如何在窗口上绘制图像?

发布于 2024-08-11 22:11:49 字数 120 浏览 1 评论 0原文

我在 Windows Vista 上使用 C++ 中的 VS2005 使用 createwindow() api 创建了一个窗口

我的要求是在该窗口上绘制图像(任何格式)。我在此应用程序中没有使用任何 MFC。

I have created a window with createwindow() api using VS2005 in C++ on Windows Vista

My requirement is to draw an image (of any format) on that window. I am not using any MFC in this application.

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嗫嚅 2024-08-18 22:11:49

不完全确定您的问题是什么:在表单上绘制位图,或者您想知道如何使用各种图像格式,或两者兼而有之。不管怎样,下面是一个如何加载位图并将其绘制在表单上的示例:

HBITMAP hBitmap = NULL;

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    int wmId, wmEvent;

    switch (message)
    {
<...>

    case WM_CREATE:
        hBitmap = (HBITMAP)LoadImage(hInst, L"c:\\test.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
        break;
    case WM_PAINT:
        PAINTSTRUCT     ps;
        HDC             hdc;
        BITMAP          bitmap;
        HDC             hdcMem;
        HGDIOBJ         oldBitmap;

        hdc = BeginPaint(hWnd, &ps);

        hdcMem = CreateCompatibleDC(hdc);
        oldBitmap = SelectObject(hdcMem, hBitmap);

        GetObject(hBitmap, sizeof(bitmap), &bitmap);
        BitBlt(hdc, 0, 0, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY);

        SelectObject(hdcMem, oldBitmap);
        DeleteDC(hdcMem);

        EndPaint(hWnd, &ps);
        break;
    case WM_DESTROY:
        DeleteObject(hBitmap);
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return 0;
}

LoadImage 加载图标、光标、动画光标或位图。详细信息此处

要处理各种图像格式,您可以使用 Windows 成像组件(请参阅 IWICBitmapDecoder)或代码从这里加载 JPEG 和 GIF 图片 或 3rd 方工具,例如 FreeImageLeadTools

希望如此帮助,问候

not exactly sure what is your problem: draw a bitmap on the form, or you would like know how to work with various image formats, or both. Anyways below is an example of how you could load a bitmap and draw it on the form:

HBITMAP hBitmap = NULL;

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    int wmId, wmEvent;

    switch (message)
    {
<...>

    case WM_CREATE:
        hBitmap = (HBITMAP)LoadImage(hInst, L"c:\\test.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
        break;
    case WM_PAINT:
        PAINTSTRUCT     ps;
        HDC             hdc;
        BITMAP          bitmap;
        HDC             hdcMem;
        HGDIOBJ         oldBitmap;

        hdc = BeginPaint(hWnd, &ps);

        hdcMem = CreateCompatibleDC(hdc);
        oldBitmap = SelectObject(hdcMem, hBitmap);

        GetObject(hBitmap, sizeof(bitmap), &bitmap);
        BitBlt(hdc, 0, 0, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY);

        SelectObject(hdcMem, oldBitmap);
        DeleteDC(hdcMem);

        EndPaint(hWnd, &ps);
        break;
    case WM_DESTROY:
        DeleteObject(hBitmap);
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return 0;
}

LoadImage loads an icon, cursor, animated cursor, or bitmap. Details here

For working with various images formats you can use Windows Imaging Component (see IWICBitmapDecoder) or code from here Loading JPEG and GIF pictures or 3rd party tools like FreeImage or LeadTools

hope this helps, regards

小ぇ时光︴ 2024-08-18 22:11:49
void LoadScreen(HWND hWnd) {
    RECT rect;
    HDC hdc = GetDC(hWnd);
    HBRUSH brush = CreatePatternBrush((HBITMAP)LoadImage(NULL, L"file.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE));
    GetWindowRect(hWnd, &rect);
    FillRect(hdc, &rect, brush);
    DeleteObject(brush);
    ReleaseDC(hWnd, hdc);
}
void LoadScreen(HWND hWnd) {
    RECT rect;
    HDC hdc = GetDC(hWnd);
    HBRUSH brush = CreatePatternBrush((HBITMAP)LoadImage(NULL, L"file.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE));
    GetWindowRect(hWnd, &rect);
    FillRect(hdc, &rect, brush);
    DeleteObject(brush);
    ReleaseDC(hWnd, hdc);
}
橘亓 2024-08-18 22:11:49
#include <windows.h>
#include <string.h>

HBITMAP hBitmap, hOldBitmap;
HDC hdc, hdcMem;
BITMAP bm;
HINSTANCE hI;
PAINTSTRUCT ps;
RECT rect;
RECT rc;

LRESULT CALLBACK WindowProcedure(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
    {
    case WM_CREATE:
    hBitmap = (HBITMAP)LoadImage(hI, "1.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
    GetObject(hBitmap, sizeof(BITMAP), &bm);
    hdc = GetDC(hWnd);
    hdcMem = CreateCompatibleDC(hdc);
    hOldBitmap = SelectBitmap(hdcMem, hBitmap);
    ReleaseDC(hWnd, hdc);
    return 0;

    case WM_LBUTTONDOWN:
    //for dragging not only by the title, but also by any part of the window 
    ReleaseCapture();
    SendMessage(hWnd, 0xA1, 2, 0);
    break;
    case WM_PAINT:
    hdc=BeginPaint(hWnd,&ps);
    
    //overlay image with stretching to fit the window 
    GetClientRect(hWnd,&rect);
    SetStretchBltMode(hdc, STRETCH_HALFTONE);
    StretchBlt(hdc,0,0,rect.right,rect.bottom,
    hdcMem,0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);
    
    EndPaint(hWnd,&ps);
    break;      


    case WM_DESTROY:
    PostQuitMessage(0);
      
    DeleteDC(hdcMem);
    DeleteObject(hBitmap);
    DeleteObject(hOldBitmap);
    break;
    }
return DefWindowProc(hWnd, msg, wParam, lParam);
}
 
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPInst, LPSTR lpCmdLine, int nCmdShow)
{
//copying a pointer to a running application instance (module)
hI=hInstance;

WNDCLASS wc;

wc.style         = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc   = WindowProcedure;
wc.hInstance     = hInstance;
wc.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH);
wc.lpszClassName = "test_class";
wc.lpszMenuName  = NULL;
wc.cbClsExtra    = 0;
wc.cbWndExtra    = 0;

RegisterClass(&wc);

HWND hWnd = CreateWindow(wc.lpszClassName, "Image Window", 
//window with title (overlapping window) 
WS_OVERLAPPEDWINDOW,
//window without title
//WS_VISIBLE | WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
CW_USEDEFAULT, CW_USEDEFAULT, 500, 500, NULL, NULL, hInstance, NULL);

ShowWindow(hWnd, SW_SHOW);
UpdateWindow(hWnd);

MSG msg;
while(GetMessage (&msg, NULL, 0, 0))
    {
    DispatchMessage (&msg);
    TranslateMessage (&msg);
    }
UnregisterClass(wc.lpszClassName, hInstance);
return (int) msg.wParam;
}

输入图片此处描述

#include <windows.h>
#include <string.h>

HBITMAP hBitmap, hOldBitmap;
HDC hdc, hdcMem;
BITMAP bm;
HINSTANCE hI;
PAINTSTRUCT ps;
RECT rect;
RECT rc;

LRESULT CALLBACK WindowProcedure(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
    {
    case WM_CREATE:
    hBitmap = (HBITMAP)LoadImage(hI, "1.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
    GetObject(hBitmap, sizeof(BITMAP), &bm);
    hdc = GetDC(hWnd);
    hdcMem = CreateCompatibleDC(hdc);
    hOldBitmap = SelectBitmap(hdcMem, hBitmap);
    ReleaseDC(hWnd, hdc);
    return 0;

    case WM_LBUTTONDOWN:
    //for dragging not only by the title, but also by any part of the window 
    ReleaseCapture();
    SendMessage(hWnd, 0xA1, 2, 0);
    break;
    case WM_PAINT:
    hdc=BeginPaint(hWnd,&ps);
    
    //overlay image with stretching to fit the window 
    GetClientRect(hWnd,&rect);
    SetStretchBltMode(hdc, STRETCH_HALFTONE);
    StretchBlt(hdc,0,0,rect.right,rect.bottom,
    hdcMem,0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);
    
    EndPaint(hWnd,&ps);
    break;      


    case WM_DESTROY:
    PostQuitMessage(0);
      
    DeleteDC(hdcMem);
    DeleteObject(hBitmap);
    DeleteObject(hOldBitmap);
    break;
    }
return DefWindowProc(hWnd, msg, wParam, lParam);
}
 
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPInst, LPSTR lpCmdLine, int nCmdShow)
{
//copying a pointer to a running application instance (module)
hI=hInstance;

WNDCLASS wc;

wc.style         = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc   = WindowProcedure;
wc.hInstance     = hInstance;
wc.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH);
wc.lpszClassName = "test_class";
wc.lpszMenuName  = NULL;
wc.cbClsExtra    = 0;
wc.cbWndExtra    = 0;

RegisterClass(&wc);

HWND hWnd = CreateWindow(wc.lpszClassName, "Image Window", 
//window with title (overlapping window) 
WS_OVERLAPPEDWINDOW,
//window without title
//WS_VISIBLE | WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
CW_USEDEFAULT, CW_USEDEFAULT, 500, 500, NULL, NULL, hInstance, NULL);

ShowWindow(hWnd, SW_SHOW);
UpdateWindow(hWnd);

MSG msg;
while(GetMessage (&msg, NULL, 0, 0))
    {
    DispatchMessage (&msg);
    TranslateMessage (&msg);
    }
UnregisterClass(wc.lpszClassName, hInstance);
return (int) msg.wParam;
}

enter image description here

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