增强现实游戏引擎
对于增强现实项目,我想显示高分辨率的实时摄像头源。然后在此之前我想显示一个可以实时操作(平移、拉伸等)的模型。
我本来打算使用 OpenSceneGraph 但意识到要让操作正常工作需要做很多工作。所以我更喜欢一个更高级别的解决方案。
有人可以根据他们的经验推荐一个支持上述功能的游戏引擎吗? 或者还有一种与 CAD 应用程序交互来实现此目的的方法?
For an augmented reality project I want to display a high resolution live camera feed. Then in front of this I want to display a model than can be manipulated (translate, stretch, etc) in real time.
I was going to use OpenSceneGraph but realized it will be a lot of work to get the manipulations working. So I would prefer a more high level solution.
Could anyone recommend a game engine from their experience that would support the above features?
Or else a way to interface with a CAD app to achieve this?
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(2)
您应该看一下这个项目 Goblin XNA。这是使用 XNA 和增强现实的开源项目。
他们使用 Goblin 框架开发了服务器演示应用程序。它很有前途。您可以从此 CodePlex 链接下载代码。
You should take a look at this project Goblin XNA. This is open source project uses XNA and augemented reality.
They have developed serverl demo apps with the Goblin framework. Its promising. You can download the code from this CodePlex link.
尝试将 FLARToolkit 与 PaperVision3D 结合使用。您有平移、缩放、滚动、俯仰和倾斜的方法。偏航
Try using FLARToolkit with PaperVision3D. You have methods to translate, scale, roll, pitch & yaw