C++ 中具有共享内存的远程代理

发布于 2024-07-22 21:24:47 字数 346 浏览 9 评论 0原文

假设我有一个守护进程,它通过共享内存向各种应用程序共享其内部状态。 进程可以通过命名管道向守护进程发送 IPC 消息以执行各种操作。 在这种情况下,我想为客户端创建一个 C++ 包装类,充当一种“远程代理”,以向客户端隐藏一些血淋淋的细节(同步、消息传递等),并使其更容易隔离代码单元测试。

我有三个问题:

  • 一般来说,这是一个好主意/方法吗?
  • 您对此设置中的同步有任何提示或陷阱吗?或者使用标准的读写器互斥设置就足够了吗?
  • 有什么我应该考虑的框架吗?

所讨论的目标是具有 2.18 内核的嵌入式 Linux 系统,因此内存和编译器功能存在限制。

Suppose I have a daemon that is sharing it's internal state to various applications via shared memory. Processes can send IPC messages to the daemon on a named pipe to perform various operations. In this scenario, I would like to create a C++ wrapper class for clients that acts as a kind of "Remote Proxy" to hide some of the gory details (synchronization, message passing, etc) from clients and make it easier to isolate code for unit tests.

I have three questions:

  • Generally, is this a good idea/approach?
  • Do you have any tips or gotchas for synchronization in this setup, or is it enough to use a standard reader-writer mutex setup?
  • Are there any frameworks that I should consider?

The target in question is an embedded linux system with a 2.18 kernel, therefore there are limitations on memory and compiler features.

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评论(2

翻身的咸鱼 2024-07-29 21:24:47

Herb Sutter 有一篇文章共享是所有争用的根源< /a> 我基本同意; 如果您使用共享内存架构,您就会面临很多潜在的线程问题。

客户端/服务器模型可以使事情变得非常简单,其中客户端写入命名服务器管道,服务器在唯一的客户端管道上写回(或使用套接字)。 它还将使单元测试更简单(因为您不必担心测试共享内存),可以避免互斥等。

Herb Sutter had an article Sharing Is the Root of All Contention that I broadly agree with; if you are using a shared memory architecture, you are exposing yourself to quite a bit of potential threading problems.

A client/server model can make things drastically simpler, where clients write to the named server pipe, and the server writes back on a unique client pipe (or use sockets). It would also make unit testing simpler (since you don't have to worry about testing shared memory), could avoid mutexing, etc.

穿越时光隧道 2024-07-29 21:24:47

Boost.Interprocess 库,但我可以'不评论其对嵌入式系统的适用性。

There's Boost.Interprocess library, though I can't comment on its suitability for embedded systems.

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