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Microsoft 为此提供了很多内容,您可以从以下内容开始:
以及不要忘记完整的在线 XNA Creator's Club:
Microsoft offers a lot for this, you could start with:
And don't forget the complete XNA Creator's Club online:
我会推荐 Riemers 教程以及其他已经推荐的教程。
http://www.riemers.net/
I would recommend Riemers tutorials, along with others already recommended.
http://www.riemers.net/
CodeProject 这里有一个关于 XNA 游戏的介绍教程,还有一个步骤- CodeProject 上也使用 XNA 的 Space Invaders 的分步版本。这里还有 CodeProject 上的汽车模拟器。使用关键字“XNA”进行搜索,您会感到非常惊讶! :)
希望这有帮助,
此致,
汤姆.
There's an introduction tutorial on CodeProject here about XNA games, there is also a step-by-step version of Space Invaders using XNA also on CodeProject. Here is also a car simulator on CodeProject also. Do a search there using the keyword 'XNA' and you will be very surprised! :)
Hope this helps,
Best regards,
Tom.
我会为新手推荐 3D 嗡嗡声教程,
请参阅我的帖子:
视频教程链接位于底部:
http ://hackmyass.wordpress.com/tag/xna-framework/
i'll recommend 3D buzz tutorials for newbies
see my post :
video tutorial links are at the bottom :
http://hackmyass.wordpress.com/tag/xna-framework/
http://www.riemers.net/ 很棒,我在学习 XNA 时经常使用这个。另外,我写了一个在 XNA 4.0 中克隆 Pong 的小教程,如果你喜欢的话可以看一下。 http://ross-warren.co。英国/pong-clone-in-xna-4-0-for-windows/
http://www.riemers.net/ is great, I used this a lot when learning XNA. Also, I wrote a little tutorial in making a clone of Pong in XNA 4.0 you can take a look at if you like. http://ross-warren.co.uk/pong-clone-in-xna-4-0-for-windows/
访问 XNA 创作者俱乐部网站:http://creators.xna.com/。有很多很好的教程。谷歌搜索应该有帮助!
Visit the XNA Creators Club website: http://creators.xna.com/. There are loads of good tutorials. Googling around should have helped!!
我赞同 Riemers 教程的建议。我还想在列表中添加一个有用的调试库。 XNA 调试终端是一个开源库,您可以在几秒钟内完成设置,它允许您查看任何变量的值、调用任何方法、实时观察值的变化等等,只需在类似终端的显示中输入 C# 代码即可出现在您的游戏窗口顶部。与普通的 Visual Studio 调试器不同,您可以在游戏运行时调用任意代码。您可以在 http://www.protohacks.net/xna_debug_terminal 找到更多相关信息。这将极大地帮助您在学习 XNA 时避免很多挫折。
I second the recommendation to Riemers tutorials. I would also like to add a helpful debugging library to the list. XNA Debug Terminal is an open source library you can setup in seconds that allows you to see the value of any variable, invoke any method, watch values changing in real-time, and more by simply typing c# code into a terminal-like display that appears atop your game window. Unlike the normal Visual Studio debugger, you can invoke arbitrary code while your game is running. You can find out more about this at http://www.protohacks.net/xna_debug_terminal . This will greatly help you to avoid a lot of frustration while learning XNA.
我还推荐詹姆斯席尔瓦的书:
http://www.amazon.com/Building-XNA-2-0-Games- Professionals/dp/1430209798
他是两本 XBLA 书籍和许多成功的 XBLIG 书籍的作者。
I also recommend James Silva's book:
http://www.amazon.com/Building-XNA-2-0-Games-Professionals/dp/1430209798
He's an author of two XBLA titles and many successful XBLIG titles.