多显示应用程序中的表单管理
我试图找出在使用双显示器的 C# 应用程序中管理多个表单的最佳方法。该应用程序启动到一个“启动板”,它只为操作员提供一些快速信息和一个“GO”按钮。按下该按钮会隐藏启动板并在每个监视器上全屏显示一个表单。我试图在这里捕获相关代码:
private static List<Thread> _displays = new List<Thread>();
// "GO" button handler
private void OnClick(Object sender, EventArgs args) {
Launch(new Form1());
Launch(new Form2());
WaitForAllDisplays();
}
private static void Launch(Form form) {
Thread thread = new Thread(LaunchDisplay);
thread.IsBackground = true;
thread.SetApartmentState(ApartmentState.STA);
thread.Start(form);
_displays.Add(thread);
}
private static void LaunchDisplay(Object obj) {
Form display = obj as Form;
// [snip] logic to place form on correct monitor [/snip]
display.ShowDialog();
}
public static void WaitForAllDisplays() {
foreach (Thread thread in _displays) {
thread.Join();
}
}
在这个 WaitForAllDisplays()
调用上阻塞主线程感觉有点混乱,但我一直无法想出更好的方法来做这个。请注意,Form1
和 Form2
彼此独立,从不直接通信。
我考虑过使用计数信号量来等待所有显示关闭,但这与传统信号量有点相反。我不想在资源可用时执行,而是想阻塞直到返回所有资源。
关于更好的方法有什么想法吗?
I'm trying to figure out the best way to manage multiple forms in a C# application that uses dual-monitors. The application starts to a "launchpad," which just gives the operator some quick information and a "GO" button. Pressing that button hides the launchpad and displays a form on each monitor in full-screen. I've tried to capture the relevant code here:
private static List<Thread> _displays = new List<Thread>();
// "GO" button handler
private void OnClick(Object sender, EventArgs args) {
Launch(new Form1());
Launch(new Form2());
WaitForAllDisplays();
}
private static void Launch(Form form) {
Thread thread = new Thread(LaunchDisplay);
thread.IsBackground = true;
thread.SetApartmentState(ApartmentState.STA);
thread.Start(form);
_displays.Add(thread);
}
private static void LaunchDisplay(Object obj) {
Form display = obj as Form;
// [snip] logic to place form on correct monitor [/snip]
display.ShowDialog();
}
public static void WaitForAllDisplays() {
foreach (Thread thread in _displays) {
thread.Join();
}
}
It feels a little messy to leave the main thread blocked on this WaitForAllDisplays()
call, but I haven't been able to think of a better way to do this. Notice that Form1
and Form2
are independent of each other and never communicate directly.
I considered using a counting semaphore to wait for all displays to close, but this is a little opposite of a traditional semaphore. Instead of executing when a resource becomes available, I want to block until all resources are returned.
Any thoughts on a better approach?
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起初我认为这会起作用:
您可以使用事件,例如:2个ManualResetEvent对象。
主线程将使用 WaitHandle.WaitAll 和一个等待事件2 个互斥体的数组。
每个线程都会获取对 1 个事件的引用,并在完成时(在其终止之前)向其发出信号。
但后来我发现你最好使用 2 个互斥锁并等待它们。
这样,如果线程在没有“发出信号”(=释放互斥体)的情况下异常终止,您将得到一个 AbandonedMutexException ,您可以并且应该处理它。您可以使用 AbandonedMutexException.MutexIndex 来了解哪个线程导致了异常。
您可以看看这个answer 查看如何处理互斥体和异常
注意:
.NET Framework 2.0 版。在
以前的版本,WaitAll
当互斥锁存在时,方法返回 true
弃。废弃的互斥锁
表明存在严重的编码错误。
异常包含信息
对于调试很有用。
Windows 上不会引发异常
98 或 Windows Millennium Edition。
At first I thought of this would work:
You can use Events for example: 2 ManualResetEvent objects.
The main thread will wait on the events using WaitHandle.WaitAll and an array of 2 Mutexes.
Each thread gets a reference to 1 event and signals it when it's done (before it dies).
But then I figured you're better off using 2 mutexes instead and waiting on them.
This way if a thread is terminated abnormally without "signalling" (=Releasing the mutex) you'll get a AbandonedMutexException which you can and should handle. You can use AbandonedMutexException.MutexIndex to know which thread caused the exception.
You can have a look at this answer to see how to handle the mutex and exception
NOTE:
the .NET Framework version 2.0. In
previous versions, the WaitAll
method returns true when a mutex is
abandoned. An abandoned mutex
indicates a serious coding error.
The exception contains information
useful for debugging.
exception is not thrown on Windows
98 or Windows Millennium Edition.