iPhone 3GS 黑屏

发布于 2024-08-17 01:30:25 字数 269 浏览 1 评论 0原文

我在 iPhone 3GS 上使用应用程序时遇到问题。我创建了一个小游戏,在 iPhone 3G 上运行良好。但苹果拒绝了。他们告诉我,屏幕太暗,因此很难看清所有内容。 您有什么想法可能导致这种情况吗? 感谢您的每一个回复。

抱歉,我不能直接在这里发布图片,它就在那里。

http://i48.tinypic.com/2cy4qh5.jpg

I'm having problem with my application on iPhone 3GS. I've created a little game, that's working fine on iPhone 3G. But apple rejected it. They've told me, that the screen is too dark and everything's hard to see because of it.
Do you have any ideas what could cause that?
Thanks for every reply.

I'm sorry but I'm not allowed to post images here directly, it's there.

http://i48.tinypic.com/2cy4qh5.jpg

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违心° 2024-08-24 01:30:25

看起来有些东西可能会改变你的视野的不透明度。当不透明度降低时,窗口或底层视图的黑色背景就会显示出来。

当然,它也可能是顶部的黑色视图,并且其不透明度发生变化,因此它不会显示下面的视图。

我可以继续讨论可能导致这种情况的不同场景。您拥有代码,并且需要绘制视图层次结构(包括主窗口),并确定哪个视图具有黑色或深色背景(或前景),然后查看它是如何渗透的。

一旦你知道了这一点,就会更容易找出为什么它在某些设备/模拟器上有问题,但在你的 iPhone 上却没有。

Looks like something might be changing your opacity on your view. And as your opacity goes down, your window or underlying view's black background shows through.

Of course, it could also be a view on top that is black and has its opacity changed so it doesn't display the view below.

I could go on and on with different scenarios that could cause this. You have the code and you need to map out your view hierarchy, including the MainWindow, and determine which one has a black or dark background (or foreground) and then see how that is bleeding through.

Once you know that, it will be a lot easier to figure out why it has a problem on some devices/Simulator but not on your iPhone.

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