C# 当我准备好程序结束时,如何停止 tcpClient.Connect() 进程? 它只是在那里停留大约 10 秒钟

发布于 2024-07-18 16:29:03 字数 7063 浏览 6 评论 0原文

这是我的首要问题之一。 每当我退出程序时, tcpClient.Connect() 都会永远关闭。 我尝试了很多方法,但似乎都不起作用。

看看CreateConnection()线程,如果客户端还没有连接......并且我关闭程序,它需要永远关闭。 如果已连接,它会立即关闭。 我知道这可以通过某种超时技巧来完成,但我尝试了一些,但没有一个起作用。

如果可以的话请提供代码示例。

如果您看到其他任何东西可以帮助我改进这一点……无论如何,请继续。 我正在尝试自学如何做到这一点,但我没有任何帮助,所以如果您看到错误,请不要让我继续做错事!

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.IO;

namespace RemoteClient
{
    public partial class Form1 : Form
    {
        private int MyPort = 56789;
        private IPAddress myIp = IPAddress.Parse("210.232.115.79");
        private IPAddress serverIp = IPAddress.Parse("72.216.18.77"); // Master Server's IP Address
        public static TcpClient masterServer = new TcpClient();

        private StreamWriter responseWriter;
        private StreamReader commandReader;

        private Thread connectionThread;
        private Thread commandsThread;

        private bool RequestExitConnectionThread { get; set; }

        private delegate void AddMessageDelegate(string message, int category);
        private delegate void ConnectedDelegate();

        private bool isConnected { get; set; }

        public Form1()
        {
            InitializeComponent();
            isConnected = false;
        }

        private void LogMessage(string message, int category)
        {
            if (category == 1)
            {
                ListViewItem item = new ListViewItem(message);
                item.BackColor = Color.LightGreen;
                item.UseItemStyleForSubItems = true;
                Log.Items.Add(item).SubItems.Add(DateTime.Now.ToString());
            }
            if (category == 2)
            {
                ListViewItem item = new ListViewItem(message);
                item.BackColor = Color.Orange;
                item.UseItemStyleForSubItems = true;
                Log.Items.Add(item).SubItems.Add(DateTime.Now.ToString());
            }
            if (category == 3)
            {
                ListViewItem item = new ListViewItem(message);
                item.BackColor = Color.Yellow;
                item.UseItemStyleForSubItems = true;
                Log.Items.Add(item).SubItems.Add(DateTime.Now.ToString());
            }
            if (category == 0)
            {
                Log.Items.Add(message).SubItems.Add(DateTime.Now.ToString());
            }
        }

        private void Connected()
        {
            LogMessage("Found and Accepted Master Server's connection. Waiting for reply...",1);
            Status.Text = "Connected!";
            Status.ForeColor = Color.Green;

            commandsThread = new Thread(new ThreadStart(RecieveCommands));

            sendClientInfo();
        }

        private void exitButton_Click(object sender, EventArgs e)
        {
            Disconnect();
            exitButton.Enabled = false;
            exitButton.Text = "Closing...";

            if (connectionThread != null)
            {
                while (connectionThread.IsAlive)
                {
                    Application.DoEvents();
                }
            }

            this.Close();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            Connect();
        }

        private void Disconnect()
        {
            RequestExitConnectionThread = true;

            if (masterServer != null)
                masterServer.Close();

            if (connectionThread != null)
                connectionThread.Abort();

            LogMessage("Closing Client. Please wait while Program threads end.", 2);
        }

        private void Disconnected()
        {
            Status.Text = "Disconnected";
            Status.ForeColor = Color.Red;
            Connect();
        }

        private void Connect()
        {
            LogMessage("Attempting to connect to Master Server...", 1);

            connectionThread = new Thread(new ThreadStart(CreateConnection));
            connectionThread.Start();
        }

        private void CreateConnection()
        {
            int i = 1;
            bool success = false;

            while (!success)
            {
                try
                {
                    using (masterServer = new TcpClient())
                    {
                        IAsyncResult result = masterServer.BeginConnect(serverIp, MyPort, null, null);
                        success = result.AsyncWaitHandle.WaitOne(1000, false);
                    }

                    if (success)
                    {
                        BeginInvoke(new ConnectedDelegate(this.Connected), new object[] {});
                        break;
                    }
                    else
                    {
                        Thread.Sleep(2000);
                        BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Connection Retry # " + i.ToString() + ". Master Server hasn't been started yet.", 3 });
                    }
                }
                catch
                {
                    MessageBox.Show("Error!");
                }
                i++;
            }

        }

        private void RecieveCommands()
        {
            MessageBox.Show("Hello!");
            commandReader = new StreamReader(masterServer.GetStream());

            string CommandResponse = commandReader.ReadLine();
            string Command = null;

            if (CommandResponse != null)
                MessageBox.Show("Recieved Command that was NOT null!");

            if (CommandResponse != null)
            {
                MessageBox.Show("Recieved null response!");
                BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Disconnected From Master Server. Reason: Recieved Null response.", 1 });
                Disconnected();
            }
            else if (CommandResponse.StartsWith("0"))
            {
                MessageBox.Show("Recieved 0 as a response!");
                Command = CommandResponse.Substring(2).Trim();

                isConnected = false;
                BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Disconnected From Master Server. Reason: " + Command, 1 });
            }
            else if (CommandResponse.StartsWith("1"))
            {
                MessageBox.Show("Recieved 1 as a response!");
                isConnected = true;
                BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Connected to Master Server Successfully.", 1 });
            }
        }


        //************************** RESPONSE'S BELOW HERE ************************* \\

        private void sendClientInfo()
        {
            responseWriter = new StreamWriter(masterServer.GetStream());

            responseWriter.WriteLine(myIp.ToString());
            responseWriter.Flush();
        }

    }
}

This is one of my first issues. Whenever I exit out the program, tcpClient.Connect() takes forever to close. I've tried a ton of things, and none of them seem to work.

Take a look at the CreateConnection() thread, if the client isn't connected yet... and I close the program, it takes forever to close. If it IS connected, it closes immediately. I know this can be done with some kind of timeout trick, but i've tried a few and none of them worked.

Please provide a code example if you can.

If you see anything else to help me improve this... by all means, go ahead. I'm trying to teach myself how to do this and I have no help, so don't let me go on doing something wrong if you see it!

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.IO;

namespace RemoteClient
{
    public partial class Form1 : Form
    {
        private int MyPort = 56789;
        private IPAddress myIp = IPAddress.Parse("210.232.115.79");
        private IPAddress serverIp = IPAddress.Parse("72.216.18.77"); // Master Server's IP Address
        public static TcpClient masterServer = new TcpClient();

        private StreamWriter responseWriter;
        private StreamReader commandReader;

        private Thread connectionThread;
        private Thread commandsThread;

        private bool RequestExitConnectionThread { get; set; }

        private delegate void AddMessageDelegate(string message, int category);
        private delegate void ConnectedDelegate();

        private bool isConnected { get; set; }

        public Form1()
        {
            InitializeComponent();
            isConnected = false;
        }

        private void LogMessage(string message, int category)
        {
            if (category == 1)
            {
                ListViewItem item = new ListViewItem(message);
                item.BackColor = Color.LightGreen;
                item.UseItemStyleForSubItems = true;
                Log.Items.Add(item).SubItems.Add(DateTime.Now.ToString());
            }
            if (category == 2)
            {
                ListViewItem item = new ListViewItem(message);
                item.BackColor = Color.Orange;
                item.UseItemStyleForSubItems = true;
                Log.Items.Add(item).SubItems.Add(DateTime.Now.ToString());
            }
            if (category == 3)
            {
                ListViewItem item = new ListViewItem(message);
                item.BackColor = Color.Yellow;
                item.UseItemStyleForSubItems = true;
                Log.Items.Add(item).SubItems.Add(DateTime.Now.ToString());
            }
            if (category == 0)
            {
                Log.Items.Add(message).SubItems.Add(DateTime.Now.ToString());
            }
        }

        private void Connected()
        {
            LogMessage("Found and Accepted Master Server's connection. Waiting for reply...",1);
            Status.Text = "Connected!";
            Status.ForeColor = Color.Green;

            commandsThread = new Thread(new ThreadStart(RecieveCommands));

            sendClientInfo();
        }

        private void exitButton_Click(object sender, EventArgs e)
        {
            Disconnect();
            exitButton.Enabled = false;
            exitButton.Text = "Closing...";

            if (connectionThread != null)
            {
                while (connectionThread.IsAlive)
                {
                    Application.DoEvents();
                }
            }

            this.Close();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            Connect();
        }

        private void Disconnect()
        {
            RequestExitConnectionThread = true;

            if (masterServer != null)
                masterServer.Close();

            if (connectionThread != null)
                connectionThread.Abort();

            LogMessage("Closing Client. Please wait while Program threads end.", 2);
        }

        private void Disconnected()
        {
            Status.Text = "Disconnected";
            Status.ForeColor = Color.Red;
            Connect();
        }

        private void Connect()
        {
            LogMessage("Attempting to connect to Master Server...", 1);

            connectionThread = new Thread(new ThreadStart(CreateConnection));
            connectionThread.Start();
        }

        private void CreateConnection()
        {
            int i = 1;
            bool success = false;

            while (!success)
            {
                try
                {
                    using (masterServer = new TcpClient())
                    {
                        IAsyncResult result = masterServer.BeginConnect(serverIp, MyPort, null, null);
                        success = result.AsyncWaitHandle.WaitOne(1000, false);
                    }

                    if (success)
                    {
                        BeginInvoke(new ConnectedDelegate(this.Connected), new object[] {});
                        break;
                    }
                    else
                    {
                        Thread.Sleep(2000);
                        BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Connection Retry # " + i.ToString() + ". Master Server hasn't been started yet.", 3 });
                    }
                }
                catch
                {
                    MessageBox.Show("Error!");
                }
                i++;
            }

        }

        private void RecieveCommands()
        {
            MessageBox.Show("Hello!");
            commandReader = new StreamReader(masterServer.GetStream());

            string CommandResponse = commandReader.ReadLine();
            string Command = null;

            if (CommandResponse != null)
                MessageBox.Show("Recieved Command that was NOT null!");

            if (CommandResponse != null)
            {
                MessageBox.Show("Recieved null response!");
                BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Disconnected From Master Server. Reason: Recieved Null response.", 1 });
                Disconnected();
            }
            else if (CommandResponse.StartsWith("0"))
            {
                MessageBox.Show("Recieved 0 as a response!");
                Command = CommandResponse.Substring(2).Trim();

                isConnected = false;
                BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Disconnected From Master Server. Reason: " + Command, 1 });
            }
            else if (CommandResponse.StartsWith("1"))
            {
                MessageBox.Show("Recieved 1 as a response!");
                isConnected = true;
                BeginInvoke(new AddMessageDelegate(LogMessage), new object[] { "Connected to Master Server Successfully.", 1 });
            }
        }


        //************************** RESPONSE'S BELOW HERE ************************* \\

        private void sendClientInfo()
        {
            responseWriter = new StreamWriter(masterServer.GetStream());

            responseWriter.WriteLine(myIp.ToString());
            responseWriter.Flush();
        }

    }
}

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评论(3

土豪我们做朋友吧 2024-07-25 16:29:03

抱歉,测试后:不,它不使用异步等待句柄,它会阻止进程:(

我更喜欢这个解决方案,它也会阻止进程,但仅限于您指定的时间段,在本例中为 5 秒:

using (TcpClient tcp = new TcpClient())  
{  
    IAsyncResult ar = tcp.BeginConnect("127.0.0.1", 80, null, null);  
    System.Threading.WaitHandle wh = ar.AsyncWaitHandle;  
    try 
    {  
       if (!ar.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(5), false))  
       {  
           tcp.Close();  
           throw new TimeoutException();  
       }  

        tcp.EndConnect(ar);  
    }  
    finally 
    {  
        wh.Close();  
    }  
}

来自:http://social.msdn。 microsoft.com/Forums/en-US/csharpgeneral/thread/2281199d-cd28-4b5c-95dc-5a888a6da30d

以下示例同时使用异步连接和异步超时控制:

var tcp = new TcpClient();
var ar = tcp.BeginConnect(Ip, Port, null, null);
Task.Factory.StartNew(() =>
{
    var wh = ar.AsyncWaitHandle;
    try
    {
        if (!ar.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(5), false))
        {
            // The logic to control when the connection timed out
            tcp.Close();
            throw new TimeoutException();
        }
        else
        {
            // The logic to control when the connection succeed.
            tcp.EndConnect(ar);
         }
     }
     finally
     {
         wh.Close();
     }
});

Sorry, after testing it: NO, it does not use an async waithandle, it blocks the process :(

I prefer this solution, which also blocks the process but only by the period you specify, in this case 5 seconds:

using (TcpClient tcp = new TcpClient())  
{  
    IAsyncResult ar = tcp.BeginConnect("127.0.0.1", 80, null, null);  
    System.Threading.WaitHandle wh = ar.AsyncWaitHandle;  
    try 
    {  
       if (!ar.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(5), false))  
       {  
           tcp.Close();  
           throw new TimeoutException();  
       }  

        tcp.EndConnect(ar);  
    }  
    finally 
    {  
        wh.Close();  
    }  
}

From: http://social.msdn.microsoft.com/Forums/en-US/csharpgeneral/thread/2281199d-cd28-4b5c-95dc-5a888a6da30d

The following example uses both async connection and async timeout control:

var tcp = new TcpClient();
var ar = tcp.BeginConnect(Ip, Port, null, null);
Task.Factory.StartNew(() =>
{
    var wh = ar.AsyncWaitHandle;
    try
    {
        if (!ar.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(5), false))
        {
            // The logic to control when the connection timed out
            tcp.Close();
            throw new TimeoutException();
        }
        else
        {
            // The logic to control when the connection succeed.
            tcp.EndConnect(ar);
         }
     }
     finally
     {
         wh.Close();
     }
});
朱染 2024-07-25 16:29:03

连接超时为 2000 毫秒:

AutoResetEvent connectDone = new AutoResetEvent( false );
TcpClient client = new TcpClient();
client.BeginConnect(
    "127.0.0.1", 80,
    new AsyncCallback(
        delegate( IAsyncResult ar ) {
            client.EndConnect( ar );
            connectDone.Set();
        }
    ), client
);
if( !connectDone.WaitOne( 2000 ) ) {
    Console.WriteLine( "network connection failed!" );
    Environment.Exit( 0 );
}
Stream stream = client.GetStream();

connect with timeout of 2000 ms:

AutoResetEvent connectDone = new AutoResetEvent( false );
TcpClient client = new TcpClient();
client.BeginConnect(
    "127.0.0.1", 80,
    new AsyncCallback(
        delegate( IAsyncResult ar ) {
            client.EndConnect( ar );
            connectDone.Set();
        }
    ), client
);
if( !connectDone.WaitOne( 2000 ) ) {
    Console.WriteLine( "network connection failed!" );
    Environment.Exit( 0 );
}
Stream stream = client.GetStream();
深爱不及久伴 2024-07-25 16:29:03

在连接过程中添加检查以在程序退出时取消连接应该会有所帮助。

尝试将其添加到 while(!success) 循环内的 CreateConnection() 中,但位于 try 块之前:

if(RequestExitConnectionThread)
{
    break;
}

以下是异步 BeginConnect( 的示例) ) 调用:

myTcpClient.BeginConnect("localhost", 80, OnConnect, null);

OnConnect 函数:

public static void OnConnect(IAsyncResult ar)
{
    // do your work
}

Adding a check within your connection process to cancel it if the program is exiting should help.

Try adding this in CreateConnection() inside your while(!success) loop but before your try block:

if(RequestExitConnectionThread)
{
    break;
}

Here's an example of an asynchronous BeginConnect() call:

myTcpClient.BeginConnect("localhost", 80, OnConnect, null);

OnConnect function:

public static void OnConnect(IAsyncResult ar)
{
    // do your work
}
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