在 C++ 中挂钩 IDispatch v-table

发布于 2024-08-16 18:56:25 字数 2033 浏览 8 评论 0原文

我正在尝试修改系统中已存在的 IDispatch 接口的行为。 为此,我的计划是在运行时挂钩到对象 v 表并修改指针,使其指向自定义挂钩方法。

如果我能让它工作,我就可以向已有的对象添加新的方法和属性。好的。

首先,我尝试挂钩 IUnknown 的 v 表(IDispatch 从中继承),效果很好。但是,尝试更改 IDispatch 中的条目根本不起作用。根本没有发生任何事情,代码的工作方式就像没有钩子一样。

这是代码,非常简单,理解起来应该没有任何问题

#include <iostream>
#include <windows.h>
#include <Objbase.h>
#pragma comment (lib,"Ole32.lib")
using namespace std;

HRESULT __stdcall typecount(IDispatch *self,UINT*u)
{
    cout << "hook" << endl;
    *u=1;
    return S_OK;
}


int main()
{
    CoInitialize(NULL);

    // Get clsid from name
    CLSID clsid;
    CLSIDFromProgID(L"shell.application",&clsid);

    // Create instance
    IDispatch *obj=NULL;
    CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,__uuidof(IDispatch),(void**)&obj);

    // Get vtable and offset in vtable for idispatch
    void* iunknown_vtable= (void*)*((unsigned int*)obj);
    // There are three entries in IUnknown, therefore add 12 to go to IDispatch
    void* idispatch_vtable = (void*)(((unsigned int)iunknown_vtable)+12);

    // Get pointer of first emtry in IDispatch vtable (GetTypeInfoCount)
    unsigned int* v1 = (unsigned int*)iunknown_vtable;

    // Change memory permissions so address can be overwritten
    DWORD old;
    VirtualProtect(v1,4,PAGE_EXECUTE_READWRITE,&old);

    // Override v-table pointer
    *v1 = (unsigned int) typecount;

    // Try calling GetTypeInfo count, should now be hooked. But isn't works as usual
    UINT num=0;
    obj->GetTypeInfoCount(&num);

/*
    HRESULT hresult;
    OLECHAR FAR* szMember = (OLECHAR*)L"MinimizeAll";
    DISPID dispid;
    DISPPARAMS dispparamsNoArgs = {NULL, NULL, 0, 0};
    hresult = obj->GetIDsOfNames(IID_NULL, &szMember, 1,
    LOCALE_SYSTEM_DEFAULT, &dispid) ;
    hresult = obj->Invoke(dispid,IID_NULL,LOCALE_SYSTEM_DEFAULT,DISPATCH_METHOD,&dispparamsNoArgs, NULL, NULL, NULL); 
*/

}

I'm trying to modify the behavior of an IDispatch interface already present in the system.
To do this my plan was to hook into the objects v-table during runtime and modify the pointers so it points to a custom hook method instead.

If I can get this to work I can add new methods and properties to already existing objects. Nice.

First I tried hooking into the v-table for IUnknown (from which IDispatch inherits from) and that worked fine. However trying to change entries in IDispatch doesn't work at all. Nothing happens at all, the code works just as it did without the hook.

Here's the code, it's very simple so it shouldn't be any problems to understand

#include <iostream>
#include <windows.h>
#include <Objbase.h>
#pragma comment (lib,"Ole32.lib")
using namespace std;

HRESULT __stdcall typecount(IDispatch *self,UINT*u)
{
    cout << "hook" << endl;
    *u=1;
    return S_OK;
}


int main()
{
    CoInitialize(NULL);

    // Get clsid from name
    CLSID clsid;
    CLSIDFromProgID(L"shell.application",&clsid);

    // Create instance
    IDispatch *obj=NULL;
    CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,__uuidof(IDispatch),(void**)&obj);

    // Get vtable and offset in vtable for idispatch
    void* iunknown_vtable= (void*)*((unsigned int*)obj);
    // There are three entries in IUnknown, therefore add 12 to go to IDispatch
    void* idispatch_vtable = (void*)(((unsigned int)iunknown_vtable)+12);

    // Get pointer of first emtry in IDispatch vtable (GetTypeInfoCount)
    unsigned int* v1 = (unsigned int*)iunknown_vtable;

    // Change memory permissions so address can be overwritten
    DWORD old;
    VirtualProtect(v1,4,PAGE_EXECUTE_READWRITE,&old);

    // Override v-table pointer
    *v1 = (unsigned int) typecount;

    // Try calling GetTypeInfo count, should now be hooked. But isn't works as usual
    UINT num=0;
    obj->GetTypeInfoCount(&num);

/*
    HRESULT hresult;
    OLECHAR FAR* szMember = (OLECHAR*)L"MinimizeAll";
    DISPID dispid;
    DISPPARAMS dispparamsNoArgs = {NULL, NULL, 0, 0};
    hresult = obj->GetIDsOfNames(IID_NULL, &szMember, 1,
    LOCALE_SYSTEM_DEFAULT, &dispid) ;
    hresult = obj->Invoke(dispid,IID_NULL,LOCALE_SYSTEM_DEFAULT,DISPATCH_METHOD,&dispparamsNoArgs, NULL, NULL, NULL); 
*/

}

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评论(2

冬天旳寂寞 2024-08-23 18:56:25
// Get pointer of first emtry in IDispatch vtable (GetTypeInfoCount)
unsigned int* v1 = (unsigned int*)iunknown_vtable;

这准确地挂钩了IUnknownQueryInterface

以下调用将路由到您的 typecount

//obj->GetTypeInfoCount(&num);
LPVOID dummy;
obj->QueryInterface(IID_NULL, &dummy);
// Get pointer of first emtry in IDispatch vtable (GetTypeInfoCount)
unsigned int* v1 = (unsigned int*)iunknown_vtable;

this acturely hooked the QueryInterface of IUnknown.

Following invoke will route to your typecount

//obj->GetTypeInfoCount(&num);
LPVOID dummy;
obj->QueryInterface(IID_NULL, &dummy);
抚笙 2024-08-23 18:56:25

我认为你应该重新编码它以便在 32 位和 64 位之间移植

原始:

   // There are three entries in IUnknown, therefore add 12 to go to IDispatch
    void* idispatch_vtable = (void*)(((unsigned int)iunknown_vtable)+12);

可移植:

   // There are three entries in IUnknown, therefore add 3 pointers to go to IDispatch
    void* idispatch_vtable = (void*)(((DWORD_PTR)iunknown_vtable) + (sizeof(void *) * 3));

I think you should recode this to be portable between 32 bit and 64 bit

Original:

   // There are three entries in IUnknown, therefore add 12 to go to IDispatch
    void* idispatch_vtable = (void*)(((unsigned int)iunknown_vtable)+12);

Portable:

   // There are three entries in IUnknown, therefore add 3 pointers to go to IDispatch
    void* idispatch_vtable = (void*)(((DWORD_PTR)iunknown_vtable) + (sizeof(void *) * 3));
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