在 C++ 中挂钩 IDispatch v-table
我正在尝试修改系统中已存在的 IDispatch
接口的行为。 为此,我的计划是在运行时挂钩到对象 v 表并修改指针,使其指向自定义挂钩方法。
如果我能让它工作,我就可以向已有的对象添加新的方法和属性。好的。
首先,我尝试挂钩 IUnknown 的 v 表(IDispatch
从中继承),效果很好。但是,尝试更改 IDispatch
中的条目根本不起作用。根本没有发生任何事情,代码的工作方式就像没有钩子一样。
这是代码,非常简单,理解起来应该没有任何问题
#include <iostream>
#include <windows.h>
#include <Objbase.h>
#pragma comment (lib,"Ole32.lib")
using namespace std;
HRESULT __stdcall typecount(IDispatch *self,UINT*u)
{
cout << "hook" << endl;
*u=1;
return S_OK;
}
int main()
{
CoInitialize(NULL);
// Get clsid from name
CLSID clsid;
CLSIDFromProgID(L"shell.application",&clsid);
// Create instance
IDispatch *obj=NULL;
CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,__uuidof(IDispatch),(void**)&obj);
// Get vtable and offset in vtable for idispatch
void* iunknown_vtable= (void*)*((unsigned int*)obj);
// There are three entries in IUnknown, therefore add 12 to go to IDispatch
void* idispatch_vtable = (void*)(((unsigned int)iunknown_vtable)+12);
// Get pointer of first emtry in IDispatch vtable (GetTypeInfoCount)
unsigned int* v1 = (unsigned int*)iunknown_vtable;
// Change memory permissions so address can be overwritten
DWORD old;
VirtualProtect(v1,4,PAGE_EXECUTE_READWRITE,&old);
// Override v-table pointer
*v1 = (unsigned int) typecount;
// Try calling GetTypeInfo count, should now be hooked. But isn't works as usual
UINT num=0;
obj->GetTypeInfoCount(&num);
/*
HRESULT hresult;
OLECHAR FAR* szMember = (OLECHAR*)L"MinimizeAll";
DISPID dispid;
DISPPARAMS dispparamsNoArgs = {NULL, NULL, 0, 0};
hresult = obj->GetIDsOfNames(IID_NULL, &szMember, 1,
LOCALE_SYSTEM_DEFAULT, &dispid) ;
hresult = obj->Invoke(dispid,IID_NULL,LOCALE_SYSTEM_DEFAULT,DISPATCH_METHOD,&dispparamsNoArgs, NULL, NULL, NULL);
*/
}
I'm trying to modify the behavior of an IDispatch
interface already present in the system.
To do this my plan was to hook into the objects v-table during runtime and modify the pointers so it points to a custom hook method instead.
If I can get this to work I can add new methods and properties to already existing objects. Nice.
First I tried hooking into the v-table for IUnknown
(from which IDispatch
inherits from) and that worked fine. However trying to change entries in IDispatch
doesn't work at all. Nothing happens at all, the code works just as it did without the hook.
Here's the code, it's very simple so it shouldn't be any problems to understand
#include <iostream>
#include <windows.h>
#include <Objbase.h>
#pragma comment (lib,"Ole32.lib")
using namespace std;
HRESULT __stdcall typecount(IDispatch *self,UINT*u)
{
cout << "hook" << endl;
*u=1;
return S_OK;
}
int main()
{
CoInitialize(NULL);
// Get clsid from name
CLSID clsid;
CLSIDFromProgID(L"shell.application",&clsid);
// Create instance
IDispatch *obj=NULL;
CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,__uuidof(IDispatch),(void**)&obj);
// Get vtable and offset in vtable for idispatch
void* iunknown_vtable= (void*)*((unsigned int*)obj);
// There are three entries in IUnknown, therefore add 12 to go to IDispatch
void* idispatch_vtable = (void*)(((unsigned int)iunknown_vtable)+12);
// Get pointer of first emtry in IDispatch vtable (GetTypeInfoCount)
unsigned int* v1 = (unsigned int*)iunknown_vtable;
// Change memory permissions so address can be overwritten
DWORD old;
VirtualProtect(v1,4,PAGE_EXECUTE_READWRITE,&old);
// Override v-table pointer
*v1 = (unsigned int) typecount;
// Try calling GetTypeInfo count, should now be hooked. But isn't works as usual
UINT num=0;
obj->GetTypeInfoCount(&num);
/*
HRESULT hresult;
OLECHAR FAR* szMember = (OLECHAR*)L"MinimizeAll";
DISPID dispid;
DISPPARAMS dispparamsNoArgs = {NULL, NULL, 0, 0};
hresult = obj->GetIDsOfNames(IID_NULL, &szMember, 1,
LOCALE_SYSTEM_DEFAULT, &dispid) ;
hresult = obj->Invoke(dispid,IID_NULL,LOCALE_SYSTEM_DEFAULT,DISPATCH_METHOD,&dispparamsNoArgs, NULL, NULL, NULL);
*/
}
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评论(2)
这准确地挂钩了
IUnknown
的QueryInterface
。以下调用将路由到您的
typecount
this acturely hooked the
QueryInterface
ofIUnknown
.Following invoke will route to your
typecount
我认为你应该重新编码它以便在 32 位和 64 位之间移植
原始:
可移植:
I think you should recode this to be portable between 32 bit and 64 bit
Original:
Portable: