如何通过.NET/C# 查找CPU 核心数?

发布于 2024-08-07 00:26:37 字数 93 浏览 3 评论 0原文

有没有办法通过.NET/C#找出CPU核心数?

PS这是一个直接的代码问题,而不是“我应该使用多线程吗?”问题! :-)

Is there a way via .NET/C# to find out the number of CPU cores?

PS This is a straight code question, not a "Should I use multi-threading?" question! :-)

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倒数 2024-08-14 00:26:37

您可以获得与处理器相关的多种不同信息:

  1. 物理处理器的数量
  2. 内核的
  3. 数量 逻辑处理器的数量。

这些都可以不同;如果机器具有 2 个支持超线程的双核处理器,则有 2 个物理处理器、4 个核心和 8 个逻辑处理器。

逻辑处理器的数量可通过 Environment 类获得,但其他信息只能通过 WMI 获得(并且您可能需要安装一些修补程序或服务包以在某些系统上获取它):

确保在项目中添加对 System.Management.dll 的引用
在 .NET Core 中,它作为 NuGet 包提供(仅适用于 Windows)。

物理处理器:

foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_ComputerSystem").Get())
{
    Console.WriteLine("Number Of Physical Processors: {0} ", item["NumberOfProcessors"]);
}

核心:

int coreCount = 0;
foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())
{
    coreCount += int.Parse(item["NumberOfCores"].ToString());
}
Console.WriteLine("Number Of Cores: {0}", coreCount);

逻辑处理器:

Console.WriteLine("Number Of Logical Processors: {0}", Environment.ProcessorCount);

foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_ComputerSystem").Get())
{
    Console.WriteLine("Number Of Logical Processors: {0}", item["NumberOfLogicalProcessors"]);
}

从 Windows 中排除的处理器:

您还可以在setupapi.dll 用于发现已从 Windows 中排除(例如通过启动设置)并且使用上述方法无法检测到的处理器。下面的代码给出了现有逻辑处理器的总数(我一直无法弄清楚如何区分物理处理器和逻辑处理器),包括那些已从 Windows 中排除的处理器:

static void Main(string[] args)
{
    int deviceCount = 0;
    IntPtr deviceList = IntPtr.Zero;
    // GUID for processor classid
    Guid processorGuid = new Guid("{50127dc3-0f36-415e-a6cc-4cb3be910b65}");

    try
    {
        // get a list of all processor devices
        deviceList = SetupDiGetClassDevs(ref processorGuid, "ACPI", IntPtr.Zero, (int)DIGCF.PRESENT);
        // attempt to process each item in the list
        for (int deviceNumber = 0; ; deviceNumber++)
        {
            SP_DEVINFO_DATA deviceInfo = new SP_DEVINFO_DATA();
            deviceInfo.cbSize = Marshal.SizeOf(deviceInfo);

            // attempt to read the device info from the list, if this fails, we're at the end of the list
            if (!SetupDiEnumDeviceInfo(deviceList, deviceNumber, ref deviceInfo))
            {
                deviceCount = deviceNumber;
                break;
            }
        }
    }
    finally
    {
        if (deviceList != IntPtr.Zero) { SetupDiDestroyDeviceInfoList(deviceList); }
    }
    Console.WriteLine("Number of cores: {0}", deviceCount);
}

[DllImport("setupapi.dll", SetLastError = true)]
private static extern IntPtr SetupDiGetClassDevs(ref Guid ClassGuid,
    [MarshalAs(UnmanagedType.LPStr)]String enumerator,
    IntPtr hwndParent,
    Int32 Flags);

[DllImport("setupapi.dll", SetLastError = true)]
private static extern Int32 SetupDiDestroyDeviceInfoList(IntPtr DeviceInfoSet);

[DllImport("setupapi.dll", SetLastError = true)]
private static extern bool SetupDiEnumDeviceInfo(IntPtr DeviceInfoSet,
    Int32 MemberIndex,
    ref SP_DEVINFO_DATA DeviceInterfaceData);

[StructLayout(LayoutKind.Sequential)]
private struct SP_DEVINFO_DATA
{
    public int cbSize;
    public Guid ClassGuid;
    public uint DevInst;
    public IntPtr Reserved;
}

private enum DIGCF
{
    DEFAULT = 0x1,
    PRESENT = 0x2,
    ALLCLASSES = 0x4,
    PROFILE = 0x8,
    DEVICEINTERFACE = 0x10,
}

There are several different pieces of information relating to processors that you could get:

  1. Number of physical processors
  2. Number of cores
  3. Number of logical processors.

These can all be different; in the case of a machine with 2 dual-core hyper-threading-enabled processors, there are 2 physical processors, 4 cores, and 8 logical processors.

The number of logical processors is available through the Environment class, but the other information is only available through WMI (and you may have to install some hotfixes or service packs to get it on some systems):

Make sure to add a reference in your project to System.Management.dll
In .NET Core, this is available (for Windows only) as a NuGet package.

Physical Processors:

foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_ComputerSystem").Get())
{
    Console.WriteLine("Number Of Physical Processors: {0} ", item["NumberOfProcessors"]);
}

Cores:

int coreCount = 0;
foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())
{
    coreCount += int.Parse(item["NumberOfCores"].ToString());
}
Console.WriteLine("Number Of Cores: {0}", coreCount);

Logical Processors:

Console.WriteLine("Number Of Logical Processors: {0}", Environment.ProcessorCount);

OR

foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_ComputerSystem").Get())
{
    Console.WriteLine("Number Of Logical Processors: {0}", item["NumberOfLogicalProcessors"]);
}

Processors excluded from Windows:

You can also use Windows API calls in setupapi.dll to discover processors that have been excluded from Windows (e.g. through boot settings) and aren't detectable using the above means. The code below gives the total number of logical processors (I haven't been able to figure out how to differentiate physical from logical processors) that exist, including those that have been excluded from Windows:

static void Main(string[] args)
{
    int deviceCount = 0;
    IntPtr deviceList = IntPtr.Zero;
    // GUID for processor classid
    Guid processorGuid = new Guid("{50127dc3-0f36-415e-a6cc-4cb3be910b65}");

    try
    {
        // get a list of all processor devices
        deviceList = SetupDiGetClassDevs(ref processorGuid, "ACPI", IntPtr.Zero, (int)DIGCF.PRESENT);
        // attempt to process each item in the list
        for (int deviceNumber = 0; ; deviceNumber++)
        {
            SP_DEVINFO_DATA deviceInfo = new SP_DEVINFO_DATA();
            deviceInfo.cbSize = Marshal.SizeOf(deviceInfo);

            // attempt to read the device info from the list, if this fails, we're at the end of the list
            if (!SetupDiEnumDeviceInfo(deviceList, deviceNumber, ref deviceInfo))
            {
                deviceCount = deviceNumber;
                break;
            }
        }
    }
    finally
    {
        if (deviceList != IntPtr.Zero) { SetupDiDestroyDeviceInfoList(deviceList); }
    }
    Console.WriteLine("Number of cores: {0}", deviceCount);
}

[DllImport("setupapi.dll", SetLastError = true)]
private static extern IntPtr SetupDiGetClassDevs(ref Guid ClassGuid,
    [MarshalAs(UnmanagedType.LPStr)]String enumerator,
    IntPtr hwndParent,
    Int32 Flags);

[DllImport("setupapi.dll", SetLastError = true)]
private static extern Int32 SetupDiDestroyDeviceInfoList(IntPtr DeviceInfoSet);

[DllImport("setupapi.dll", SetLastError = true)]
private static extern bool SetupDiEnumDeviceInfo(IntPtr DeviceInfoSet,
    Int32 MemberIndex,
    ref SP_DEVINFO_DATA DeviceInterfaceData);

[StructLayout(LayoutKind.Sequential)]
private struct SP_DEVINFO_DATA
{
    public int cbSize;
    public Guid ClassGuid;
    public uint DevInst;
    public IntPtr Reserved;
}

private enum DIGCF
{
    DEFAULT = 0x1,
    PRESENT = 0x2,
    ALLCLASSES = 0x4,
    PROFILE = 0x8,
    DEVICEINTERFACE = 0x10,
}
夏夜暖风 2024-08-14 00:26:37
Environment.ProcessorCount

[文档]

Environment.ProcessorCount

[Documentation]

锦欢 2024-08-14 00:26:37

WMI 查询速度很慢,因此请尝试仅选择所需的成员,而不是使用 Select *。

下面的查询需要 3.4 秒:

foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())

而这个查询需要 0.122 秒:

foreach (var item in new System.Management.ManagementObjectSearcher("Select NumberOfCores from Win32_Processor").Get())

WMI queries are slow, so try to Select only the desired members instead of using Select *.

The following query takes 3.4s:

foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())

While this one takes 0.122s:

foreach (var item in new System.Management.ManagementObjectSearcher("Select NumberOfCores from Win32_Processor").Get())
数理化全能战士 2024-08-14 00:26:37

Environment.ProcessorCount 应该为您提供内核数量本地机器。

Environment.ProcessorCount should give you the number of cores on the local machine.

初见终念 2024-08-14 00:26:37

最简单的方法= Environment.ProcessorCount
示例来自 Environment.ProcessorCount 属性

using System;

class Sample 
{
    public static void Main() 
    {
        Console.WriteLine("The number of processors " +
            "on this computer is {0}.", 
            Environment.ProcessorCount);
    }
}

The the easyest way = Environment.ProcessorCount
Exemple from Environment.ProcessorCount Property

using System;

class Sample 
{
    public static void Main() 
    {
        Console.WriteLine("The number of processors " +
            "on this computer is {0}.", 
            Environment.ProcessorCount);
    }
}
黯然 2024-08-14 00:26:37

至少可以说,了解 .NET 如何在内部实现这一点是相当有趣的……它就像下面这样“简单”:

namespace System.Threading
{
    using System;
    using System.Runtime.CompilerServices;

    internal static class PlatformHelper
    {
        private const int PROCESSOR_COUNT_REFRESH_INTERVAL_MS = 0x7530;
        private static volatile int s_lastProcessorCountRefreshTicks;
        private static volatile int s_processorCount;

        internal static bool IsSingleProcessor
        {
            get
            {
                return (ProcessorCount == 1);
            }
        }

        internal static int ProcessorCount
        {
            get
            {
                int tickCount = Environment.TickCount;
                int num2 = s_processorCount;
                if ((num2 == 0) || ((tickCount - s_lastProcessorCountRefreshTicks) >= 0x7530))
                {
                    s_processorCount = num2 = Environment.ProcessorCount;
                    s_lastProcessorCountRefreshTicks = tickCount;
                }
                return num2;
            }
        }
    }
}

It's rather interesting to see how .NET get this internally to say the least... It's as "simple" as below:

namespace System.Threading
{
    using System;
    using System.Runtime.CompilerServices;

    internal static class PlatformHelper
    {
        private const int PROCESSOR_COUNT_REFRESH_INTERVAL_MS = 0x7530;
        private static volatile int s_lastProcessorCountRefreshTicks;
        private static volatile int s_processorCount;

        internal static bool IsSingleProcessor
        {
            get
            {
                return (ProcessorCount == 1);
            }
        }

        internal static int ProcessorCount
        {
            get
            {
                int tickCount = Environment.TickCount;
                int num2 = s_processorCount;
                if ((num2 == 0) || ((tickCount - s_lastProcessorCountRefreshTicks) >= 0x7530))
                {
                    s_processorCount = num2 = Environment.ProcessorCount;
                    s_lastProcessorCountRefreshTicks = tickCount;
                }
                return num2;
            }
        }
    }
}
吻风 2024-08-14 00:26:37

来自 .NET Framework 源代码

您还可以通过 Kernel32.dll 上的 PInvoke 获取它

以下代码或多或少来自 SystemInfo.cs System.Web 源代码位于此处

[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct SYSTEM_INFO
{
  public ushort wProcessorArchitecture;
  public ushort wReserved;
  public uint dwPageSize;
  public IntPtr lpMinimumApplicationAddress;
  public IntPtr lpMaximumApplicationAddress;
  public IntPtr dwActiveProcessorMask;
  public uint dwNumberOfProcessors;
  public uint dwProcessorType;
  public uint dwAllocationGranularity;
  public ushort wProcessorLevel;
  public ushort wProcessorRevision;
}

internal static class SystemInfo 
{
    static int _trueNumberOfProcessors;
    internal static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);    

    [DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
    internal static extern void GetSystemInfo(out SYSTEM_INFO si);

    [DllImport("kernel32.dll")]
    internal static extern int GetProcessAffinityMask(IntPtr handle, out IntPtr processAffinityMask, out IntPtr systemAffinityMask);

    internal static int GetNumProcessCPUs()
    {
      if (SystemInfo._trueNumberOfProcessors == 0)
      {
        SYSTEM_INFO si;
        GetSystemInfo(out si);
        if ((int) si.dwNumberOfProcessors == 1)
        {
          SystemInfo._trueNumberOfProcessors = 1;
        }
        else
        {
          IntPtr processAffinityMask;
          IntPtr systemAffinityMask;
          if (GetProcessAffinityMask(INVALID_HANDLE_VALUE, out processAffinityMask, out systemAffinityMask) == 0)
          {
            SystemInfo._trueNumberOfProcessors = 1;
          }
          else
          {
            int num1 = 0;
            if (IntPtr.Size == 4)
            {
              uint num2 = (uint) (int) processAffinityMask;
              while ((int) num2 != 0)
              {
                if (((int) num2 & 1) == 1)
                  ++num1;
                num2 >>= 1;
              }
            }
            else
            {
              ulong num2 = (ulong) (long) processAffinityMask;
              while ((long) num2 != 0L)
              {
                if (((long) num2 & 1L) == 1L)
                  ++num1;
                num2 >>= 1;
              }
            }
            SystemInfo._trueNumberOfProcessors = num1;
          }
        }
      }
      return SystemInfo._trueNumberOfProcessors;
    }
}

From .NET Framework source

You can also get it with PInvoke on Kernel32.dll

The following code is coming more or less from SystemInfo.cs from System.Web source located here:

[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct SYSTEM_INFO
{
  public ushort wProcessorArchitecture;
  public ushort wReserved;
  public uint dwPageSize;
  public IntPtr lpMinimumApplicationAddress;
  public IntPtr lpMaximumApplicationAddress;
  public IntPtr dwActiveProcessorMask;
  public uint dwNumberOfProcessors;
  public uint dwProcessorType;
  public uint dwAllocationGranularity;
  public ushort wProcessorLevel;
  public ushort wProcessorRevision;
}

internal static class SystemInfo 
{
    static int _trueNumberOfProcessors;
    internal static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);    

    [DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
    internal static extern void GetSystemInfo(out SYSTEM_INFO si);

    [DllImport("kernel32.dll")]
    internal static extern int GetProcessAffinityMask(IntPtr handle, out IntPtr processAffinityMask, out IntPtr systemAffinityMask);

    internal static int GetNumProcessCPUs()
    {
      if (SystemInfo._trueNumberOfProcessors == 0)
      {
        SYSTEM_INFO si;
        GetSystemInfo(out si);
        if ((int) si.dwNumberOfProcessors == 1)
        {
          SystemInfo._trueNumberOfProcessors = 1;
        }
        else
        {
          IntPtr processAffinityMask;
          IntPtr systemAffinityMask;
          if (GetProcessAffinityMask(INVALID_HANDLE_VALUE, out processAffinityMask, out systemAffinityMask) == 0)
          {
            SystemInfo._trueNumberOfProcessors = 1;
          }
          else
          {
            int num1 = 0;
            if (IntPtr.Size == 4)
            {
              uint num2 = (uint) (int) processAffinityMask;
              while ((int) num2 != 0)
              {
                if (((int) num2 & 1) == 1)
                  ++num1;
                num2 >>= 1;
              }
            }
            else
            {
              ulong num2 = (ulong) (long) processAffinityMask;
              while ((long) num2 != 0L)
              {
                if (((long) num2 & 1L) == 1L)
                  ++num1;
                num2 >>= 1;
              }
            }
            SystemInfo._trueNumberOfProcessors = num1;
          }
        }
      }
      return SystemInfo._trueNumberOfProcessors;
    }
}
笑着哭最痛 2024-08-14 00:26:37

这里已经有很多答案了,但有些答案得到了很多支持,而且是不正确的。

如果您的系统 WMI 配置不正确,.NET Environment.ProcessorCount 将返回不正确的值,并且可能会严重失败。

如果您想要一种可靠的方法来计算内核数,唯一的方法是 Win32 API。

这是一个 C++ 片段:

#include <Windows.h>
#include <vector>

int num_physical_cores()
{
    static int num_cores = []
    {
        DWORD bytes = 0;
        GetLogicalProcessorInformation(nullptr, &bytes);
        std::vector<SYSTEM_LOGICAL_PROCESSOR_INFORMATION> coreInfo(bytes / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION));
        GetLogicalProcessorInformation(coreInfo.data(), &bytes);

        int cores = 0;
        for (auto& info : coreInfo)
        {
            if (info.Relationship == RelationProcessorCore)
                ++cores;
        }
        return cores > 0 ? cores : 1;
    }();
    return num_cores;
}

由于这是一个 .NET C# 问题,因此这是移植版本:

[StructLayout(LayoutKind.Sequential)]
struct CACHE_DESCRIPTOR
{
    public byte Level;
    public byte Associativity;
    public ushort LineSize;
    public uint Size;
    public uint Type;
}

[StructLayout(LayoutKind.Explicit)]
struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION
{
    [FieldOffset(0)] public byte ProcessorCore;
    [FieldOffset(0)] public uint NumaNode;
    [FieldOffset(0)] public CACHE_DESCRIPTOR Cache;
    [FieldOffset(0)] private UInt64 Reserved1;
    [FieldOffset(8)] private UInt64 Reserved2;
}

public enum LOGICAL_PROCESSOR_RELATIONSHIP
{
    RelationProcessorCore,
    RelationNumaNode,
    RelationCache,
    RelationProcessorPackage,
    RelationGroup,
    RelationAll = 0xffff
}

struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION
{
    public UIntPtr ProcessorMask;
    public LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
    public SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION ProcessorInformation;
}

[DllImport("kernel32.dll")]
static extern unsafe bool GetLogicalProcessorInformation(SYSTEM_LOGICAL_PROCESSOR_INFORMATION* buffer, out int bufferSize);

static unsafe int GetProcessorCoreCount()
{
    GetLogicalProcessorInformation(null, out int bufferSize);
    int numEntries = bufferSize / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
    var coreInfo = new SYSTEM_LOGICAL_PROCESSOR_INFORMATION[numEntries];

    fixed (SYSTEM_LOGICAL_PROCESSOR_INFORMATION* pCoreInfo = coreInfo)
    {
        GetLogicalProcessorInformation(pCoreInfo, out bufferSize);
        int cores = 0;
        for (int i = 0; i < numEntries; ++i)
        {
            ref SYSTEM_LOGICAL_PROCESSOR_INFORMATION info = ref pCoreInfo[i];
            if (info.Relationship == LOGICAL_PROCESSOR_RELATIONSHIP.RelationProcessorCore)
                ++cores;
        }
        return cores > 0 ? cores : 1;
    }
}

public static readonly int NumPhysicalCores = GetProcessorCoreCount();

There are many answers here already, but some have heavy upvotes and are incorrect.

The .NET Environment.ProcessorCount WILL return incorrect values and can fail critically if your system WMI is configured incorrectly.

If you want a RELIABLE way to count the cores, the only way is Win32 API.

Here is a C++ snippet:

#include <Windows.h>
#include <vector>

int num_physical_cores()
{
    static int num_cores = []
    {
        DWORD bytes = 0;
        GetLogicalProcessorInformation(nullptr, &bytes);
        std::vector<SYSTEM_LOGICAL_PROCESSOR_INFORMATION> coreInfo(bytes / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION));
        GetLogicalProcessorInformation(coreInfo.data(), &bytes);

        int cores = 0;
        for (auto& info : coreInfo)
        {
            if (info.Relationship == RelationProcessorCore)
                ++cores;
        }
        return cores > 0 ? cores : 1;
    }();
    return num_cores;
}

And since this is a .NET C# Question, here's the ported version:

[StructLayout(LayoutKind.Sequential)]
struct CACHE_DESCRIPTOR
{
    public byte Level;
    public byte Associativity;
    public ushort LineSize;
    public uint Size;
    public uint Type;
}

[StructLayout(LayoutKind.Explicit)]
struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION
{
    [FieldOffset(0)] public byte ProcessorCore;
    [FieldOffset(0)] public uint NumaNode;
    [FieldOffset(0)] public CACHE_DESCRIPTOR Cache;
    [FieldOffset(0)] private UInt64 Reserved1;
    [FieldOffset(8)] private UInt64 Reserved2;
}

public enum LOGICAL_PROCESSOR_RELATIONSHIP
{
    RelationProcessorCore,
    RelationNumaNode,
    RelationCache,
    RelationProcessorPackage,
    RelationGroup,
    RelationAll = 0xffff
}

struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION
{
    public UIntPtr ProcessorMask;
    public LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
    public SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION ProcessorInformation;
}

[DllImport("kernel32.dll")]
static extern unsafe bool GetLogicalProcessorInformation(SYSTEM_LOGICAL_PROCESSOR_INFORMATION* buffer, out int bufferSize);

static unsafe int GetProcessorCoreCount()
{
    GetLogicalProcessorInformation(null, out int bufferSize);
    int numEntries = bufferSize / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
    var coreInfo = new SYSTEM_LOGICAL_PROCESSOR_INFORMATION[numEntries];

    fixed (SYSTEM_LOGICAL_PROCESSOR_INFORMATION* pCoreInfo = coreInfo)
    {
        GetLogicalProcessorInformation(pCoreInfo, out bufferSize);
        int cores = 0;
        for (int i = 0; i < numEntries; ++i)
        {
            ref SYSTEM_LOGICAL_PROCESSOR_INFORMATION info = ref pCoreInfo[i];
            if (info.Relationship == LOGICAL_PROCESSOR_RELATIONSHIP.RelationProcessorCore)
                ++cores;
        }
        return cores > 0 ? cores : 1;
    }
}

public static readonly int NumPhysicalCores = GetProcessorCoreCount();
呢古 2024-08-14 00:26:37

一种选择是从注册表中读取数据。
有关该主题的 MSDN 文章: http://msdn.microsoft.com/en-us/library/microsoft.win32.registry.localmachine(v=vs.71).aspx)

我相信处理器可以位于此处,HKEY_LOCAL_MACHINE\ HARDWARE\DESCRIPTION\System\CentralProcessor

    private void determineNumberOfProcessCores()
    {
        RegistryKey rk = Registry.LocalMachine;
        String[] subKeys = rk.OpenSubKey("HARDWARE").OpenSubKey("DESCRIPTION").OpenSubKey("System").OpenSubKey("CentralProcessor").GetSubKeyNames();

        textBox1.Text = "Total number of cores:" + subKeys.Length.ToString();
    }

我有理由确信大多数系统上都会有该注册表项。

我想我应该投入 0.02 美元。

One option would be to read the data from the registry.
MSDN Article On The Topic: http://msdn.microsoft.com/en-us/library/microsoft.win32.registry.localmachine(v=vs.71).aspx)

The processors, I believe can be located here, HKEY_LOCAL_MACHINE\HARDWARE\DESCRIPTION\System\CentralProcessor

    private void determineNumberOfProcessCores()
    {
        RegistryKey rk = Registry.LocalMachine;
        String[] subKeys = rk.OpenSubKey("HARDWARE").OpenSubKey("DESCRIPTION").OpenSubKey("System").OpenSubKey("CentralProcessor").GetSubKeyNames();

        textBox1.Text = "Total number of cores:" + subKeys.Length.ToString();
    }

I am reasonably sure the registry entry will be there on most systems.

Thought I would throw my $0.02 in.

十六岁半 2024-08-14 00:26:37

你可以使用这个类:

public static class CpuCores
{
    private static int cores = 0;
    
    public static int Number
    { 
        get
        {
            if (cores > 0) return cores;

            RegistryKey key = Registry.LocalMachine.OpenSubKey(@"SYSTEM\CurrentControlSet\Control\Class\" +
                "{50127dc3-0f36-415e-a6cc-4cb3be910b65}");
            if (key == null)
            {
                cores = Environment.ProcessorCount;
                return cores;
            }
            string[] subkeys = key.GetSubKeyNames();
            key.Close();
            cores = 0;
            if (subkeys != null && subkeys.Length > 0) foreach (string s in subkeys)
            {
                if (s.Length != 4) continue;
                int n;
                if (int.TryParse(s, out n) && ++n > cores) cores = n;
            }
            if (cores <= 0) cores = Environment.ProcessorCount;
            return cores;
        } 
    }
}

You can use this class:

public static class CpuCores
{
    private static int cores = 0;
    
    public static int Number
    { 
        get
        {
            if (cores > 0) return cores;

            RegistryKey key = Registry.LocalMachine.OpenSubKey(@"SYSTEM\CurrentControlSet\Control\Class\" +
                "{50127dc3-0f36-415e-a6cc-4cb3be910b65}");
            if (key == null)
            {
                cores = Environment.ProcessorCount;
                return cores;
            }
            string[] subkeys = key.GetSubKeyNames();
            key.Close();
            cores = 0;
            if (subkeys != null && subkeys.Length > 0) foreach (string s in subkeys)
            {
                if (s.Length != 4) continue;
                int n;
                if (int.TryParse(s, out n) && ++n > cores) cores = n;
            }
            if (cores <= 0) cores = Environment.ProcessorCount;
            return cores;
        } 
    }
}
飘然心甜 2024-08-14 00:26:37

我一直在寻找同样的东西,但我不想安装任何 nuget 或 servicepack,所以我找到了这个解决方案,它非常简单直接,
我想使用这个讨论运行 WMIC 命令并获取该值非常容易,这是 C# 代码。您只需要使用 System.Management 命名空间(以及用于进程等的更多标准命名空间)。

string fileName = Path.Combine(Environment.SystemDirectory, "wbem", "wmic.exe");
string arguments = @"cpu get NumberOfCores";

Process process = new Process
{
    StartInfo =
    {
        FileName = fileName,
        Arguments = arguments,
        UseShellExecute = false,
        CreateNoWindow = true,
        RedirectStandardOutput = true,
        RedirectStandardError = true
    }
};

process.Start();

StreamReader output = process.StandardOutput;
Console.WriteLine(output.ReadToEnd());


process.WaitForExit();
int exitCode = process.ExitCode;
process.Close();

I was looking for the same thing but I don't want to install any nuget or servicepack, so I found this solution, it is pretty simple and straight forward,
using this discussion, I thought it would be so easy to run that WMIC command and get that value, here is the C# code. You only need to use System.Management namespace (and couple more standard namespaces for process and so on).

string fileName = Path.Combine(Environment.SystemDirectory, "wbem", "wmic.exe");
string arguments = @"cpu get NumberOfCores";

Process process = new Process
{
    StartInfo =
    {
        FileName = fileName,
        Arguments = arguments,
        UseShellExecute = false,
        CreateNoWindow = true,
        RedirectStandardOutput = true,
        RedirectStandardError = true
    }
};

process.Start();

StreamReader output = process.StandardOutput;
Console.WriteLine(output.ReadToEnd());


process.WaitForExit();
int exitCode = process.ExitCode;
process.Close();
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