如果我已经连接到服务器。然后我如何显示异常说它已经连接
如果用户单击连接而不输入任何输入,如何添加显示必须输入输入的异常?我希望如果用户单击连接按钮而不输入名称、IP 和端口,则会显示一个消息框。 [已解决]
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Threading;
namespace SocketClient
{
public partial class SocketClient : Form
{
System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
NetworkStream serverStream = default(NetworkStream);
string readData = null;
public SocketClient()
{
InitializeComponent();
}
private void getMessage()
{
while (true)
{
serverStream = clientSocket.GetStream();
int buffSize = 0;
byte[] inStream = new byte[10025];
buffSize = clientSocket.ReceiveBufferSize;
serverStream.Read(inStream, 0, buffSize);
string returndata = System.Text.Encoding.ASCII.GetString(inStream);
readData = "" + returndata;
msg();
}
}
private void msg()
{
if (this.InvokeRequired)
this.Invoke(new MethodInvoker(msg));
else
textDisplay.Text = textDisplay.Text + Environment.NewLine + " >> " + readData;
}
private void buttonConnect_Click(object sender, EventArgs e)
{
readData = "Conected to NYP Server ...";
msg();
//clientSocket.Connect("127.0.0.1", 8888);
clientSocket.Connect(textIP.Text, Convert.ToInt32(textPort.Text));
serverStream = clientSocket.GetStream();
byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textName.Text + "$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
Thread ctThread = new Thread(getMessage);
ctThread.Start();
}
private void buttonSend_Click(object sender, EventArgs e)
{
// Show msg box if no server is connected
if (serverStream == null)
{
MessageBox.Show("Please connect to a server first!");
return;
}
// Send text
byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textSend.Text + "$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
// Clear text
textSend.Text = "";
}
private void textDisplay_TextChanged(object sender, EventArgs e)
{
textDisplay.SelectionStart = textDisplay.Text.Length;
textDisplay.ScrollToCaret();
textDisplay.Refresh();
}
private void textSend_TextChanged(object sender, EventArgs e)
{
buttonSend.Enabled = !string.IsNullOrEmpty(textSend.Text);
}
}
}
how to add in exception showing the input has to be enter, if the user click on connect without entering any input? i would like the have a message box show if the user click on the connect button without entering the name, ip and port. [SOLVED]
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Threading;
namespace SocketClient
{
public partial class SocketClient : Form
{
System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
NetworkStream serverStream = default(NetworkStream);
string readData = null;
public SocketClient()
{
InitializeComponent();
}
private void getMessage()
{
while (true)
{
serverStream = clientSocket.GetStream();
int buffSize = 0;
byte[] inStream = new byte[10025];
buffSize = clientSocket.ReceiveBufferSize;
serverStream.Read(inStream, 0, buffSize);
string returndata = System.Text.Encoding.ASCII.GetString(inStream);
readData = "" + returndata;
msg();
}
}
private void msg()
{
if (this.InvokeRequired)
this.Invoke(new MethodInvoker(msg));
else
textDisplay.Text = textDisplay.Text + Environment.NewLine + " >> " + readData;
}
private void buttonConnect_Click(object sender, EventArgs e)
{
readData = "Conected to NYP Server ...";
msg();
//clientSocket.Connect("127.0.0.1", 8888);
clientSocket.Connect(textIP.Text, Convert.ToInt32(textPort.Text));
serverStream = clientSocket.GetStream();
byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textName.Text + "$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
Thread ctThread = new Thread(getMessage);
ctThread.Start();
}
private void buttonSend_Click(object sender, EventArgs e)
{
// Show msg box if no server is connected
if (serverStream == null)
{
MessageBox.Show("Please connect to a server first!");
return;
}
// Send text
byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textSend.Text + "$");
serverStream.Write(outStream, 0, outStream.Length);
serverStream.Flush();
// Clear text
textSend.Text = "";
}
private void textDisplay_TextChanged(object sender, EventArgs e)
{
textDisplay.SelectionStart = textDisplay.Text.Length;
textDisplay.ScrollToCaret();
textDisplay.Refresh();
}
private void textSend_TextChanged(object sender, EventArgs e)
{
buttonSend.Enabled = !string.IsNullOrEmpty(textSend.Text);
}
}
}
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您可以使用TcpClient.Connected属性来检查连接是否已建立。
You can use TcpClient.Connected property to check whether a connection is already established or not.
您的表单包含对
TcpClient
和NetworkStream
实例的引用。它们都实现了IDisposable
,因此必须显式地处理它们。您必须重写表单的Dispose
方法,并在这些实例不为 null 时释放它们。Your form holds references to both a
TcpClient
and aNetworkStream
instance. Both of these implementIDisposable
, so that they must be disposed of explicitly. You must override theDispose
method of the form and dispose of these instances if they are not null.