在Applet程序中使用Runnable接口?
代码
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.io.IOException;
import java.io.File;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.TargetDataLine;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.AudioFileFormat;
/*<applet code="PlaySoundApplet.class" height=400 width=400></applet> */
public class PlaySoundApplet extends Applet implements ActionListener,Runnable
{
private volatile Thread PlaySound = null;
TargetDataLine m_line;
AudioFileFormat.Type m_targetType;
AudioInputStream m_audioInputStream;
File m_outputFile;
Button play,stop,Record;
AudioClip audioClip;
PlaySoundApplet recorder;
Runnable r;
public PlaySoundApplet(TargetDataLine line,AudioFileFormat.Type targetType,File file)
{
m_line=line;
m_targetType = targetType;
m_outputFile = file;
m_audioInputStream = new AudioInputStream(line);
}
public PlaySoundApplet()
{
}
public void init()
{
recorder = null;
play = new Button(" Play in Loop ");
add(play);
play.addActionListener(this);
stop = new Button(" Stop ");
add(stop);
stop.addActionListener(this);
Record = new Button("Record");
add(Record);
Record.addActionListener(this);
audioClip = getAudioClip(getCodeBase(), "sample.wav");
}
public void actionPerformed(ActionEvent ae)
{
Button source = (Button)ae.getSource();
if (source.getLabel() == " Play in Loop ")
{
audioClip.play();
}
else if(source.getLabel() == " Stop ")
{
audioClip.stop();
}
else if(source.getLabel() == "Record")
{
System.out.println("debug 1");
String strFilename = "D:\\krishna\\sample.wav";
File outputFile = new File(strFilename);
System.out.println("debug 2");
AudioFormat audioFormat = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED,44100.0F, 16, 2, 4, 44100.0F, false);
DataLine.Info info = new DataLine.Info(TargetDataLine.class, audioFormat);
TargetDataLine targetDataLine = null;
try
{
targetDataLine = (TargetDataLine) AudioSystem.getLine(info);
targetDataLine.open(audioFormat);
}
catch (LineUnavailableException e)
{
System.out.println("unable to get a recording line");
e.printStackTrace();
System.exit(1);
}
AudioFileFormat.Type targetType = AudioFileFormat.Type.WAVE;
System.out.println("debug 3");
PlaySoundApplet another = new PlaySoundApplet(targetDataLine,targetType,outputFile);
new Thread(another).start();
}
}
public void run()
{
try
{
System.out.println("debug 5");
AudioSystem.write(m_audioInputStream,m_targetType,m_outputFile);
}
catch(Exception e)
{
System.out.println(e.getMessage());
}
}
}
我正在开发录音小程序。这是该程序可以正常播放的 。 但在录制时应同时写入sample.wav 文件。 我哪里做错了?
谢谢克里希纳
i am on developing Sound Recording applet.Here is the code
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.io.IOException;
import java.io.File;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.TargetDataLine;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.AudioFileFormat;
/*<applet code="PlaySoundApplet.class" height=400 width=400></applet> */
public class PlaySoundApplet extends Applet implements ActionListener,Runnable
{
private volatile Thread PlaySound = null;
TargetDataLine m_line;
AudioFileFormat.Type m_targetType;
AudioInputStream m_audioInputStream;
File m_outputFile;
Button play,stop,Record;
AudioClip audioClip;
PlaySoundApplet recorder;
Runnable r;
public PlaySoundApplet(TargetDataLine line,AudioFileFormat.Type targetType,File file)
{
m_line=line;
m_targetType = targetType;
m_outputFile = file;
m_audioInputStream = new AudioInputStream(line);
}
public PlaySoundApplet()
{
}
public void init()
{
recorder = null;
play = new Button(" Play in Loop ");
add(play);
play.addActionListener(this);
stop = new Button(" Stop ");
add(stop);
stop.addActionListener(this);
Record = new Button("Record");
add(Record);
Record.addActionListener(this);
audioClip = getAudioClip(getCodeBase(), "sample.wav");
}
public void actionPerformed(ActionEvent ae)
{
Button source = (Button)ae.getSource();
if (source.getLabel() == " Play in Loop ")
{
audioClip.play();
}
else if(source.getLabel() == " Stop ")
{
audioClip.stop();
}
else if(source.getLabel() == "Record")
{
System.out.println("debug 1");
String strFilename = "D:\\krishna\\sample.wav";
File outputFile = new File(strFilename);
System.out.println("debug 2");
AudioFormat audioFormat = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED,44100.0F, 16, 2, 4, 44100.0F, false);
DataLine.Info info = new DataLine.Info(TargetDataLine.class, audioFormat);
TargetDataLine targetDataLine = null;
try
{
targetDataLine = (TargetDataLine) AudioSystem.getLine(info);
targetDataLine.open(audioFormat);
}
catch (LineUnavailableException e)
{
System.out.println("unable to get a recording line");
e.printStackTrace();
System.exit(1);
}
AudioFileFormat.Type targetType = AudioFileFormat.Type.WAVE;
System.out.println("debug 3");
PlaySoundApplet another = new PlaySoundApplet(targetDataLine,targetType,outputFile);
new Thread(another).start();
}
}
public void run()
{
try
{
System.out.println("debug 5");
AudioSystem.write(m_audioInputStream,m_targetType,m_outputFile);
}
catch(Exception e)
{
System.out.println(e.getMessage());
}
}
}
this program works fine for play back.
But while recording it should simultaneously write into the sample.wav file.
where am i doing wrong?
thanks
krishna
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您需要将文件代码包装在特权代码块中,默认情况下,您在沙箱中获得文件 io 权限,您需要通过访问控制器来调用该调用。
这是一个例子。
You need to wrap the file code in a privileged block of code, By default your in a sandbox to get file i.o. permissions you need to invoke the call through the accesscontroller.
Here is an example.
尝试从小程序写入文件 - 它是沙盒的。
Trying to write to a file from an applet - it's sandboxed.