如何使用自定义类型作为 C++ 中地图的键?

发布于 2024-07-21 05:21:40 字数 1086 浏览 8 评论 0原文

我正在尝试将自定义类型分配为 std::map 的键。 这是我用作键的类型:

struct Foo
{
    Foo(std::string s) : foo_value(s){}

    bool operator<(const Foo& foo1) {   return foo_value < foo1.foo_value;  }

    bool operator>(const Foo& foo1) {   return foo_value > foo1.foo_value;  }
    
    std::string foo_value;
};

当与 std::map 一起使用时,我收到以下错误:

error C2678: binary '<' : no operator found which takes a left-hand operand of type 'const Foo' (or there is no acceptable conversion) c:\program files\microsoft visual studio 8\vc\include\functional 143

如果我将 struct 更改为以下内容,一切正常:

struct Foo
{
    Foo(std::string s) : foo_value(s)   {}

    friend bool operator<(const Foo& foo,const Foo& foo1) { return foo.foo_value < foo1.foo_value;  }

    friend bool operator>(const Foo& foo,const Foo& foo1) { return foo.foo_value > foo1.foo_value;  }
    
    std::string foo_value;
};

除了操作符被重载为friend之外,没有任何改变。 为什么我的第一个代码不起作用?

I am trying to assign a custom type as a key for std::map. Here is the type which I am using as key:

struct Foo
{
    Foo(std::string s) : foo_value(s){}

    bool operator<(const Foo& foo1) {   return foo_value < foo1.foo_value;  }

    bool operator>(const Foo& foo1) {   return foo_value > foo1.foo_value;  }
    
    std::string foo_value;
};

When used with std::map, I am getting the following error:

error C2678: binary '<' : no operator found which takes a left-hand operand of type 'const Foo' (or there is no acceptable conversion) c:\program files\microsoft visual studio 8\vc\include\functional 143

If I change the struct to the one below, everything works:

struct Foo
{
    Foo(std::string s) : foo_value(s)   {}

    friend bool operator<(const Foo& foo,const Foo& foo1) { return foo.foo_value < foo1.foo_value;  }

    friend bool operator>(const Foo& foo,const Foo& foo1) { return foo.foo_value > foo1.foo_value;  }
    
    std::string foo_value;
};

Nothing changed, except that the operator is overloaded as friend. Why does my first code not work?

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评论(3

终止放荡 2024-07-28 05:21:40

我怀疑您需要

bool operator<(const Foo& foo1) const;

注意参数后面的 const ,这是为了使“您的”(比较中的左侧)对象保持不变。

只需要一个运算符的原因是它足以实现所需的排序。 回答“a 必须在 b 之前吗?”这个抽象问题。 知道a是否小于b就足够了。

I suspect you need

bool operator<(const Foo& foo1) const;

Note the const after the arguments, this is to make "your" (the left-hand side in the comparison) object constant.

The reason only a single operator is needed is that it is enough to implement the required ordering. To answer the abstract question "does a have to come before b?" it is enough to know whether a is less than b.

今天小雨转甜 2024-07-28 05:21:40

它可能正在寻找 const 成员运算符(无论正确的名称是什么)。
这有效(注意常量):

bool operator<(const Foo& foo1) const { return foo_value < foo1.foo_value;}

编辑:从我的答案中删除了 operator> 因为不需要它(从问题中复制/粘贴),但它吸引了评论:)

注意:我 100% 确定你需要那个const,因为我编译了这个例子。

It's probably looking for const member operators (whatever the correct name is).
This works (note const):

bool operator<(const Foo& foo1) const { return foo_value < foo1.foo_value;}

EDIT: deleted operator> from my answer as it was not needed (copy/paste from question) but it was attracting comments :)

Note: I'm 100% sure that you need that const because I compiled the example.

涫野音 2024-07-28 05:21:40

其他答案已经解决了您的问题,但我想提供替代解决方案。 从 C++11 开始,您可以使用 lambda 表达式 而不是为您的 structoperator< >。 (您的映射不需要 operator> 即可工作。)向映射的构造函数提供 lambda 表达式具有某些优点:

  • 我发现 lambda 表达式的声明更简单且不易出错比运营商的。
  • 如果您无法修改要存储在地图中的struct,则此方法特别有用。
  • 您可以为使用 struct 作为键的不同映射提供不同的比较函数。
  • 您仍然可以以不同的方式定义operator<并将其用于不同的目的。

因此,您可以将 struct 保持如下所示的长度:

struct Foo {
    Foo(std::string s) : foo_value(s) {}
    std::string foo_value;
};

然后可以按以下方式定义您的映射:

int main() {
    auto comp = [](const Foo& f1, const Foo& f2) { return f1.foo_value < f2.foo_value; };
    std::map<Foo, int, decltype(comp)> m({ {Foo("b"), 2}, {Foo("a"), 1} }, comp);
    // Note: To create an empty map, use the next line instead of the previous one.
    // std::map<Foo, int, decltype(comp)> m(comp); 

    for (auto const &kv : m)
        std::cout << kv.first.foo_value << ": " << kv.second << std::endl;

    return 0;
}

输出:

一个:1
b:2

Ideone 上的代码

The other answers already solve your problem, but I'd like to offer an alternative solution. Since C++11 you can use a lambda expression instead of defining operator< for your struct. (operator> is not needed for your map to work.) Providing a lambda expression to the constructor of a map has certain advantages:

  • I find the declaration of a lambda expressions to be simpler and less error-prone than that of operators.
  • This approach is especially useful if you can't modify the struct that you want to store in your map.
  • You can provide different comparison functions for different maps that use your struct as key.
  • You can still define operator< differently and use it for a different purpose.

As a result, you can keep your struct as short as follows:

struct Foo {
    Foo(std::string s) : foo_value(s) {}
    std::string foo_value;
};

And your map can then be defined in the following way:

int main() {
    auto comp = [](const Foo& f1, const Foo& f2) { return f1.foo_value < f2.foo_value; };
    std::map<Foo, int, decltype(comp)> m({ {Foo("b"), 2}, {Foo("a"), 1} }, comp);
    // Note: To create an empty map, use the next line instead of the previous one.
    // std::map<Foo, int, decltype(comp)> m(comp); 

    for (auto const &kv : m)
        std::cout << kv.first.foo_value << ": " << kv.second << std::endl;

    return 0;
}

Output:

a: 1
b: 2

Code on Ideone

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