编组结构体数组指针的最佳方法
我正在从 C++ 调用函数,该函数返回一个指向结构数组的指针,但我遇到了问题,因为我是这个操作/实现的新手。
我的 C++ 代码:
// My C++ Structs
typedef struct _MainData {
double dCount;
DataS1 *DS1;
int iCount1;
DataS2 *DS2;
int iCount2;
}MainData;
typedef struct _DataS1 {
unsigned int uiCount1;
unsigned int uiCount2;
int iCount;
void *pA;
void *pB;
} DataS1;
typedef struct _DataS2 {
unsigned int uiCount1;
unsigned int uiCount2;
unsigned int uiCount3;
unsigned int uiCount4;
double dCount;
int iCount1;
char strLbl[64];
} DataS2;
// My C++ Function
MainData* GetData(const int ID)
{
MainData* mData;
int iLength = Get_Count();
mData = new MainData[iLength];
for(int x = 0;x < VarCounter; x++)
{
// Codes here assign data to mData[x]
}
return mData;
}
问题: 如何在 C# 中调用 C++ 函数 GetData?
我当前的 C# 代码是:
[DllImport(".\\sdata.dll")]
[return: MarshalAs(UnmanagedType.LPArray)]
private static unsafe extern MainData[] GetData(int ID);
// The struct MainData in my C# side is already "Marshalled"...
//My function call is here:
MainData[] SmpMapData = GetData(ID);
当我编译它时,出现异常: “无法封送‘返回值’:托管/非托管类型组合无效。”
抱歉,编码不好......请帮忙......
I'm calling functions from C++ that returns a pointer to an array of struct and I'm having problems since I'm new to this operation/implementation.
My C++ codes:
// My C++ Structs
typedef struct _MainData {
double dCount;
DataS1 *DS1;
int iCount1;
DataS2 *DS2;
int iCount2;
}MainData;
typedef struct _DataS1 {
unsigned int uiCount1;
unsigned int uiCount2;
int iCount;
void *pA;
void *pB;
} DataS1;
typedef struct _DataS2 {
unsigned int uiCount1;
unsigned int uiCount2;
unsigned int uiCount3;
unsigned int uiCount4;
double dCount;
int iCount1;
char strLbl[64];
} DataS2;
// My C++ Function
MainData* GetData(const int ID)
{
MainData* mData;
int iLength = Get_Count();
mData = new MainData[iLength];
for(int x = 0;x < VarCounter; x++)
{
// Codes here assign data to mData[x]
}
return mData;
}
Question:
How can I call the C++ function GetData to C#?
My current codes in C# are:
[DllImport(".\\sdata.dll")]
[return: MarshalAs(UnmanagedType.LPArray)]
private static unsafe extern MainData[] GetData(int ID);
// The struct MainData in my C# side is already "Marshalled"...
//My function call is here:
MainData[] SmpMapData = GetData(ID);
When I compiled it, there's an exception:
"Cannot marshal 'return value': Invalid managed/unmanaged type combination."
Sorry for the poor coding... Please help...
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我尝试做完全相同的事情,但由于时间不够而没有成功,但我在过程中学到了一些东西:
祝你好运,我无法让它工作。
I tried to do exactly the same thing but didn't succeed due to lack of time but I learned something in process:
Good luck with that, I couldn't make it to work.
一个问题是编组器不知道 C++ 代码返回的数组中有多少项。另一种方法可能是使用两个 C++ 方法 - 一个返回项目数,另一个返回给定索引的单个 MainData。
在 C# 方面,您的结构是什么样的?
由于您同时在 C++ 和 C# 端进行编码,因此使用 C++/CLI 而不是 PInvoke 来连接它们可能更容易。
One problem is that the marshaller doesn't know how many items are in the array returned by the C++ code. An alternative approach could be to have two C++ methods - one which returns the number of items, and one which returns a single MainData given an index.
What do your structures look like on the C# side?
Since you are coding both the C++ and C# side, it may be easier to use C++/CLI to interface them instead of PInvoke.