如何将字符转换为等效的 System.Windows.Input.Key Enum 值?

发布于 2024-07-13 18:43:05 字数 462 浏览 6 评论 0原文

我想写一个像这样的函数,

        public System.Windows.Input.Key ResolveKey(char charToResolve)
        {
            // Code goes here, that resolves the charToResolve
            // in to the Key enumerated value
            // (For example with '.' as the character for Key.OemPeriod)

        }

我知道我可以写一个巨大的 Switch-case 来匹配字符,但是还有其他方法吗? 问题是 Key 枚举的字符串可能与字符不匹配,因此 Enum.IsDefined 将不起作用

有什么想法吗?

更新:这是在Windows环境下

I want to write a function like so,

        public System.Windows.Input.Key ResolveKey(char charToResolve)
        {
            // Code goes here, that resolves the charToResolve
            // in to the Key enumerated value
            // (For example with '.' as the character for Key.OemPeriod)

        }

I know I can write a huge Switch-case to match the character, but is there any other way?
The thing with this is the Key enum's string may not match with the character so Enum.IsDefined will not work

Any ideas?

Update: This is in Windows environment

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评论(4

哭泣的笑容 2024-07-20 18:43:05
[DllImport("user32.dll")]
static extern short VkKeyScan(char ch);

static public Key ResolveKey(char charToResolve)
{
    return KeyInterop.KeyFromVirtualKey(VkKeyScan(charToResolve));
}
[DllImport("user32.dll")]
static extern short VkKeyScan(char ch);

static public Key ResolveKey(char charToResolve)
{
    return KeyInterop.KeyFromVirtualKey(VkKeyScan(charToResolve));
}
遗失的美好 2024-07-20 18:43:05

尝试使用 System.Windows.Input.KeyConverter 类的 ConvertFrom 方法。

Try using the ConvertFrom method of the System.Windows.Input.KeyConverter class.

筑梦 2024-07-20 18:43:05

最近,我发现了一个很好的来自 Jon Hanna 的类似问题的答案,它也可以处理控制键状态:

用示例程序来解释这个可能比
还有什么:

namespace KeyFinder
{
  class Program
  {
    [DllImport("user32.dll", CharSet = CharSet.Unicode)]
    static extern short VkKeyScanEx(char ch, IntPtr dwhkl);
    [DllImport("user32.dll")]
    static extern bool UnloadKeyboardLayout(IntPtr hkl);
    [DllImport("user32.dll")]
    static extern IntPtr LoadKeyboardLayout(string pwszKLID, uint Flags);
    public class KeyboardPointer : IDisposable
    {
      private readonly IntPtr pointer;
      public KeyboardPointer(int klid)
      {
        pointer = LoadKeyboardLayout(klid.ToString("X8"), 1);
      }
      public KeyboardPointer(CultureInfo culture)
        :this(culture.KeyboardLayoutId){}
      public void Dispose()
      {
        UnloadKeyboardLayout(pointer);
        GC.SuppressFinalize(this);
      }
      ~KeyboardPointer()
      {
        UnloadKeyboardLayout(pointer);
      }
      // Converting to System.Windows.Forms.Key here, but
      // some other enumerations for similar tasks have the same
      // one-to-one mapping to the underlying Windows API values
      public bool GetKey(char character, out Keys key)
      {
        short keyNumber = VkKeyScanEx(character, pointer);
        if(keyNumber == -1)
        {
          key = System.Windows.Forms.Keys.None;
          return false;
        }
        key = (System.Windows.Forms.Keys)(((keyNumber & 0xFF00) << 8) | (keyNumber & 0xFF));
        return true;
      }
    }
    private static string DescribeKey(Keys key)
    {
      StringBuilder desc = new StringBuilder();
      if((key & Keys.Shift) != Keys.None)
        desc.Append("Shift: ");
      if((key & Keys.Control) != Keys.None)
        desc.Append("Control: ");
      if((key & Keys.Alt) != Keys.None)
        desc.Append("Alt: ");
      return desc.Append(key & Keys.KeyCode).ToString();
    }
    public static void Main(string[] args)
    {
      string testChars = "Aéש";
      Keys key;
      foreach(var culture in (new string[]{"he-IL", "en-US", "en-IE"}).Select(code => CultureInfo.GetCultureInfo(code)))
      {
        Console.WriteLine(culture.Name);
        using(var keyboard = new KeyboardPointer(culture))
          foreach(char test in testChars)
          {
            Console.Write(test);
            Console.Write('\t');
            if(keyboard.GetKey(test, out key))
              Console.WriteLine(DescribeKey(key));
            else
              Console.WriteLine("No Key");
          }
      }
      Console.Read();//Stop window closing
    }
  }
}

输出:

he-IL
A  Shift: A
é  No Key
ש  A
en-US
A  Shift: A
é  No Key
ש  No Key
en-IE
A  Shift: A
é  Control: Alt: E
ש  No Key

(尽管您自己的控制台可能会弄乱 ש 和/或 é,具体取决于
设置和字体)。

阅读参考答案的完整说明

Recently I found a great answer for similar question from Jon Hanna which can handle control key states as well:

This one might be more easily explained with an example program than
anything else:

namespace KeyFinder
{
  class Program
  {
    [DllImport("user32.dll", CharSet = CharSet.Unicode)]
    static extern short VkKeyScanEx(char ch, IntPtr dwhkl);
    [DllImport("user32.dll")]
    static extern bool UnloadKeyboardLayout(IntPtr hkl);
    [DllImport("user32.dll")]
    static extern IntPtr LoadKeyboardLayout(string pwszKLID, uint Flags);
    public class KeyboardPointer : IDisposable
    {
      private readonly IntPtr pointer;
      public KeyboardPointer(int klid)
      {
        pointer = LoadKeyboardLayout(klid.ToString("X8"), 1);
      }
      public KeyboardPointer(CultureInfo culture)
        :this(culture.KeyboardLayoutId){}
      public void Dispose()
      {
        UnloadKeyboardLayout(pointer);
        GC.SuppressFinalize(this);
      }
      ~KeyboardPointer()
      {
        UnloadKeyboardLayout(pointer);
      }
      // Converting to System.Windows.Forms.Key here, but
      // some other enumerations for similar tasks have the same
      // one-to-one mapping to the underlying Windows API values
      public bool GetKey(char character, out Keys key)
      {
        short keyNumber = VkKeyScanEx(character, pointer);
        if(keyNumber == -1)
        {
          key = System.Windows.Forms.Keys.None;
          return false;
        }
        key = (System.Windows.Forms.Keys)(((keyNumber & 0xFF00) << 8) | (keyNumber & 0xFF));
        return true;
      }
    }
    private static string DescribeKey(Keys key)
    {
      StringBuilder desc = new StringBuilder();
      if((key & Keys.Shift) != Keys.None)
        desc.Append("Shift: ");
      if((key & Keys.Control) != Keys.None)
        desc.Append("Control: ");
      if((key & Keys.Alt) != Keys.None)
        desc.Append("Alt: ");
      return desc.Append(key & Keys.KeyCode).ToString();
    }
    public static void Main(string[] args)
    {
      string testChars = "Aéש";
      Keys key;
      foreach(var culture in (new string[]{"he-IL", "en-US", "en-IE"}).Select(code => CultureInfo.GetCultureInfo(code)))
      {
        Console.WriteLine(culture.Name);
        using(var keyboard = new KeyboardPointer(culture))
          foreach(char test in testChars)
          {
            Console.Write(test);
            Console.Write('\t');
            if(keyboard.GetKey(test, out key))
              Console.WriteLine(DescribeKey(key));
            else
              Console.WriteLine("No Key");
          }
      }
      Console.Read();//Stop window closing
    }
  }
}

Output:

he-IL
A  Shift: A
é  No Key
ש  A
en-US
A  Shift: A
é  No Key
ש  No Key
en-IE
A  Shift: A
é  Control: Alt: E
ש  No Key

(Though your own console might mess up ש and/or é depending on
settings and fonts).

Read full descriptions from referenced answer

爺獨霸怡葒院 2024-07-20 18:43:05

只需这样转换:

Dim KeyConverter As New Forms.KeysConverter    
Dim S As String = KeyConverter.ConvertToString(e.Key)
Dim O As System.Windows.Forms.Keys = KeyConverter.ConvertFrom(S)
Dim ChValue As Integer = CType(O, Integer) 

在我的例子中,我按键盘上的“ENTER”,O 将进入 ENTER {13},ChValue 将进入字符代码 13
例如,对于 TAB 键,我将以这种方式接收字符代码 9

Just convert it this way:

Dim KeyConverter As New Forms.KeysConverter    
Dim S As String = KeyConverter.ConvertToString(e.Key)
Dim O As System.Windows.Forms.Keys = KeyConverter.ConvertFrom(S)
Dim ChValue As Integer = CType(O, Integer) 

In my case, I press "ENTER" on my keyboard, O is going into ENTER {13} and ChValue is going into Character Code 13
For TAB key, I will receive Character Code 9 that way, for example.

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