关于应用内购买中的订阅问题
参加完在圣何塞举行的 iPhone 开发者大会后,我留下了比刚开始时更多的有关应用内购买的问题。这就是我想知道的:
您可以将购买设置为“订阅”类型。凉爽的。但是,它没有说明如何提供订阅服务 - 苹果如何知道每月收费一次?每周一次?每六个月一次?等等。有人告诉我,苹果并没有真正这样做——只是将其称为一种订阅类型。开发者必须是监控订阅的人,然后在到期时将它们提交给苹果 - 但这又引出了另一个问题 - 那么为什么要有订阅类型呢?如果我监控截止日期之前的天数,然后将其作为申请费用提交给苹果 - 与仅定期单独收费有什么区别?
在我看来,苹果在订阅上没有做任何事情 - 只是声明类型 - 所有工作都是由开发人员完成 - 在这种情况下,为什么称其为订阅?
有人可以向我指出一些处理应用程序订阅的代码吗?以及他们必须做什么才能将其设置为定期付款?非常感谢...
非常感谢。
和平。乔...
After attending an iPhone dev conf in San Jose - I left with more questions about In-App purchasing than when I started. Here's what I was wondering:
You can set a purchase as a type "subscription". cool. But, it doesn't say anywhere about how the subscription is serviced - how does apple know to charge once a month? once a week? one every six months? etc. I was told that apple doesn't really do that - only that it calls it a type of subscription. That the developer must be the one to monitor the subscriptions and then submit them to apple when they are due up - but this leads to another question - then why have the subscription type? If I monitor the days until it's due, then submit it to apple as an application charge - what's the difference in merely making separate charges on a regular basis?
it seems to me, apple is doing nothing on the subscriptions - only declaring the type - all the work is done by the developer - in which case, why call it a subscription?
Can someone point me to some code that handles a subscription for an app - and what they had to do to set this up for recurring payments? Would greatly appreciate it....
many thanx.
peace. JOe...
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iPhone SDK 中的订阅实际上是为了解决您无法出售虚拟积分的事实,因此您可以做的是出售订阅并在您的应用程序中免费提供数字内容(假设用户订阅了您的服务)正确的是你必须自己处理大部分逻辑
Subscriptions in the iPhone SDK really are to get around the fact that you cannot sell virtual credits, therefore what you can do is sell a subscription and make the digital content free from within your application assuming the user has a subscription to your service, you are correct in that you have to handle the majority of the logic yourself