop. Check the forums for both of those sites, even if you don't want to use either library, they can walk you through how to embed assets, etc, etc.