接收iPhone键盘事件

发布于 2024-08-01 14:10:18 字数 116 浏览 5 评论 0原文

有没有办法捕获我的应用程序中的所有键盘事件? 我需要知道用户是否在我的应用程序中使用键盘输入任何内容(应用程序有多个视图)。 我能够通过子类化 UIWindow 来捕获 touchEvents,但无法捕获键盘事件。

Is there anyway to trap all keyboard events across my application? I need to know if user is entering anything using keyboard across my application (Application has multiple views). I was able to capture touchEvents by subclassing UIWindow but unable to capture keyboard events.

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呆萌少年 2024-08-08 14:10:18

使用 NSNotificationCenter

[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyPressed:) name: UITextFieldTextDidChangeNotification object: nil];

[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyPressed:) name: UITextViewTextDidChangeNotification object: nil];

........

-(void) keyPressed: (NSNotification*) notification
{
  NSLog([[notification object]text]);
}

Use NSNotificationCenter

[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyPressed:) name: UITextFieldTextDidChangeNotification object: nil];

[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyPressed:) name: UITextViewTextDidChangeNotification object: nil];

........

-(void) keyPressed: (NSNotification*) notification
{
  NSLog([[notification object]text]);
}
荒人说梦 2024-08-08 14:10:18

我在我的博客中写了关于使用 UIEvent 的一些技巧来捕获事件的文章,

请参阅:
在 iOS 中捕获键盘事件了解详细信息。

来自上述博客:

技巧是直接访问 GSEventKey 结构内存并检查
某些字节可以了解所按下按键的键码和标志。 以下
代码几乎是不言自明的,应该放在你的
UIApplication 子类。

#define GSEVENT_TYPE 2
#define GSEVENT_FLAGS 12
#define GSEVENTKEY_KEYCODE 15
#define GSEVENT_TYPE_KEYUP 11

NSString *const GSEventKeyUpNotification = @"GSEventKeyUpHackNotification";

- (void)sendEvent:(UIEvent *)event
{
    [super sendEvent:event];

    if ([event respondsToSelector:@selector(_gsEvent)]) {

        // Key events come in form of UIInternalEvents.
        // They contain a GSEvent object which contains 
        // a GSEventRecord among other things

        int *eventMem;
        eventMem = (int *)[event performSelector:@selector(_gsEvent)];
        if (eventMem) {

            // So far we got a GSEvent :)

            int eventType = eventMem[GSEVENT_TYPE];
            if (eventType == GSEVENT_TYPE_KEYUP) {

                // Now we got a GSEventKey!

                // Read flags from GSEvent
                int eventFlags = eventMem[GSEVENT_FLAGS];
                if (eventFlags) { 

                    // This example post notifications only when 
                    // pressed key has Shift, Ctrl, Cmd or Alt flags

                    // Read keycode from GSEventKey
                    int tmp = eventMem[GSEVENTKEY_KEYCODE];
                    UniChar *keycode = (UniChar *)&tmp;

                    // Post notification
                    NSDictionary *inf;
                    inf = [[NSDictionary alloc] initWithObjectsAndKeys:
                      [NSNumber numberWithShort:keycode[0]],
                      @"keycode",
                      [NSNumber numberWithInt:eventFlags], 
                      @"eventFlags",
                      nil];
                    [[NSNotificationCenter defaultCenter] 
                        postNotificationName:GSEventKeyUpNotification 
                                      object:nil
                                    userInfo:userInfo];
                }
            }
        }
    }
}

I wrote about catching events using a little hack of UIEvent in my Blog

Please refer to :
Catching Keyboard Events in iOS for details.

From the above mentioned blog:

The trick is in accessing GSEventKey struct memory directly and check
certain bytes to know the keycode and flags of the key pressed. Below
code is almost self explanatory and should be put in your
UIApplication subclass.

#define GSEVENT_TYPE 2
#define GSEVENT_FLAGS 12
#define GSEVENTKEY_KEYCODE 15
#define GSEVENT_TYPE_KEYUP 11

NSString *const GSEventKeyUpNotification = @"GSEventKeyUpHackNotification";

- (void)sendEvent:(UIEvent *)event
{
    [super sendEvent:event];

    if ([event respondsToSelector:@selector(_gsEvent)]) {

        // Key events come in form of UIInternalEvents.
        // They contain a GSEvent object which contains 
        // a GSEventRecord among other things

        int *eventMem;
        eventMem = (int *)[event performSelector:@selector(_gsEvent)];
        if (eventMem) {

            // So far we got a GSEvent :)

            int eventType = eventMem[GSEVENT_TYPE];
            if (eventType == GSEVENT_TYPE_KEYUP) {

                // Now we got a GSEventKey!

                // Read flags from GSEvent
                int eventFlags = eventMem[GSEVENT_FLAGS];
                if (eventFlags) { 

                    // This example post notifications only when 
                    // pressed key has Shift, Ctrl, Cmd or Alt flags

                    // Read keycode from GSEventKey
                    int tmp = eventMem[GSEVENTKEY_KEYCODE];
                    UniChar *keycode = (UniChar *)&tmp;

                    // Post notification
                    NSDictionary *inf;
                    inf = [[NSDictionary alloc] initWithObjectsAndKeys:
                      [NSNumber numberWithShort:keycode[0]],
                      @"keycode",
                      [NSNumber numberWithInt:eventFlags], 
                      @"eventFlags",
                      nil];
                    [[NSNotificationCenter defaultCenter] 
                        postNotificationName:GSEventKeyUpNotification 
                                      object:nil
                                    userInfo:userInfo];
                }
            }
        }
    }
}
半夏半凉 2024-08-08 14:10:18

这不是一个简单的答案,但我认为你有两种方法可用。

  1. 像对 UIWindow 所做的那样,对输入组件(UITextView、UITextField 等)进行子类化。

  2. 创建一个应用程序范围的 UITextViewDelegate(和 UITextFieldDelegate)并将所有输入字段委托分配给它。

Not a simple answer, but I think you have two approaches available.

  1. subclass the input components (UITextView, UITextField, etc) as you've done with the UIWindow.

  2. Create a application wide UITextViewDelegate (and UITextFieldDelegate) and assign all your input field delegates to it.

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