为什么 stl Compare 函数不是成员?

发布于 2024-07-29 22:56:58 字数 249 浏览 7 评论 0原文

只是好奇为什么 stl::sort 的比较函数不能是静态成员?

我有一个在标头中声明和定义的小辅助类 foo,但现在我必须创建一个 foo.cpp 文件来实现 cmp(),因此它不是多重定义的。

我还必须考虑一个适当的修饰名称,以便 fooCmp() 不会与任何其他 cmp() 冲突。

因为它无法访问任何成员变量,所以任何需要访问其他值(例如按距 foo.bar 的距离排序)的比较操作都需要复杂的 bind2nd 调用。

Just idly curious why the compare function for stl::sort can't be a static member?

I have a small little helper class foo that is declared and defined in a header, but now I have to create a foo.cpp file for the implementation of cmp() so it isn't multiply defined.

I also have to think of a suitably decorated name so fooCmp() doesn't clash with any other cmp().

Because it has no access to any member variables any compare operation that needs access to some other value (eg. sort by distance from foo.bar) needs the complex bind2nd call.

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评论(3

余罪 2024-08-05 22:56:58

我不确定您在抱怨什么:

std::sort(begin,end)        // use operator<
std::sort(begin,end,order)  // Where order is a functor

所以顺序可以是:

  • 函数
  • 静态成员函数
  • 或行为类似于函数的对象。

以下对我有用:

class X
{
    public: static bool diff(X const& lhs,X const& rhs) { return true;}
};

int main()
{
    std::vector<X>   a;

    std::sort(a.begin(),a.end(),&X::diff);
}

但是如果类有一些自然顺序那么为什么不只定义运算符< 为了班级。 这将允许您访问成员,并且对于大多数需要定义排序的标准容器/算法来说表现良好。

class X
{
    public: bool operator<(X const& rhs) const   {  return true;}
};
int main()
{
    std::vector<X>   a;

    std::sort(a.begin(),a.end());
}

I am not sure what you are complaining about:

std::sort(begin,end)        // use operator<
std::sort(begin,end,order)  // Where order is a functor

So order can be:

  • A function
  • A static member function
  • Or an object that behaves like a function.

The following works for me:

class X
{
    public: static bool diff(X const& lhs,X const& rhs) { return true;}
};

int main()
{
    std::vector<X>   a;

    std::sort(a.begin(),a.end(),&X::diff);
}

But if the class has some natural ordering then why not just define the operator< for the class. This will allow you the access to the members and will behave nicely for most of the standard containers/algorithms that need to define an ordering.

class X
{
    public: bool operator<(X const& rhs) const   {  return true;}
};
int main()
{
    std::vector<X>   a;

    std::sort(a.begin(),a.end());
}
半枫 2024-08-05 22:56:58

如果您关心多重定义的比较函数,请尝试使用静态链接来声明该函数。 那么该函数的范围不会超出找到它的编译单元。

也就是说,您的比较“函数”根本不需要是函数,而可以是函数对象。 函数对象非常类似于函数,但被实现为在常规类中采用适当参数的 operator()。 由于它是一个常规类,因此您可以将构造函数参数传递给该类。

这是一个简单的例子:

#include <iostream>
#include <vector>
#include <algorithm>

using namespace std;

class comparator {
public:
    bool operator()(int a, int b) {
        return a < b;
    }
};

int main(int, char *[])
{
    vector<int> a;
    a.push_back(1);
    a.push_back(3);
    a.push_back(2);
    sort(a.begin(), a.end(), comparator());
    cout << a << endl;
}

If you're concerned with a multiply defined compare function, try declaring the function with static linkage. Then the scope of the function does not extend past the compilation unit where it is found.

That said, your compare "function" need not be a function at all, but can instead be a function object. A function object is very much like a function but is implemented as an operator() that takes the appropriate parameters within a regular class. Since it's a regular class, you can pass constructor parameters to the class.

Here is a simple example:

#include <iostream>
#include <vector>
#include <algorithm>

using namespace std;

class comparator {
public:
    bool operator()(int a, int b) {
        return a < b;
    }
};

int main(int, char *[])
{
    vector<int> a;
    a.push_back(1);
    a.push_back(3);
    a.push_back(2);
    sort(a.begin(), a.end(), comparator());
    cout << a << endl;
}
久而酒知 2024-08-05 22:56:58

实际上听起来这个功能是
在类中声明,
在标头中定义,但在类外部没有内联链接,

即:

class foo{
public:
   static bool compare(const foo& lhs,const foo& rhs);
   ...
};
bool foo::compare(const foo& lhs,const foo& rhs){
   ...
} 

而不是

class foo{
public:
   static bool compare(const foo& lhs,const foo& rhs);
   ...
};
inline bool foo::compare(const foo& lhs,const foo& rhs){
   ...
} 

第一个将导致该函数在每个编译单元中定义

#includes "foo.h"

actually sounds like the function was
declared in the class,
defined in the header but outside the class without inline linkage

ie something like:

class foo{
public:
   static bool compare(const foo& lhs,const foo& rhs);
   ...
};
bool foo::compare(const foo& lhs,const foo& rhs){
   ...
} 

instead of

class foo{
public:
   static bool compare(const foo& lhs,const foo& rhs);
   ...
};
inline bool foo::compare(const foo& lhs,const foo& rhs){
   ...
} 

the first of which will cause the function to be defined in every compilation unit that

#includes "foo.h"
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