将 Flex Builder 3 项目转换为 Flash Builder 4

发布于 2024-08-06 13:19:14 字数 267 浏览 10 评论 0原文

我刚刚从 Flex Builder 3 升级到 Flash Builder 4(测试版 2),自从 Flex Builder 3 发布以来我一直在使用它。问题:Flex Builder 3 中工作区中的所有项目都没有转移到 Flash Builder 4 中(例如,如果是 FB3,则在“Flex Navigator”视图中)。 Flash Builder 4 现在使用 .FXP 格式来管理项目,但 Flex Builder 3 没有。有没有一种简单的方法可以将我的所有项目恢复到 Flash Builder 4 中?

I just upgraded to Flash Builder 4 (beta 2) from Flex Builder 3 which I have been using since it came out. Problem: All the projects that were in my workspace from Flex Builder 3 did not carry over into Flash Builder 4 (e.g. in the "Flex Navigator" view if FB3). Flash Builder 4 now uses the .FXP format to manage projects, but Flex Builder 3 did not. Is there an easy way to get all my projects back into Flash Builder 4?

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红ご颜醉 2024-08-13 13:19:14

使用文件->导入->其他
在对话框中,选择“常规”->“将现有项目放入工作区”
将根目录指向您的工作空间,选中所有要导入的项目即可。
对我来说效果很好。

Use File->Import->Other
In the dialog, select General->Existing Projects into Workspace
Point the root directory to your workspace, check all the projects you want to import and that's it.
Worked just fine for me.

兰花执着 2024-08-13 13:19:14

Sharvey 的答案是正确的,但我还想纠正最初问题中有关 .fxp 文件的部分。 Flash Builder 4 没有改变其存储项目的格式;它仍然将它们存储为包含 .project 文件、.actionScriptProperties 文件等的目录,就像 Flex Builder 3 所做的那样。 .fxp 文件的用武之地是,它们提供了一种将项目打包成单个文件并共享的简单方法 - 不仅与其他 Flash Builder 用户,还与 Catalyst 用户共享。

Catalyst 与 Flash Builder 不同:.fxp 文件是其“本机”格式。因此,假设设计师在 Catalyst 中创建了一个项目;然后,您(开发人员)可以使用“导入 FXP”命令将该 .fxp 文件导入到 Flash Builder 中。当您执行此操作时,它将 fxp 解压缩为磁盘上的传统项目格式。

希望这有助于澄清事情! - Mike Morearty,Flash Builder 团队

Sharvey's answer was correct, but I also wanted to correct something from the original question, the part about .fxp files. Flash Builder 4 has not changed the format in which it stores projects; it still stores them as a directory with a .project file, a .actionScriptProperties file, and so on, just as Flex Builder 3 did. Where .fxp files come in is, they provide an easy way to package up a project into a single file and share it -- not only with other Flash Builder users, but also with users of Catalyst.

Catalyst is different from Flash Builder: .fxp files are its "native" format. So, suppose a designer created a project in Catalyst; you, the developer, could then import that .fxp file into Flash Builder using the "import FXP" command. When you do that, it unpacks the fxp into a traditional project format on disk.

Hope this helps clarify things! - Mike Morearty, Flash Builder team

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