C++ 中指向成员函数的函数指针

发布于 2024-08-13 21:51:13 字数 866 浏览 4 评论 0原文

我需要调用一个需要函数指针的方法,但我真正想传递给它的是一个函子。这是我想做的一个例子:

#include <iostream>
#include "boost/function.hpp"

typedef int (*myAdder)(int);

int adderFunction(int y) { return(2 + y); }

class adderClass {
  public:
    adderClass(int x) : _x(x) {}  
    int operator() (int y) { return(_x + y); }

  private:
    int _x;
};

void printer(myAdder h, int y) {
  std::cout << h(y) << std::endl;
}

int main() {
  myAdder f = adderFunction;

  adderClass *ac = new adderClass(2);
  boost::function1<int, int> g =
    std::bind1st(std::mem_fun(&adderClass::operator()), ac);

  std::cout << f(1) << std::endl;
  std::cout << g(2) << std::endl;
  printer(f, 3);
  printer(g, 4); // Is there a way to get this to work?
}

我一直无法找到一种方法来编译最后一行 print(g, 4) 。有办法让它发挥作用吗?我唯一能控制的是方法“main”和类“adderClass”。

I need to call a method that expects a function pointer, but what I really want to pass to it is a functor. Here's an example of what I'm trying to do:

#include <iostream>
#include "boost/function.hpp"

typedef int (*myAdder)(int);

int adderFunction(int y) { return(2 + y); }

class adderClass {
  public:
    adderClass(int x) : _x(x) {}  
    int operator() (int y) { return(_x + y); }

  private:
    int _x;
};

void printer(myAdder h, int y) {
  std::cout << h(y) << std::endl;
}

int main() {
  myAdder f = adderFunction;

  adderClass *ac = new adderClass(2);
  boost::function1<int, int> g =
    std::bind1st(std::mem_fun(&adderClass::operator()), ac);

  std::cout << f(1) << std::endl;
  std::cout << g(2) << std::endl;
  printer(f, 3);
  printer(g, 4); // Is there a way to get this to work?
}

I haven't been able to find a way to get the last line, printer(g, 4), to compile. Is there a way to get this to work? The only things in my control are the method "main" and the class "adderClass".

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评论(3

心碎的声音 2024-08-20 21:51:13

好的,这是另一个尝试:

class CallProxy
{
public:
    static adderClass* m_instance;
    static int adder(int y)
    {
        return (*m_instance)(y);
    }
};

adderClass* CallProxy::m_instance = NULL;


int main() {
    myAdder f = adderFunction;

    adderClass ac(2);

    std::cout << f(1) << std::endl;
    std::cout << ac(2) << std::endl;
    printer(f, 3);
    CallProxy::m_instance = ∾
    printer(CallProxy::adder, 4); 
}

问题是您将 printer 编译为必须接收函数指针而没有其他任何内容,因此您必须向其发送函数指针。使用函数指针,就没有人可以保存您的实例。因此,该解决方案通过使用静态数据成员来实现这一点。

请注意,这使得该代码不是线程安全的。同时执行main的两个线程可能会在m_instance中放入两个不同的东西。

Ok, here's another try:

class CallProxy
{
public:
    static adderClass* m_instance;
    static int adder(int y)
    {
        return (*m_instance)(y);
    }
};

adderClass* CallProxy::m_instance = NULL;


int main() {
    myAdder f = adderFunction;

    adderClass ac(2);

    std::cout << f(1) << std::endl;
    std::cout << ac(2) << std::endl;
    printer(f, 3);
    CallProxy::m_instance = ∾
    printer(CallProxy::adder, 4); 
}

The trouble is that you have printer compiled as having to receive a function pointer and nothing else so you must send it a function pointer. With a function pointer you have no one to hold your instance. So this solution does that by using a static data member.

Mind you that this makes this code not thread safe. Two threads which execute main at the same time may put two different things in m_instance.

坚持沉默 2024-08-20 21:51:13

像这样:

template<typename AdderT>
void printer(AdderT h, int y) {
  std::cout << h(y) << std::endl;
}

此外,您不需要 boost::function。你可以这样做:

  adderClass ac(2);
  std::cout << f(1) << std::endl;
  std::cout << ac(2) << std::endl;
  printer(f, 3);
  printer(ac, 4);

like so:

template<typename AdderT>
void printer(AdderT h, int y) {
  std::cout << h(y) << std::endl;
}

Also, you don't need the boost::function. You can just do:

  adderClass ac(2);
  std::cout << f(1) << std::endl;
  std::cout << ac(2) << std::endl;
  printer(f, 3);
  printer(ac, 4);
通知家属抬走 2024-08-20 21:51:13

虽然 boost 函数的行为类似于普通函数指针,但它是不同的类型。所以你不能只将 boost 函数分配给函数指针。

在您的代码中,您可以简单地替换

typedef int (*myAdder)(int);

typedef boost::function1< int, int > myAdder;

,一切都会正常。

While a boost function behaves like a normal function pointer, it is a different type. So you can't just assign a boost function to a function pointer.

In your code you could simply replace

typedef int (*myAdder)(int);

with

typedef boost::function1< int, int > myAdder;

and everything would work.

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