帮我转换 C++结构体转换为 C#
我对 C# 完全陌生,需要帮助将 C++ 结构转换为 C#。 C++ 结构给出如下:
#define QUE_ADDR_BUF_LENGTH 50
#define QUE_POST_BUF_LENGTH 11
typedef struct
{
const WCHAR *streetAddress;
const WCHAR *city;
const WCHAR *state;
const WCHAR *country;
const WCHAR *postalCode;
} QueSelectAddressType;
typedef struct
{
WCHAR streetAddress[QUE_ADDR_BUF_LENGTH + 1];
WCHAR city[QUE_ADDR_BUF_LENGTH + 1];
WCHAR state[QUE_ADDR_BUF_LENGTH + 1];
WCHAR country[QUE_ADDR_BUF_LENGTH + 1];
WCHAR postalCode[QUE_POST_BUF_LENGTH + 1];
} QueAddressType;
我无法对 C++ 结构进行更改,因为它们是由我尝试与之交互的 API 定义的。任何帮助将不胜感激。
编辑: 这是更多信息,我尝试调用的 dll 中的函数声明如下:
#ifdef QUEAPI_EXPORTS
#define QueAPIExport __declspec(dllexport)
#elif defined QUEAPI_SERVER
#define QueAPIExport
#else
#define QueAPIExport __declspec(dllimport)
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef uint32 QuePointHandle;
QueAPIExport QueErrT16 QueCreatePointFromAddress
(
QueSelectAddressType* addr, // in: Address data to search on.
QuePointHandle* point // out: Handle to selected point. Must be closed with QueClosePoint.
);
这是我定义 DllImport 的方式:
[DllImport("QueAPI.DLL", EntryPoint = "QueCreatePointFromAddress")]
public static unsafe extern QueTypesnConst.QueErrT16 QueCreatePointFromAddress(QueTypesnConst.QueSelectAddressType *address, uint *point);
EDIT2: 以下代码块是该问题的解决方案: 对于结构:
[StructLayout(LayoutKind.Sequential)]
public struct QueSelectAddressType
{
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string streetAddress;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string city;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string state;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string country;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string postalCode;
};
[StructLayout(LayoutKind.Sequential,CharSet=CharSet.Unicode)]
public struct QueAddressType
{
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst=51)]
public string streetAddress;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string city;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string state;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string country;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 12)]
public string postalCode;
};
对于 DllImport:
[DllImport("QueAPI.DLL", EntryPoint = "QueCreatePointFromAddress")]
public static extern QueTypesnConst.QueErrT16 QueCreatePointFromAddress(ref QueTypesnConst.QueSelectAddressType address, ref uint point);
I am completely new to C#, and need help converting a C++ structure to C#. The C++ structure is given as:
#define QUE_ADDR_BUF_LENGTH 50
#define QUE_POST_BUF_LENGTH 11
typedef struct
{
const WCHAR *streetAddress;
const WCHAR *city;
const WCHAR *state;
const WCHAR *country;
const WCHAR *postalCode;
} QueSelectAddressType;
typedef struct
{
WCHAR streetAddress[QUE_ADDR_BUF_LENGTH + 1];
WCHAR city[QUE_ADDR_BUF_LENGTH + 1];
WCHAR state[QUE_ADDR_BUF_LENGTH + 1];
WCHAR country[QUE_ADDR_BUF_LENGTH + 1];
WCHAR postalCode[QUE_POST_BUF_LENGTH + 1];
} QueAddressType;
I cannot make changes to the C++ structure as they are defined by the API I am attempting to interface with. Any help would be appreciated.
EDIT:
Here is more information, the function in the dll I am attempting to call is declared the as follows:
#ifdef QUEAPI_EXPORTS
#define QueAPIExport __declspec(dllexport)
#elif defined QUEAPI_SERVER
#define QueAPIExport
#else
#define QueAPIExport __declspec(dllimport)
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef uint32 QuePointHandle;
QueAPIExport QueErrT16 QueCreatePointFromAddress
(
QueSelectAddressType* addr, // in: Address data to search on.
QuePointHandle* point // out: Handle to selected point. Must be closed with QueClosePoint.
);
Here is how I have defined the DllImport:
[DllImport("QueAPI.DLL", EntryPoint = "QueCreatePointFromAddress")]
public static unsafe extern QueTypesnConst.QueErrT16 QueCreatePointFromAddress(QueTypesnConst.QueSelectAddressType *address, uint *point);
EDIT2:
The following code blocks were the solution to the problem:
For the Structures:
[StructLayout(LayoutKind.Sequential)]
public struct QueSelectAddressType
{
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string streetAddress;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string city;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string state;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string country;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string postalCode;
};
[StructLayout(LayoutKind.Sequential,CharSet=CharSet.Unicode)]
public struct QueAddressType
{
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst=51)]
public string streetAddress;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string city;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string state;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string country;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 12)]
public string postalCode;
};
For the DllImport:
[DllImport("QueAPI.DLL", EntryPoint = "QueCreatePointFromAddress")]
public static extern QueTypesnConst.QueErrT16 QueCreatePointFromAddress(ref QueTypesnConst.QueSelectAddressType address, ref uint point);
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尝试下面的定义
Try the following definition