消失的 iPhone 数字键盘

发布于 2024-08-04 00:19:45 字数 141 浏览 6 评论 0原文

我如何在iPhone中消失数字键盘,因为它没有返回键,这意味着它不会响应

- (BOOL)textFieldShouldReturn:(UITextField *)textField

How I can disappear numeric keyboard in iPhone because there is no return key in it, which implies it is not going to respond to

- (BOOL)textFieldShouldReturn:(UITextField *)textField

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评论(5

决绝 2024-08-11 00:19:45

使用 resignFirstResponder in TouchesBegan,如下所示:

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch * touch = [touches anyObject];
    if(touch.phase == UITouchPhaseBegan) {
        [self.myTextField resignFirstResponder];
    }
}

如果您不确定焦点当前位于何处,您可能需要在多个文本字段上调用此方法;我还没有测试过这种情况。

此外,在 Interface Builder 中,您需要启用视图的“User Interaction Enabled”复选框,或以编程方式使用:

myView.userInteractionEnabled = YES;

Use resignFirstResponder in touchesBegan, like so:

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch * touch = [touches anyObject];
    if(touch.phase == UITouchPhaseBegan) {
        [self.myTextField resignFirstResponder];
    }
}

You may need to call this on multiple text fields if you're not sure where the focus is currently located; I haven't tested that case.

Additionally, in Interface Builder, you'll need to enable the "User Interaction Enabled" checkbox for the view, or programatically use:

myView.userInteractionEnabled = YES;
墨洒年华 2024-08-11 00:19:45

这是答案..

-(void) touchesBegan :(NSSet *) touches withEvent:(UIEvent *)event

{

    //[URL resignFirstResponder];

    //[Password resignFirstResponder];

    [speedField resignFirstResponder];

    [super touchesBegan:touches withEvent:event ];

}

Here's the answer..

-(void) touchesBegan :(NSSet *) touches withEvent:(UIEvent *)event

{

    //[URL resignFirstResponder];

    //[Password resignFirstResponder];

    [speedField resignFirstResponder];

    [super touchesBegan:touches withEvent:event ];

}
梦中楼上月下 2024-08-11 00:19:45

试试这个:

[theTextField resignFirstResponder];

Try this:

[theTextField resignFirstResponder];
狼亦尘 2024-08-11 00:19:45

为什么不使用“数字和标点符号”键盘而不是“数字”?它将节省您的时间

Why not to use "Numbers and Punctuation" keyboard instead of "Numeric"? It will save your time

折戟 2024-08-11 00:19:45

干得好。用它扩展你的 UIViewController 类。但我们怎么知道它是完成按钮呢? 将“完成”按钮添加到 iPhone 上的数字小键盘

//
//  UIViewController+NumPadReturn.m
//  iGenerateRandomNumbers
//
//  Created by  on 12/4/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "UIViewController+NumPadReturn.h"


@implementation UIViewController (NumPadReturn)

-(void) viewDidLoad{
    // add observer for the respective notifications (depending on the os version)
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardDidShow:) 
                                                     name:UIKeyboardDidShowNotification 
                                                   object:nil];     
    } else {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardWillShow:) 
                                                     name:UIKeyboardWillShowNotification 
                                                   object:nil];
    }

}


- (void)keyboardWillShow:(NSNotification *)note {
    // if clause is just an additional precaution, you could also dismiss it
    if ([[[UIDevice currentDevice] systemVersion] floatValue] < 3.2) {
        [self addButtonToKeyboard];
    }
}

- (void)keyboardDidShow:(NSNotification *)note {
    // if clause is just an additional precaution, you could also dismiss it
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [self addButtonToKeyboard];
    }
}

- (void)addButtonToKeyboard {
    // create custom button
    UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom];
    doneButton.frame = CGRectMake(0, 163, 106, 53);
    doneButton.adjustsImageWhenHighlighted = NO;
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.0) {
        [doneButton setImage:[UIImage imageNamed:@"DoneUp3.png"] forState:UIControlStateNormal];
        [doneButton setImage:[UIImage imageNamed:@"DoneDown3.png"] forState:UIControlStateHighlighted];
    } else {        
        [doneButton setImage:[UIImage imageNamed:@"DoneUp.png"] forState:UIControlStateNormal];
        [doneButton setImage:[UIImage imageNamed:@"DoneDown.png"] forState:UIControlStateHighlighted];
    }
    [doneButton addTarget:self action:@selector(doneButton:) forControlEvents:UIControlEventTouchUpInside];
    // locate keyboard view
    UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];
    UIView* keyboard;
    for(int i=0; i<[tempWindow.subviews count]; i++) {
        keyboard = [tempWindow.subviews objectAtIndex:i];

        // keyboard found, add the button
        if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
            if([[keyboard description] hasPrefix:@"<UIPeripheralHost"] == YES)
                [keyboard addSubview:doneButton];
        } else {
            if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
                [keyboard addSubview:doneButton];
        }
    }


}

- (void)doneButton:(id)sender {
    NSLog(@"doneButton");
    [self.view endEditing:TRUE];
}

Here you go. Extend your UIViewController Class with this. But how do we know it is the done button? Adding Done Button to Only Number Pad Keyboard on iPhone

//
//  UIViewController+NumPadReturn.m
//  iGenerateRandomNumbers
//
//  Created by  on 12/4/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "UIViewController+NumPadReturn.h"


@implementation UIViewController (NumPadReturn)

-(void) viewDidLoad{
    // add observer for the respective notifications (depending on the os version)
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardDidShow:) 
                                                     name:UIKeyboardDidShowNotification 
                                                   object:nil];     
    } else {
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(keyboardWillShow:) 
                                                     name:UIKeyboardWillShowNotification 
                                                   object:nil];
    }

}


- (void)keyboardWillShow:(NSNotification *)note {
    // if clause is just an additional precaution, you could also dismiss it
    if ([[[UIDevice currentDevice] systemVersion] floatValue] < 3.2) {
        [self addButtonToKeyboard];
    }
}

- (void)keyboardDidShow:(NSNotification *)note {
    // if clause is just an additional precaution, you could also dismiss it
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
        [self addButtonToKeyboard];
    }
}

- (void)addButtonToKeyboard {
    // create custom button
    UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom];
    doneButton.frame = CGRectMake(0, 163, 106, 53);
    doneButton.adjustsImageWhenHighlighted = NO;
    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.0) {
        [doneButton setImage:[UIImage imageNamed:@"DoneUp3.png"] forState:UIControlStateNormal];
        [doneButton setImage:[UIImage imageNamed:@"DoneDown3.png"] forState:UIControlStateHighlighted];
    } else {        
        [doneButton setImage:[UIImage imageNamed:@"DoneUp.png"] forState:UIControlStateNormal];
        [doneButton setImage:[UIImage imageNamed:@"DoneDown.png"] forState:UIControlStateHighlighted];
    }
    [doneButton addTarget:self action:@selector(doneButton:) forControlEvents:UIControlEventTouchUpInside];
    // locate keyboard view
    UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];
    UIView* keyboard;
    for(int i=0; i<[tempWindow.subviews count]; i++) {
        keyboard = [tempWindow.subviews objectAtIndex:i];

        // keyboard found, add the button
        if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
            if([[keyboard description] hasPrefix:@"<UIPeripheralHost"] == YES)
                [keyboard addSubview:doneButton];
        } else {
            if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
                [keyboard addSubview:doneButton];
        }
    }


}

- (void)doneButton:(id)sender {
    NSLog(@"doneButton");
    [self.view endEditing:TRUE];
}
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