有人有过 Clipsmm 的经验吗?

发布于 2024-08-07 01:16:57 字数 227 浏览 2 评论 0原文

我一直在考虑使用 CLIPS 作为我正在开发的模拟器的专家系统,所以我看了一下 Clipsmm。唯一的问题是他们的 sourceforge 页面有损坏的链接和私人论坛。 我只是好奇是否有人有过使用 Clipsmm 的经验(我已经学会了如何独立使用 CLIPS),并且我只需要一点帮助即可使 C++ 包装器正常工作。 有人能给我的任何帮助都会很棒。 谢谢 -Craig

(抱歉无法为此制作自定义标签,因此必须使用通用标签)

I have been looking at using CLIPS as an expert system for a simulator i am working on, and so i had a look at clipsmm. The only problem is that their sourceforge page has broken links and private forums.
I was just curious if anyone has had experience with clipsmm (i have learnt how to use CLIPS as a stand alone already), and i just need a little help getting the c++ wrapper working.
Any help that someone could give me would be great.
Thanks
-Craig

(sorry can't make custom tags for this so had to use generic ones)

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红尘作伴 2024-08-14 01:16:58

mm 是“minus minus”,C++“创始”pkg 的标准比喻(例如 c-- 本身)。一方面,这与它未能成为没有外部依赖的标准 C++ 存在认知不一致,另一方面也与它对 glibmm 的使用相一致。它是空洞的,这些依赖关系是一个主要麻烦,但我不知道有什么更好的 C++ 封装 CLIPS。

mm is "minus minus", the standard trope for a C++ "founding" pkg (as in eg c-- itself). This is on the one hand in cognitive dissonance with its failure to be just standard C++ with no external dependencies and on the other hand consonant with its use of glibmm. It's vacuous and these dependencies are a major hassle, but I don't know of anything better for C++ encapsulation of CLIPS.

素年丶 2024-08-14 01:16:58

好吧,我没有直接的经验,但我碰巧是一组非常相似的 Ada 的包装

我开发了学校项目所需的内容,并将其发布到公共领域,希望其他人可以在它的基础上进行构建或发现它有用。有些人已经使用过它,但还不足以支持一个成熟的项目。看起来 C++ 领域的用户群也好不到哪儿去。

我对您的建议是熟悉 C++ 编译器如何处理 C 绑定,下载您能找到的代码,然后直接深入研究它。在这样的小利基市场中,您不太可能找到很多非常有经验的帮助。

如果我错了,我为你感到高兴。

Well, I don't have direct experience, but I happen to have been the original author of a very similar set of wrappers for Ada.

I developed what I needed for a school project, and released it to the Public Domain in hopes that somebody else could build on it or find it useful. Some folks have used it, but not enough to support a full-fledged project. It looks like the userbase in the C++ realm isn't a lot better.

My suggestion to you would be to accquaint yourself with how your C++ compiler handles C bindings, download what code you can find, and dive right into it. You aren't likely to find a lot of very experienced help in a small niche like this.

If I'm wrong, I'm happy for you.

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