OS X 上的 3D CAD 图形框架 - 有建议吗?
我希望在我的应用程序中实现 3D 模型查看器。该应用程序使用一系列相互链接的插件对象以及用户属性来构建 3D 表单。 (基本上是一个参数化设计工具)。
插件必须通过通用、简单的协议进行通信,因为它们也可能是用户贡献的,因此我正在寻找合适的高级库/框架来生成 3D 模型,最好使用可可,它可以直接公开到插件或通过主程序中的可追踪翻译(允许插件修改它们对模型的贡献)
它应该能够从标准平面、曲面和布尔运算生成 3D 形式。
有没有人有任何此类框架(例如 Coin3D)的经验,并且可以建议其适用性?
锦上添花将是体积和面积的可靠计算,用于科学计算(浮力、稳定性等)。
我还没有决定分发模式,并且欢迎任何许可格式的建议,但如果应用程序付费,费用将低于 30 英镑,而且我没有资金投资昂贵的许可席位。
I am looking to implement a 3D model viewer in my application. The application uses a series of interlinked plug-in objects, with user attributes, to contribute to the 3D form. (Basically a parametric design tool).
The plug-ins must communicate via a common, simple, protocol as they may also be user contributed and so I am looking for a suitable high level library/framework to generate the 3D model, preferably using a cocoa, that could either be exposed directly to the plug-in or via a traceable translation in the main program (allowing plug-ins to modify their contribution to the model)
It should be able to generate 3D forms from standard planes, surfaces and Boolean operations.
Does anyone have any experience with any such frameworks, such as perhaps Coin3D, and could advise suitability?
The icing on the cake would be reliable calculation of volumes and areas, for scientific calculations (Buoyancy, stability etc).
I have not decided on the distribution model, and would welcome suggestions of any licence format, but if the application is paid for it would be sub £30, and I do not have the capital to invest in expensive licensing seats.
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虽然不是 MacOS 框架,但为什么不开始使用 OpenSCAD。
Although not a MacOS Framework, why not get started with the OpenSCAD.