编码“试运行”进入连接到 AppStore 的 iPhone 应用程序

发布于 2024-08-20 05:25:04 字数 108 浏览 10 评论 0原文

我已经创建了一个应用程序,并在 AppStore 中购买了一个帐户。

我希望配置该应用程序,使其免费运行两次,之后用户必须购买完整版本。我想在试用版中实现完整版的购买(使用应用内购买)。

I have created an application and I have purchased an account in AppStore.

I wish to configure the app such that it will run for free twice and after that the user will have to purchase the full version. I want to implement the purchase of the full version inside the trial version (using in-app purchases).

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转身以后 2024-08-27 05:25:04

Apple 不允许在 App Store 中提供试用版软件。您可以拥有应用程序的“精简”版本,但 Apple 要求它们是功能齐全、不会过期的应用程序,而不仅仅是您的付费应用程序的广告。

一旦您弄清楚想要在“精简”版本中提供什么类型的功能,您可以做的一件事是为客户提供就地升级以使用应用内购买机制。苹果现在允许免费应用程序销售应用内购买项目。因此,您可以有一个名为“Foo”的应用程序,并且在“Foo”内您可以有一个菜单选项来解锁其他功能,这会将他们带到应用程序内购买对话框,在那里他们可以向您付费以解锁应用程序的更多内容。

查看 Apple 的提示和信息App Store 提交技巧: http://developer.apple.com/iphone/news/appstoretips /

在那里(2009 年 9 月 18 日列出)您会发现一个标题为 Just Right "Lite" 的提示,内容如下:

使用“Lite”版本来展示它是如何实现的
感觉使用你所做的和什么
你的应用程序可以做的事情有
绝对是一个找到的好方法
支付全额费用的客户
您的应用程序的版本。但存储
购物者告诉我们,只有您这样做才有效
遵循一些简单的规则:

  • 确保您决定包含的功能完整。战斗
    需要的武器只能在
    例如,完整版本是
    烦人又烦人而不是
    很诱人。
  • 不要为“Lite”版本设置时间限制,无论是运行时间
    或一生的时光。应用程序将
    只运行设定的分钟数
    每个会话,或完全过期
    一段时间后,不要
    招揽客户就留下一个
    他们嘴里的味道不好。
  • 仅显示您的“Lite”版本的用户界面。变灰
    菜单命令,“更多赛道/汽车
    选择”你可以看到但不能选择,
    等让你的“Lite”版本感觉
    与其说是产品,不如说更像是广告,
    以及一个烦人且无效的
    那个。
  • 务必提供有关您的完整申请的信息,包括一个选项
    在您的应用程序中购买
    关于部分或在启动屏幕上。
    只需确保选择继续即可
    使用“Lite”版本是这样的
    出色地。良好的印象是永恒的。

遵循这些简单的操作非常重要
规则不仅是为了创造更好的用户
体验,还因为你的应用程序
将会由App返回给您
审查小组进行修改(如果是)
发现有时间限制,不完整
功能或禁用
功能。

该文本中与您自己和您提议的应用程序设计最相关的部分是最后一句,其中包含“...如果发现您的应用程序存在以下问题,应用程序审核团队将将其返回给您进行修改”有时间限制...”

Apple does not allow trial software in the App Store. You can have 'lite' versions of your applications, but Apple requires that they are fully functional applications that do not expire and are not simply advertisements for your for-pay app.

Once you figure out what type of features you want to offer in a 'lite' version, one thing you could do to offer an in-place upgrade for customers in to use the in-app purchase mechanism. Apple now allows free applications to sell in-app purchases. So you could have an app call 'Foo' and inside 'Foo' you could have a menu option to unlock additional features, which would bring them to the in-app purchases dialogs where they could pay you to unlock more content of the app.

Check out Apple's tips & tricks for App Store submission: http://developer.apple.com/iphone/news/appstoretips/

There (listed on Sept. 18th, 2009) you will find a tip titled Just Right "Lite" that reads:

Using a "Lite" version to show how it
feels to use what you make and what
kinds of things your app can do is
definitely a good way to find
customers who will pay for the full
version of your application. But store
shoppers tell us it only works if you
follow a few simple rules:

  • Make sure the functionality you decide to include is complete. Battles
    that require weapons only available in
    the full version, for instance, are
    annoying and irritating instead of
    enticing.
  • Don't set time limits on your "Lite" version, either for run times
    or life times. Applications that will
    only run for a set number of minutes
    per session, or that expire altogether
    after some period of time, don't
    recruit customers so much as leave a
    bad taste in their mouths.
  • Only display the UI for what your "Lite" version will do. Grayed out
    menu commands, "more track/car
    choices" you can see but not select,
    etc. makes your "Lite" version feel
    more like a commercial than a product,
    and an annoying and ineffective one at
    that.
  • Do include information about your full application, including an option
    to buy, in either your application's
    About section or on the splash screen.
    Just make sure the option to continue
    using the "Lite" version is there as
    well. A good impression lasts forever.

It's important to follow these simple
rules not only to create a better user
experience, but also because your app
will be returned to you by the App
Review Team for modification if it is
found to have time limits, incomplete
functionality, or disabled
functionality.

The most relevent part of that text for yourself and your proposed App design is the last sentence that contains "... your app will be returned to you by the App Review Team for modification if it is found to have time limits..."

携余温的黄昏 2024-08-27 05:25:04

这是有关向应用程序添加应用程序内功能的很好的演练。

http://blog.mugunthkumar。 com/coding/iphone-tutorial-%E2%80%93-in-app-purchases/

Here's a good walkthrough on adding in-app features to your app.

http://blog.mugunthkumar.com/coding/iphone-tutorial-%E2%80%93-in-app-purchases/

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