From my experience, a Canvas based layout, with the UI designed as screenshots by designers using Photoshop and then they providing image assets has worked well. I personally like the flexibility and control this provides.
LWUIT is a nice user interface toolkit for J2ME. It allows you to create interfaces in a similar manner to Swing, e.g. using BorderLayouts etc.
When I wrote an application for a mobile device I basically created a background image in paint an imported it into the application. I then used the Canvas class to draw on top of that image to add the additional bits and pieces I needed (such as buttons and text etc.)
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根据我的经验,基于 Canvas 的布局,由设计师使用 Photoshop 将 UI 设计为屏幕截图,然后提供图像资源,效果很好。我个人喜欢它提供的灵活性和控制力。
From my experience, a Canvas based layout, with the UI designed as screenshots by designers using Photoshop and then they providing image assets has worked well. I personally like the flexibility and control this provides.
LWUIT 是一个很好的 J2ME 用户界面工具包。它允许您以与 Swing 类似的方式创建界面,例如使用 BorderLayouts 等。
当我为移动设备编写应用程序时,我基本上在绘制中创建了一个背景图像,并将其导入到应用程序中。然后,我使用 Canvas 类在该图像之上进行绘制,以添加我需要的其他部分(例如按钮和文本等)
LWUIT is a nice user interface toolkit for J2ME. It allows you to create interfaces in a similar manner to Swing, e.g. using BorderLayouts etc.
When I wrote an application for a mobile device I basically created a background image in paint an imported it into the application. I then used the Canvas class to draw on top of that image to add the additional bits and pieces I needed (such as buttons and text etc.)